Commit Graph

1031 Commits (9a0847f9a1bffb46ae033702f053edd19c8b55bd)
 

Author SHA1 Message Date
roo..om cdf464123d Updated BookSamples terrain and water code, textures 13 years ago
Kae..pl 3e1646a6cd Licence blocks added to texture generators. 13 years ago
nor..67 e7b67bf1ed SDK: 13 years ago
Kae..pl 8f1e07a557 Moving projection calculations to a separate class. 13 years ago
Kae..pl 843cce9b30 Cube mapping for textures support. 13 years ago
nor..67 35e3696135 SDK: 13 years ago
nor..67 657863ccfa SDK: 13 years ago
nor..67 16e0403ab7 SDK: 13 years ago
nor..67 7acd4e7faf SDK: 13 years ago
roo..om ade83e8454 BookSamples code update 13 years ago
rem..om 5f5eb708da - Added steep parallax mapping, activate it by setting SteepParallax attribute to true in lighting material 13 years ago
rem..om b86b658c93 Fixed material default value loading 13 years ago
rem..om 75b320b7d6 Better normal map for water 13 years ago
Kae..pl 6c9395c4e9 Creating common setup for both types of loaders. 13 years ago
Kae..pl daa86cfec7 Disabling loading all assets by default. Now unlinked assets or those being on inactive layers will not be loaded if they are not requested to. 13 years ago
roo..li b3a37f93b7 Dome.java: Renamed accessor for inverted boolean. 13 years ago
roo..li 3877740cd8 Dome.java: Updated javadoc to explain effect of parameters and to distinguish between use as SkyDome, pyramid, or cone. Renamed inverted boolean. 13 years ago
Kae..pl d6574a8cc7 Importing generated textures as 3D textures. 13 years ago
bre..ns cc27b5bcf6 terrain editor now copies default texture to assests folder 13 years ago
Kae..pl ab26912f60 Adding changes pointed out by madlion. 13 years ago
nor..67 9f221b5801 SDK: 13 years ago
nor..67 cffe66ac9a SDK: 13 years ago
nor..67 c3b870fae3 SDK: 13 years ago
nor..67 5cf01fcffe SDK: 13 years ago
nor..67 5b02a24428 SDK: 13 years ago
nor..67 640cc164f5 SDK: 13 years ago
nor..67 b71a9cbc0e SDK: 13 years ago
rem..om 36dd462c4f Test rundown part 1 : 13 years ago
nor..67 0448725e2b SDK: 13 years ago
nor..67 faff3bf779 SDK: 13 years ago
sha..rd f6f378ec55 * Use the same pbuffer pixel format for everything. Provides better compatibility. 13 years ago
sha..rd db0a4f23a8 * New block language parser 13 years ago
rem..om 0316bec713 SkyFactory : you can now specify the sky sphere radius when creating a sky to avoid near plane clipping when it's set too close to the radius value. 13 years ago
bre..ns 9bd9e1dc08 fixed add terrain bug, now they all use the same action 13 years ago
rem..om 54b6974778 SDK : 13 years ago
rem..om 0eeb23e248 SDK : 13 years ago
rem..om ecaa03492c SDK : 13 years ago
rem..om f9aeea5064 SDK : 13 years ago
rem..om fb6abf7e84 SDK : 13 years ago
rem..om 2a7d6582ae SDK : 13 years ago
rem..om d591ae968e SDK : 13 years ago
rem..om e89d38df6f SDK : 13 years ago
rem..om 773f35131d SDK : 13 years ago
rem..om 70af91d981 Engine : added texture type hint to the texture key 13 years ago
Sha..om c77f1c6cfb * Fix for x window crash on Display.destroy() on linux 13 years ago
sha..rd 2636343ac7 * Fix hard edge bug for spot lights on NVIDIA cards 13 years ago
sky..ok 6c2332d833 Javadoc fixes and links for the com.jme3.animation package; Added missing license header 13 years ago
PSp..om b3e488ff76 Fixed to properly update the buffer when the extents 13 years ago
sha..rd 2ddc537ddc * Forgot to commit proper exception for generated textures in MatParams 13 years ago
sha..rd e5be9cef83 Lighting material 13 years ago