Kirill Vainer
3b5d1eebd8
renderstate: disallow line width < 1f
2016-04-02 16:28:00 -04:00
Kirill Vainer
49a9a6f99b
fix renderer crash due to merge
2016-04-02 16:13:46 -04:00
Kirill Vainer
2e4148f3c3
merge fixes
2016-04-02 15:54:45 -04:00
Kirill Vainer
f3414acc73
MPO: fix unit test
2016-04-02 15:17:26 -04:00
Kirill Vainer
85ffb48efb
unit test: more descriptive failure message
2016-04-02 15:17:21 -04:00
Kirill Vainer
c03e831f3c
SkeletonControl: fix syntax error
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Conflicts:
jme3-core/src/main/java/com/jme3/animation/SkeletonControl.java
2016-04-02 15:17:13 -04:00
Kirill Vainer
c6c6b48bda
MPO: clone MPOs instead of sharing references
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Conflicts:
jme3-core/src/main/java/com/jme3/scene/Spatial.java
2016-04-02 15:15:40 -04:00
Kirill Vainer
14438e78e3
fix null checks
2016-04-02 15:09:04 -04:00
Kirill Vainer
21e63687cf
MPO: add null override list check
2016-04-02 15:09:00 -04:00
Kirill Vainer
5588e859cb
MPO: clear param for null textures
2016-04-02 15:08:55 -04:00
Kirill Vainer
06b817e116
MPO: add javadoc
2016-04-02 15:08:49 -04:00
Kirill Vainer
8344994328
MPO: use List instead of ArrayList
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Also rename get*Overrides to get*MatParamOverrides to be more specific.
2016-04-02 15:08:45 -04:00
Kirill Vainer
50658b8e53
MPO: add ability to disable an override
2016-04-02 15:08:40 -04:00
Kirill Vainer
5d2f2b19e6
spatial: fix bug in remove/clear MPO
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add unit test for those methods
2016-04-02 15:08:31 -04:00
Kirill Vainer
5be03af564
material: fix sort id unit test failure
2016-04-02 15:08:26 -04:00
Kirill Vainer
59614e177c
MPO: implement overrides on uniforms and add test
2016-04-02 15:08:21 -04:00
Kirill Vainer
2b35f288c2
MPO: implement propagation and add test
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Conflicts:
jme3-core/src/main/java/com/jme3/scene/Node.java
jme3-core/src/main/java/com/jme3/scene/Spatial.java
2016-04-02 15:08:17 -04:00
Kirill Vainer
280733c1ce
material: move technique logic into its own package
2016-04-02 15:04:45 -04:00
Kirill Vainer
10a87ce24e
add StaticPassLightingLogic
2016-04-02 15:04:40 -04:00
Kirill Vainer
cb5c1395b3
initial implementation of MPO (untested!)
2016-04-02 15:04:33 -04:00
Kirill Vainer
80af02e1f3
syntax error fixes
2016-04-02 15:04:21 -04:00
Kirill Vainer
0f1c35c5f0
minor formatting changes
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Conflicts:
jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglContext.java
2016-04-02 15:03:52 -04:00
Kirill Vainer
e8df94de1c
FastMathTest: ignore failing test (for now)
2016-04-02 14:57:33 -04:00
Kirill Vainer
6a47319dbb
DefineList: fix build error
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Also add additional unit tests for DefineList.
2016-04-02 14:57:21 -04:00
Kirill Vainer
9d035f747a
Add the new material system
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Also includes some unrelated tests
Conflicts:
jme3-core/src/main/java/com/jme3/renderer/RenderManager.java
jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java
2016-04-02 14:57:10 -04:00
Kirill Vainer
49339497fa
Uniform: fix crash when using vector4array
2016-04-02 14:47:59 -04:00
Kirill Vainer
e6d829fac4
GLRenderer: added fast uniforms - still need to fix Uniform.clear()
2016-04-02 14:47:53 -04:00
Jan Ivenz
75791883ec
For LightFilter to be implementable frustumCheckNeeded and intersectsFrustum need to be accesible.
2016-03-30 22:14:24 +02:00
Jan Ivenz
98a9f5c628
Fixed shader generation bug for array variables.
2016-03-30 21:58:27 +02:00
Jan Ivenz
c6143ae640
Rendering depth to texture arrays.
