Commit Graph

1117 Commits (a4814166b55d44c62c2597657e0698c228f04139)
 

Author SHA1 Message Date
nor..67 a4814166b5 SDK: 13 years ago
nor..67 72a8006a11 SDK: 13 years ago
nor..67 8f2c0adefc SDK: 13 years ago
nor..67 4f149cc90b SDK: 13 years ago
bre..ns 69fe43f079 added terrain.getNormal(x,z) 13 years ago
nor..67 7036ce194a SDK: 13 years ago
bre..ns a899fbc075 fixed TerrainGrid.getHeightmapHeight, fix thanks to @Makeshift 13 years ago
nor..67 ce767f9729 SDK: 13 years ago
nor..67 68f98cc52f SDK: 13 years ago
bre..ns 86124b9a04 terrain.getHeight now scales the result 13 years ago
nor..67 4994f6f0fd SDK: 13 years ago
bre..ns 0c193bd5b9 unflipped terrain sample alphamap 13 years ago
rem..om 9bd19338e3 Renderer : fixed clear color buffer when color write is disabled 13 years ago
nor..67 c00dcbdbea - fix android library copy 13 years ago
nor..67 acbdfe8337 - add android deployment to SDK 13 years ago
nor..67 42f3770946 - fix AndroidApplication 13 years ago
nor..67 f5e02874ac - fix tests 13 years ago
nor..67 b03bc623a9 - adapt SceneApplication rendering for background rendering of OffViews etc 13 years ago
nor..67 a2778c2a3c - fix two tests calling render(tpf) 13 years ago
sha..rd 062507e23e * Render off screen surfaces even if main screen isn't visible 13 years ago
sha..rd 2f41dcfd48 * More checkFrameBufferError() only when setting an FBO, and not when setting main FB 13 years ago
sha..rd 045e2a4317 * AssetManager.loadAsset() with null key will throw exception 13 years ago
Kae..pl 0094d37e0f Loading constraints for blender 2.49 fix (warning is now shown when blender version is 2.50 or higher). 13 years ago
nor..67 6d3eb9e151 - update applet zip file 13 years ago
nor..67 641b3c7691 - add automatic data zip creation for lwjgl applet plugin 13 years ago
nor..67 589b285ba1 - revert update lwjgl to latest 2.8.0-nightly due to MacOSX issues 13 years ago
nor..67 040d028cf9 - update lwjgl to latest 2.8.0-nightly 13 years ago
nor..67 7508d6c9bc SDK: 13 years ago
rem..om 29dbdc08a4 Filters : fixed depth buffer rendering for additionnal passes 13 years ago
rem..om 90a7917e1a Cinematic : removed accessors with a typo 13 years ago
nor..67 4cc1909beb SDK: 13 years ago
nor..67 d293d00867 SDK: 13 years ago
nor..67 5b59687769 SDK: 13 years ago
nor..67 d2c60b6f19 SDK: 13 years ago
sha..rd dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag 13 years ago
sha..rd f6322b28ec * Fix default value for PssmShadowRenderer intensity 13 years ago
sha..rd d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects 13 years ago
sha..rd 71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer 13 years ago
sha..rd 471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset 13 years ago
sha..rd 8411ff22e2 * Fix incorrect warning message in OBJLoader 13 years ago
sha..rd cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups. 13 years ago
sha..rd f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 13 years ago
sha..rd 2d1b2b7948 * Fixed "jME3 ate my mouse" Linux bug when an exception occurs 13 years ago
sha..rd 2d93b713f3 * Reapplied r8158 13 years ago
sha..rd 5a3f191135 * Reverted r8152, r8157 and r8158 13 years ago
dan..om df7d2684fd Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is. 13 years ago
dan..om b34a3c02e1 Added Texture2DArray and Texture3DArray. 13 years ago
dan..om 911fc1409d Removed unused imports. 13 years ago
dan..om 03c22a1dee Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders. 13 years ago
dan..om 7042720106 Appended the proper OpenGL constants to Javadoc for BlendMode. 13 years ago