Normen Hansen
6f33002f9a
SDK:
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- close asset after loading with ModelImportTool
2015-05-31 16:06:22 +02:00
Normen Hansen
ceb45ff718
SDK:
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- close asset after loading with ModelImportTool
2015-05-31 15:18:59 +02:00
Maselbas
97e1cf8cf3
SDK SceneComposer : added comments in the ShortCutManager
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- refactor getNumberkey() to getNumberKey()
2015-05-15 22:38:18 +02:00
Maselbas
bbca035a43
SDK SceneComposer : all shortcuts tool are now outside of the selectTool,
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- added the Delete and Duplicate shortcut
- deleted the MoveManager
- clean up the SelectTool (removed old shortCuts)
- now the ShortcutManager can also provide to SorthcutTools the state of ctr, alt and shift key
2015-05-15 20:36:55 +02:00
Maselbas
e9b1972aca
SDK SceneComposer : clean up in the RotateTool, changed the name of the UndoableSceneEdit
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from ScaleUndo to RotateUndo
2015-05-15 18:47:14 +02:00
Maselbas
1f4ee34de8
SDK SceneComposer : add Rotate and Scale Shortcut, plus done some clean up into the MoveShorcut
2015-05-15 18:43:45 +02:00
Maselbas
6ef33e4c10
SDK SceneComposer : added UndoRedo for the MoveShortcut
2015-05-15 17:57:47 +02:00
Maselbas
fb44f5fb7b
SDK SceneComposer : Added the new Move Shortcut, you can use this shortcut with all others tools
2015-05-14 19:09:07 +02:00
Maselbas
e27b8a5739
SDK SceneComposer : bugfix in the ShortcutManager, prevent from setting the currentShorcut to NULL when there are no new activable shortcuts
2015-05-14 19:02:35 +02:00
Maselbas
92ab8b8060
SDK SceneComposer : small modifications on the PickManager, now the camera rotation isn't cloned so it's no more necessary to update the rotation before the updataPick()
2015-05-14 18:55:07 +02:00
Maselbas
f6b7c3819a
SDK SceneComposer : added abstract ShortcutTool class that extends SceneEditTool
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- added a shortcutManager that provide some usefull methodes for ShortcutTools. Also handle activation of shortcuts.
- wip : implementation of the MoveShortcut (based on the same shortcut provided by the selectTool) using ShortcutTool and the ShortcutManager.
- modified the SceneComposerToolController to work with the ShortcutManager & ShortcutTool
2015-05-10 01:57:27 +02:00
Maselbas
82f031cdff
SDK SceneComposer : fixed the rotate tool, now all works fine, Great Success !
2015-05-01 19:25:14 +02:00
Maselbas
a913d8e0c2
SDK Scenecomposer : now right clicking will cancel current transformation for the Scale, Rotate and Move Tool, looks like the selectTools shortcut
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- improved these tool feedback, its easier to begin the tranformation as its start on the first click instead of the first dragg
2015-04-30 19:35:39 +02:00
Maselbas
986950fb1d
Merge branch 'scenecomposer/master' of https://github.com/Dokthar/jmonkeyengine into scenecomposer/master
2015-04-29 22:17:35 +02:00
Maselbas
df96ab4f14
SDK SceneComposer : fix a warning at the build time
2015-04-29 21:52:25 +02:00
Dokthar
a457b81d13
Merge pull request #5 from jMonkeyEngine/master
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Merge jMonkeyEngine/master into scenecomposer/master
2015-04-29 10:28:12 +02:00
Maselbas
8b8425ba68
SDK SceneComposer : fixed camera transformation type now works for move and scale tool, but act realy weird with rotate tool.
2015-04-28 23:55:05 +02:00
Maselbas
a531794c66
SDK SceneComposer : - added tooltip for the new jComboBox
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- modified tooltip for scale and rotate tools : removed (in-development)
2015-04-28 22:27:12 +02:00
Maselbas
5c539f5656
SDK SceneComposer : fix scale tool, now the global option should work
2015-04-28 22:10:07 +02:00
Maselbas
2104edabe4
SDK SceneComposer : forget to add .form after the rework of the window
2015-04-28 22:00:31 +02:00
Maselbas
0eac437862
SDK SceneComposer : - added local, global and camera choice into the scenecomposer, this option is displayed into the SceneComposer Window close to scene edit tool.
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- the scale tool still only work as local
- the camera option still need some enhancement
2015-04-28 20:01:11 +02:00
Kirill Vainer
b7af06e41c
SDK Build: ensure netbeans folder is not empty
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For some reason Travis-CI will create folders that were requested to be cached, thus causing the build to fail.