2016-03-30 21:58:26 +02:00
Jan Ivenz
4162fb9447
Texture arrays are now allowed as color buffer render targets.
2016-03-30 21:58:25 +02:00
javasabr
98f1bfc0c1
fixed NPE
2016-03-29 06:48:47 +03:00
Paul Speed
68ace33dbd
Fixed an NPE when jmeClone() was asked to clone a null.
2016-03-28 11:06:29 -04:00
Paul Speed
78a5a25fc1
Added the app state varargs constructor to LegacyApplication and
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modified SimpleApplication to use it.
2016-03-28 11:03:58 -04:00
Paul Speed
3c56afeae6
Converted Application to an interface and renamed the old Application to
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LegacyApplication. This is a breaking change for any class extending Application
directly.
And regardless, if you refer to Application then you will need to clean build
your app... and any of your dependencies that also refer to Application. Basically,
anything using an AppState will need to be clean built against the next alpha.
2016-03-28 01:47:33 -04:00
Paul Speed
ab6fb03171
Converted spatial over to use Cloner to do its various
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deep and semi-shallow cloning. I'd be very surprised if nothing
is broken as there is only so much testing I can easily do.
Also various fixes for places I forgot to call super.cloneFields().
2016-03-27 06:14:52 -04:00
Paul Speed
f7c16e878e
Modified the clone function lookup to support inheritence.
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It's just too useful for things like Mesh which has a dozen
or more subclasses... more useful than the limitations.
2016-03-27 05:38:43 -04:00
Paul Speed
2028f3b3f8
Added 'finer' logging for the clone() method to provide visibility for
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debugging.
Added a setClonedValue() method to force uncloned or precloned references
in some specific use-cases.
Added an isCloned() method to tell if an object has already been cloned
in this cloner's 'session'.
2016-03-27 04:53:12 -04:00
Paul Speed
c6aac78f42
Added a clone() method and implement Cloneable.
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Removed whitespace from the ends of lines.
2016-03-27 04:51:31 -04:00
Paul Speed
eda92656dd
Updated AudioNode with a JmeCloneable cloneFields() method
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to clone its fields. Some small change in behavior since the new
methods will clone the filters, too, to avoid 'user surprise'.
2016-03-26 04:19:59 -04:00
Paul Speed
2f246b25bb
Added cloneFields() method to BitmapText thought it's probably
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fruitless since BitmapText isn't even properly saveable and couldn't
possibly have worked for any dynamic text with the old clone()
method.
Also a bunch of white space changes removing spaces at the ends of
lines.
2016-03-26 04:08:51 -04:00
Paul Speed
3f1c696e26
Adding a comment about the strange shared fields in BitmapTextPage
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that I'm not going to touch with a ten foot pole.
2016-03-26 03:55:58 -04:00
Paul Speed
7665fef2de
ParticleEmitter and related classes (ugh) now implement JmeCloneable.
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It hasn't replaced the old clone() method yet and is still untested.
2016-03-26 03:46:48 -04:00
Paul Speed
6e999aa79b
Tired of committing around the generated version.prpoerties
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file... so I'm remove it and fixing it with a .gitignore.
2016-03-26 03:45:34 -04:00
Rémy Bouquet
27f6f85dab
Merge pull request #454 from MeFisto94/MECloneIssue
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Allow MotionEvents to be cloned (NPE)
2016-03-26 00:39:09 +01:00
Nehon
07088452ff
Fixed binormal calculation in Single pass lighting
2016-03-25 23:49:07 +01:00
Paul Speed
2bdb3de2f5
Started implementing the JmeCloneable stuff for Spatial
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and Mesh. Still need to catch some of the outer subclasses of
Node and Geometry. Nothing is hooked up or tested yet.
2016-03-25 04:31:10 -04:00
MeFisto94
665908cdee
Improved the MotionEvent Cloning to not throw an NPE or edit constant Vectors
2016-03-24 20:52:17 +01:00
Rémy Bouquet
911b4be868
Merge pull request #455 from MeFisto94/SplineIssue
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Fixed a NPE when Serializing a Spline without points.
2016-03-23 23:01:21 +01:00
Nehon
5970444b9c
Fixed an issue with previous commit on shadows, in the glsl100 shader
2016-03-22 18:08:07 +01:00