Fixed an issue with previous commit on shadows, in the glsl100 shader

cleanup_build_scripts
Nehon 9 years ago
parent 4d2542c1ed
commit 5970444b9c
  1. 4
      jme3-core/src/main/resources/Common/MatDefs/Shadow/PostShadowFilter.frag

@ -25,9 +25,9 @@ uniform vec2 g_ResolutionInverse;
uniform mat4 m_LightViewProjectionMatrix4;
uniform mat4 m_LightViewProjectionMatrix5;
#else
uniform vec3 m_LightDir;
#ifndef PSSM
uniform vec3 m_LightPos;
uniform vec3 m_LightDir;
uniform vec3 m_LightPos;
#endif
#endif

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