Commit Graph

333 Commits (80aed88f82f6b9415d587be0808522aae93cf12a)

Author SHA1 Message Date
Lou H 827d4ebd52 Test for issue #1120 - JBullet GImpactShape fall-through (#1137) 5 years ago
sgold 2ab0319202 jme3-examples: apply the "dirt_normal.png" normal map where appropriate 5 years ago
Lou H 8856ba7d25 GImpactShape Test Added (#1117) 5 years ago
Stephen Gold fca8bcf470 make native Bullet the default for jme3-examples (instead of JBullet) 6 years ago
Stephen Gold df02333cd2 add test for issue #1125 (heightfield shapes don't match TerrainQuad) 6 years ago
Stephen Gold 5586c28c95 fix for issue #1116 (NPE in TerrainGridAlphaMapTest) 6 years ago
Stephen Gold a91bcfd678 fix for issue #1127 ("Reset" action in TestHoveringTank) 6 years ago
Stephen Gold a4b22e4b37 fix for issue #1126 (TestHoveringTank assertion failures) 6 years ago
Karan Nehra 9dff704a82 Attempt to fixing 1074 (#1093) 6 years ago
lifeinwild 7e11a6c0fe Use UTF-8 in gradle builds 6 years ago
James Khan 4f47e5602b Add support for fog in materials. 6 years ago
Ali-RS c4d2de1656
AnimComposer: updated to save globalSpeed on export and fixed issue with Layer cloning (#1080) 6 years ago
Stephen Gold fff16c2328 TestIssue99: specify panel widths, clarify interpretation of results 6 years ago
Stephen Gold 432085c191 TestBoneRagdoll: reduce jumpiness during "toggle" actions 6 years ago
Greg Hoffman 0bc060d474 Added an easy way to add sub steps to the profiler (#1067) 6 years ago
remy 74588d96f3 adapt the caption of the string 6 years ago
Remy Van Doosselaer 988537987a calculate the total line height before aligning the letters, calculate the total line height from the font line height and total line count. Include a test case with alignment examples. fixes: #363 6 years ago
Stephen Gold ba340cf13a add a test case for issue #99 (blendMode="multiply" in NiftyGUI) 6 years ago
Stephen Gold d55776d081 revise TestBoneRagdoll & TestRagdollCharacter to use DynamicAnimControl 6 years ago
Stephen Gold 235b9db2ca publicize Joint.applyBindPose(), add DynamicAnimControl & related stuff 6 years ago
Paul Speed 59af265398 Updated the joystick test to indicate when the new LEFT_TRIGGER/RIGHT_TRIGGER 6 years ago
quazi-irfan 5bc64800e0 Fix printing if stencil is enable or disable 6 years ago
Paul Speed ac60a134d2 Updated the axis event processing to pay attention to dead zones. 6 years ago
Stephen Gold 2124e3e86b TestGltfLoading: comment 6 years ago
Stephen Gold 2356320d30 more comment-only correction 6 years ago
Stephen Gold 784106e0c6 Revert "fix for issue #989 (RollingTheMonkey works with JBullet but not native)" 6 years ago
Stephen Gold 7e6fa03009 added a test for issue #1029 6 years ago
Stephen Gold 4581b6cb36 jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only) 6 years ago
Stephen Gold 512b096cb4 fix for issue #1026: TestPhysicsCharacter spins Sinbad too fast 6 years ago
Ali-RS dae85e1598 Removed unused imports. (#1020) 6 years ago
Stephen Gold d17376e713 PhysicsTestHelper: fix JavaDoc warnings (comments only) 6 years ago
Stephen Gold 51b12e1b9e test&fix for issue #1004 (RagdollUtils can't handle 16-bit bone indices) 6 years ago
Stephen Gold b9ea661391 fix for issue #993 (TestGltfLoading throws AssetNotFoundException) 6 years ago
Stephen Gold 000ac95fd4 fix for issue #982: add town.zip file to repo, load different HTTP image 6 years ago
Stephen Gold e5fb5bfefe fix for issue #985: use a MaterialKey in TestAssetLinkNode 6 years ago
Stephen Gold 0e9ff83996 fix for issue #998: add ZIP file, remove "Jumps" and HttpZipLocator 6 years ago
Stephen Gold 8cd5894f55 TerrainTestTile: T key had to be pressed 2x before effect (see PR #827) 6 years ago
Stephen Gold 3c3e3f4af2 fixes for issue #994 (wildhouse.zip not found) 6 years ago
Stephen Gold bbf1f73a89 fix for issue #983 (TestMusicStreaming crashes due to missing asset) 6 years ago
Stephen Gold 2a904034c2 fix for issue #992 (HelloCollision throws an AssetLoadException) 6 years ago
Stephen Gold 1bb388d793 fix for issue #989 (RollingTheMonkey works with JBullet but not native) 6 years ago
Stephen Gold 44801da706 fix for issue #988 (assertion failure in jme3test.games.CubeField) 6 years ago
Stephen Gold 017800251b Revert "test and fix issue #358 (Centered BitmapText is rendered blurry)" 6 years ago
Stephen Gold 552f4a069c fix part B of issue #632 6 years ago
Stephen Gold c2337e823e fix part A of issue #632 6 years ago
Stephen Gold c4e1e7f1f8 test and fix issue #358 (Centered BitmapText is rendered blurry) 6 years ago
Stephen Gold cf7725a56e fix issue #240 (TestBlenderObjectAnim fails with NPE) 6 years ago
Stephen Gold 53d7052301
test and fix for issue #970 (#973) 6 years ago
Stephen Gold 8f21a7eb55 test and fix for issue #931 6 years ago
Stephen Gold 976d45a230 test and fix for issue #928: disabled native Bullet's QuickProf 6 years ago