2015-04-27 19:39:50 -04:00
Dokthar
d48c1e0e9d
Merge pull request #4 from jMonkeyEngine/master
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Merge branch "jmonkeyengine/master" into "scenecomposer/master"
2015-04-26 22:43:56 +02:00
Maselbas
f2a92a13b3
GDK SceneComposer :
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- add a new file : PickManager that provide severals informations for tools.
- modified the MoveTool, RotateTool and ScaleTool according with the pickManager
- now local/global choice for transformations is just a step away
2015-04-26 22:14:15 +02:00
Maselbas
fc8cebe17d
GDK SceneComposer :
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- The colorAll option for highlightAxisMarker will now highlight only all quads (without axis)
2015-04-26 21:55:18 +02:00
normen
a9913e4349
Merge pull request #260 from Dokthar/scenecomposer/master
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SDK / scenecomposer : axis pick for move and scale tool
2015-04-20 13:49:57 +02:00
Nehon
001f3f8f0e
SDK : Fixed an issue where the shader cide template was not generated properly when creating a shader node definition.
2015-04-17 20:17:04 +02:00
Maselbas
0d95422d53
revert some changes in MoveTool
2015-04-16 18:22:50 +02:00
Maselbas
5ef1292484
SDK : SceneComposer
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- Added support for Axis X,Y,Z scaling into the ScaleTool, still need some enhancement
2015-04-15 23:31:13 +02:00
Maselbas
abb1a69d6f
SDK : SceneComposer
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- Added support for Axis X,Y,Z movement into the MoveManager
2015-04-15 20:34:57 +02:00
Maselbas
b27f86a3ae
fix SceneEditTool :
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- axis pick is now available
2015-04-15 00:34:59 +02:00
Maselbas
684c923632
Fix issue #255 - scenecomposer : forcedCamera
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- Now you can't use scenecomposer tool while overiding the camera control
- Fixed a tool modificaton not undo/redo able.
2015-04-12 15:31:48 +02:00
iwgeric
d00c8a109f
SDK: Switch android projects to use an Android Fragment
2015-04-02 23:50:37 -04:00
iwgeric
b095158bc0
SDK: Add temporary fix to remove android.jar from mobile/libs folder during build.
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android.jar is being added to jme3-android.jar during the build. Build script of jme3-android project needs to be updated to not add android.jar to begin with.
2015-04-02 13:16:03 -04:00
iwgeric
664dfc037c
SDK: Update creation of MainActivity and AndroidManifest to support jME 3.1
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Add screen orientation to manifest and update the min version to 9.
Update MainActivity creation to remove references to properties removed from AndroidHarness.
2015-04-02 13:14:16 -04:00
iwgeric
be6416b736
SDK: Add layout.xml and strings.xml to Important Files node in Android projects.
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Useful to quickly modify the layout for the upcoming switch to Android Fragments.
2015-04-02 13:12:08 -04:00
iwgeric
00a2a84447
SDK: fix message during android build
2015-03-31 13:32:26 -04:00
iwgeric
32275596bf
SDK: Update mobile-impl.xml in user projects for jME 3.1 libraries
2015-03-31 13:29:25 -04:00
iwgeric
1fa4eb441d
SDK: Remove android.jar from jme3-android global library
2015-03-31 13:12:15 -04:00
iwgeric
ca76754889
SDK: Add missing global library for android native bullet
2015-03-29 23:02:05 -04:00
shadowislord
b7c2050487
SDK: fix compliation
2015-03-19 22:48:01 -04:00
Normen Hansen
5ac1d63bb9
- check for animations being present before importing them in ExternalChangeScanner
2015-03-10 15:08:57 +01:00
Normen Hansen
b61656ffaa
- update external change scanner to allow import of animations
2015-03-10 15:07:15 +01:00
Nehon
851af2f7bc
MaterialPreviewRenderer now loads the material in a separate thread to avoid to stall the awt thread.
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This and the previous change makes the material editor a lot faster to open when the loaded material has big textures.
2015-03-01 23:35:02 +01:00
Nehon
33222e33be
Texture previews in the Material Editor are now processed in a separate thread
2015-03-01 23:35:01 +01:00
Nehon
f31fee4f9a
Warning clean up in DDSPreview, TexturePanel and WidgetFactory before making an actual change
2015-03-01 23:34:58 +01:00
Nehon
440009c3ac
Remove warnings from MaterialEditorTopComponent
2015-03-01 23:34:56 +01:00
Nehon
2fb6eac744
Used a LinkedHashMap for mat params map in the Material editor in the SDK so that mat params are displayed in the same order as in the j3md file.
2015-03-01 23:34:55 +01:00
shadowislord
a374e73376
AssetManager: adjust usage according to latest changes
2015-03-01 15:14:30 -05:00
shadowislord
40926dc32d
AssetConfig: Platform asset config now returned as URL
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- Return back DesktopAssetManager constructor with boolean argument - this time it shall use platform config instead of always using Desktop.cfg
2015-03-01 15:11:57 -05:00