5984 Commits

Author SHA1 Message Date
Eirenliel Allier
4b6be2a789 FBX Importer cleanup 2016-04-26 10:16:03 +03:00
Eirenliel Allier
f65dd517c9 Reworked original FBX importer 2016-04-26 10:10:26 +03:00
iwgeric
8899bec0cb Update native libraries 2016-04-25 23:07:14 -04:00
iwgeric
b7efc437be Move files to build directory
Move the downloaded files to build directory and moved the unzip folder to the build directory so that they are ignored by git and cleaned appropriately.
2016-04-25 23:07:14 -04:00
iwgeric
3e122c9685 Update OpenALSoft native libraries 2016-04-25 23:07:14 -04:00
iwgeric
adc7ad757e Move OpenALSoft source files to build directory
Move the zip file downloaded from OpenALSoft and the extraction folder to within the build folder so that are ignored by git and cleaned appropriately.
2016-04-25 23:07:14 -04:00
Paul Speed
7c74262087 Merge pull request #486 from Dokthar/joysticks
Joystick detection on linux and more...
2016-04-25 17:51:35 -04:00
Dokthar
5facee58e6 joystick : revert commented out sysout on axis update 2016-04-25 22:59:32 +02:00
Dokthar
119a076f11 joystick : if a button id isn't a numeric it will be set to the button index 2016-04-25 21:05:35 +02:00
Dokthar
256abb38fa joystick : added mapping for two gamepads
- the "GASIA CORP. PLAYSTATION(R)3 Controller"
- the "DragonRise Inc.   Generic   USB  Joystick"
2016-04-25 21:01:00 +02:00
Dokthar
a7766c6855 joystick : added a easier way to create custom joystick/gamepad mappings :
- push the joystick/gamepad button
- if the wrong button is highlighted, click with the mouse on the correct button (on the gamepad gui)
- this will print the string to be inserted into the joystick-mapping.properties file
2016-04-25 20:57:48 +02:00
Dokthar
5e594a87d2 joystick : add trim() to each joystick name input 2016-04-25 20:52:04 +02:00
shamanDevel
ee43853ff1 docs, docs, docs 2016-04-25 16:33:10 +02:00
MeFisto94
310f4db6ad Fixed some Reflection Errors due to the Switch from Application to LegacyApplication v3.1.0-beta1 2016-04-24 21:52:25 +02:00
shamanDevel
196cbc8042 started with the documentation 2016-04-24 20:13:51 +02:00
shamanDevel
03282a7c86 added example for vertex buffer sharing 2016-04-24 14:09:09 +02:00
Kirill Vainer
d044ad13e1 Fix issue #479 2016-04-23 15:37:33 -04:00
Kirill Vainer
185eb7b6e5 Merge pull request #481 from riccardobl/fix_setAdamping_bulletnative
Fix for setAngularDamping / bullet native.
2016-04-23 15:28:34 -04:00
Kirill Vainer
0f5514192a travis: update known hosts file 2016-04-23 14:57:28 -04:00
Kirill Vainer
f692f82e96 travis: update the www-updater key 2016-04-23 14:45:51 -04:00
shamanDevel
60f10bb604 renamed DefaultPlatformChooser and moved it to the core, some small fixes 2016-04-23 14:40:48 +02:00
shamanDevel
0c47bf18c9 added memory managing: native resources are now automatically released 2016-04-23 14:18:46 +02:00
Kirill Vainer
656a86ba0e Merge pull request #482 from Dokthar/readme-patch
fix readme links
2016-04-22 20:13:40 -04:00
shamanDevel
0d003275a7 implemented image sharing and added julia set testcase 2016-04-22 21:12:10 +02:00
Kirill Vainer
8d132d35f0 bullet native: update OSX natives 2016-04-22 10:55:10 -04:00
shamanDevel
d36c957f5e implemented image operations 2016-04-22 16:11:55 +02:00
shamanDevel
4416295069 started with the image api, refactored buffer 2016-04-22 08:48:37 +02:00
Kirill Vainer
039043daac native bullet: update Windows / Linux natives 2016-04-22 00:24:41 -04:00
Kirill Vainer
34df2ebabf native bullet: hide unexported symbols 2016-04-22 00:23:50 -04:00
Dokthar
0f1f1e6bc7 fix readme links 2016-04-21 22:36:04 +02:00
Riccardo Balbo
d2c608c788 Fix for setAngularDamping / bullet native. 2016-04-21 18:33:50 +02:00
shamanDevel
a6be243db1 refactoring of Context: moved simplifying functions from LwjglContext to Context 2016-04-21 15:05:55 +02:00
shamanDevel
ecda9135ad implemented kernel execution 2016-04-21 09:04:04 +02:00
shamanDevel
6326daa120 implemented program building 2016-04-21 08:31:31 +02:00
Kirill Vainer
3353aea546 fix Uniform issue related to material changes 2016-04-20 16:41:01 -04:00
Kirill Vainer
e71cf81b96 J3M: allow static pass lighting to be selected 2016-04-20 16:40:11 -04:00
shamanDevel
e469af2ebc implemented LwjglCommandQueue, LwjglBuffer and LwjglEvent, added buffer test to HelloOpenCL 2016-04-20 09:50:21 +02:00
shamanDevel
e02eec0abd added customizability of the platforms and devices by PlatformChooser 2016-04-19 15:51:20 +02:00
shamanDevel
53ebaba1e2 listing and choosing devices 2016-04-19 07:24:53 +02:00
shamanDevel
bb15931fa2 started with context creation 2016-04-18 18:30:32 +02:00
shamanDevel
195a5a69be added first version of the cl wrapper in CL.java, contains a subset of the OpenCL specification 2016-04-18 17:38:38 +02:00
Riccardo Balbo
70ef220c2b Fix material sharing 2016-04-18 11:52:06 +02:00
shamanDevel
ab15f5c57c started with the OpenCL api for jme3 2016-04-17 21:14:57 +02:00
Nehon
091b8664ad Fixed an issue where Vector3f.NAN constant reference was assigned to an attribute instead of being cloned in AudioNode. 2016-04-17 14:15:48 +02:00
Nehon
f70151f2c7 Merge branch 'master' into PBRisComing 2016-04-15 20:17:26 +02:00
iwgeric
e837336116 Merge remote-tracking branch 'origin/master' 2016-04-11 19:42:11 -04:00
iwgeric
5be0edfd31 Update native bullet libraries for Android 2016-04-11 19:36:42 -04:00
iwgeric
3ae3b0064e Remove static from method
Having the method static was causing javah to change the signature of the native method which caused compiling errors
2016-04-11 19:33:22 -04:00
iwgeric
7de6199bb5 Fix issue detecting Android NDK and property to build native projects 2016-04-11 19:31:48 -04:00
iwgeric
ae2cb3b740 Fix issue detecting Android NDK and property to build native projects 2016-04-11 19:31:04 -04:00