Commit Graph

1094 Commits (916af255a04efe5941a53f5d273cdd71a766d718)

Author SHA1 Message Date
rem..om 96acebfe4f - Faster BatchNode 13 years ago
rem..om a5ff915fc1 - Added tangent transforms support for skinning (normal mapped models with bone animation had incorrect tangents during animation) 13 years ago
voi..om 383e3c513a update nifty jars to latest 1.3.1-SNAPSHOT build 13 years ago
sha..rd 31fe049a66 * Moved WAVLoader and GLSLLoader to Core-Plugins 13 years ago
sha..rd e9a78c5b61 * Added RenderState.isApply*** methods 13 years ago
rem..om 02bcb358a3 - Fixed max components calculation for temp float array 13 years ago
rem..om fafd79e5d3 - Added textureArray support (thanks to phate666) 13 years ago
rem..om 83f3b2b1a3 - BatchNode now use a temp float array and bulk put data into the floatbuffer instad of iterative puts. (it's faster) 13 years ago
sha..rd d1e81fc8c9 * Specify library path for JInput as well as LWJGL in case the user's home directory is used for natives 13 years ago
Kae..pl 67930542ee Fixes to Y is up axis arrow. 13 years ago
rem..om 9bf315fbcf Fixed silly copy/paste mistake in LightNode 13 years ago
PSp..om b13809bba3 Fixed the line segment extents so that it doesn't act twice 13 years ago
sha..rd bd5620bf16 * Camera.update() now uses TempVars instead of allocation 13 years ago
sha..rd c590b8d054 * Small javadoc additions in Application 13 years ago
sha..rd b3f9e87bf1 * package.html files now comply with HTML 4.01 standards 13 years ago
rem..om 64bc0298b2 Fixed a timing issue in MotionTrack when used as a control 13 years ago
rem..om 2a0c4ed10f Null checked additionalRenderState when loading a material 13 years ago
rem..om cc7701aa0d - InpuManager : Updated cursor pos on click, so that non android touch events can properly update cursor position. 13 years ago
sha..rd e93993364a * Fixed issue where additional render states in material would always have apply*** flags set to true, added workaround for old versions of material 13 years ago
Kae..pl ae739ef441 Fix in normals calculations when Y is up axis. 13 years ago
rem..om 7193c0b2d3 Batching : 13 years ago
PSp..om cf18f48182 Internal surgery to AppStateManager to provide more 13 years ago
PSp..om 2a65ca4cb7 Added a setTimer() method for switching the default 13 years ago
nor..67 2c0775e3f3 - remove size check from natives extraction (write test needed for windows anyway) 13 years ago
sha..rd 36b6ab3286 * Prevent crash in Animation if no tracks are set on animation 13 years ago
nor..67 45af20de0c - add write test to natives extraction 13 years ago
sky..ok dae6ef534b Javadoc fixes for com.jme3.math.Triangle 13 years ago
Kae..pl 18ce27faae Changes to Y-is-Up-Axis issue. 13 years ago
nor..67 65cbed47c6 - change natives extraction to check for space *and* writability 13 years ago
sky..ok 73fb54b4b6 Documentation fixes for BatchNode: Improved Javadoc and inclusion of license header 13 years ago
nor..67 33fb670771 - change natives extraction to use getUsableSpace(), which checks for user permissions etc. too. 13 years ago
nor..67 5f582977cb - update build file and native bullet properties for release 13 years ago
rem..om 58a2bf8af9 - Deprecated PositionTrack, RotationTrack, ScaleTrack as they should be replaced by spatial animation. 13 years ago
rem..om feeedfa682 - Removed old batching classes (GeometryBatch and BatchedGeometries) as they are no longer needed 13 years ago
nor..67 acc7c7ad25 update windwos bullet natives (32bit) 13 years ago
nor..67 ccddf1ea8e - fix bullet build properties 13 years ago
nor..67 dd5365891f - update osx bullet natives 13 years ago
nor..67 4ba3abcda9 - remove wheel finalization completely, need no deletion.. 13 years ago
nor..67 5080e3fe43 - revert previous commit 13 years ago
nor..67 cac022d9bf - re-enable clearing of wheels as its not done in btRaycastVehicle destructor (though one can not remove wheels oO) 13 years ago
nor..67 502fd41ca8 - change finalize method of VehicleWheel 13 years ago
nor..67 09502cfa76 - update osx bullet natives 13 years ago
nor..67 a86cdf8f0e - update osx bullet natives 13 years ago
nor..67 175386956f update windows bullet native (32bit) 13 years ago
nor..67 b768d45016 - bullet native: change casting of java long to c++ objects 13 years ago
nor..67 6ce4cc012e - change pointers to jlong across platforms 13 years ago
nor..67 aa96a1caf8 - commit possible fix for windows 64 pointer casting issues, see http://msdn.microsoft.com/en-us/library/aa384242(v=vs.85).aspx 13 years ago
sha..rd 164dec188a * Native extraction will place natives in working directory unless its non-writable, in that case it will place them in <home dir>/.jme3/natives_<apphash> 13 years ago
nor..67 6aa66aecce - add macosx bullet native 13 years ago
nor..67 275fd68121 update bullet native for windows 32bit 13 years ago