1336 Commits

Author SHA1 Message Date
Normen Hansen
6f33002f9a SDK:
- close asset after loading with ModelImportTool
2015-05-31 16:06:22 +02:00
Normen Hansen
ceb45ff718 SDK:
- close asset after loading with ModelImportTool
2015-05-31 15:18:59 +02:00
Maselbas
97e1cf8cf3 SDK SceneComposer : added comments in the ShortCutManager
- refactor getNumberkey() to getNumberKey()
2015-05-15 22:38:18 +02:00
Maselbas
bbca035a43 SDK SceneComposer : all shortcuts tool are now outside of the selectTool,
- added the Delete and Duplicate shortcut
 - deleted the MoveManager
 - clean up the SelectTool (removed old shortCuts)
 - now the ShortcutManager can also provide to SorthcutTools the state of ctr, alt and shift key
2015-05-15 20:36:55 +02:00
Maselbas
e9b1972aca SDK SceneComposer : clean up in the RotateTool, changed the name of the UndoableSceneEdit
from ScaleUndo to RotateUndo
2015-05-15 18:47:14 +02:00
Maselbas
1f4ee34de8 SDK SceneComposer : add Rotate and Scale Shortcut, plus done some clean up into the MoveShorcut 2015-05-15 18:43:45 +02:00
Maselbas
6ef33e4c10 SDK SceneComposer : added UndoRedo for the MoveShortcut 2015-05-15 17:57:47 +02:00
Maselbas
fb44f5fb7b SDK SceneComposer : Added the new Move Shortcut, you can use this shortcut with all others tools 2015-05-14 19:09:07 +02:00
Maselbas
e27b8a5739 SDK SceneComposer : bugfix in the ShortcutManager, prevent from setting the currentShorcut to NULL when there are no new activable shortcuts 2015-05-14 19:02:35 +02:00
Maselbas
92ab8b8060 SDK SceneComposer : small modifications on the PickManager, now the camera rotation isn't cloned so it's no more necessary to update the rotation before the updataPick() 2015-05-14 18:55:07 +02:00
Maselbas
f6b7c3819a SDK SceneComposer : added abstract ShortcutTool class that extends SceneEditTool
- added a shortcutManager that provide some usefull methodes for ShortcutTools. Also handle activation of shortcuts.
- wip : implementation of the MoveShortcut (based on the same shortcut provided by the selectTool) using ShortcutTool and the ShortcutManager.
- modified the SceneComposerToolController to work with the ShortcutManager & ShortcutTool
2015-05-10 01:57:27 +02:00
Maselbas
82f031cdff SDK SceneComposer : fixed the rotate tool, now all works fine, Great Success ! 2015-05-01 19:25:14 +02:00
Maselbas
a913d8e0c2 SDK Scenecomposer : now right clicking will cancel current transformation for the Scale, Rotate and Move Tool, looks like the selectTools shortcut
- improved these tool feedback, its easier to begin the tranformation as its start on the first click instead of the first dragg
2015-04-30 19:35:39 +02:00
Maselbas
986950fb1d Merge branch 'scenecomposer/master' of https://github.com/Dokthar/jmonkeyengine into scenecomposer/master 2015-04-29 22:17:35 +02:00
Maselbas
df96ab4f14 SDK SceneComposer : fix a warning at the build time 2015-04-29 21:52:25 +02:00
Dokthar
a457b81d13 Merge pull request #5 from jMonkeyEngine/master
Merge jMonkeyEngine/master into scenecomposer/master
2015-04-29 10:28:12 +02:00
Maselbas
8b8425ba68 SDK SceneComposer : fixed camera transformation type now works for move and scale tool, but act realy weird with rotate tool. 2015-04-28 23:55:05 +02:00
Maselbas
a531794c66 SDK SceneComposer : - added tooltip for the new jComboBox
- modified tooltip for scale and rotate tools : removed (in-development)
2015-04-28 22:27:12 +02:00
Maselbas
5c539f5656 SDK SceneComposer : fix scale tool, now the global option should work 2015-04-28 22:10:07 +02:00
Maselbas
2104edabe4 SDK SceneComposer : forget to add .form after the rework of the window 2015-04-28 22:00:31 +02:00
Maselbas
0eac437862 SDK SceneComposer : - added local, global and camera choice into the scenecomposer, this option is displayed into the SceneComposer Window close to scene edit tool.
- the scale tool still only work as local
- the camera option still need some enhancement
2015-04-28 20:01:11 +02:00
Kirill Vainer
b7af06e41c SDK Build: ensure netbeans folder is not empty
For some reason Travis-CI will create folders that were requested to be cached, thus causing the build to fail.
2015-04-27 19:39:50 -04:00
Dokthar
d48c1e0e9d Merge pull request #4 from jMonkeyEngine/master
Merge branch "jmonkeyengine/master" into "scenecomposer/master"
2015-04-26 22:43:56 +02:00
Maselbas
f2a92a13b3 GDK SceneComposer :
- add a new file : PickManager that provide severals informations for tools.
- modified the MoveTool, RotateTool and ScaleTool according with the pickManager
- now local/global choice for transformations is just a step away
2015-04-26 22:14:15 +02:00
Maselbas
fc8cebe17d GDK SceneComposer :
- The colorAll option for highlightAxisMarker will now highlight only all quads (without axis)
2015-04-26 21:55:18 +02:00
normen
a9913e4349 Merge pull request #260 from Dokthar/scenecomposer/master
SDK / scenecomposer : axis pick for move and scale tool
2015-04-20 13:49:57 +02:00
Nehon
001f3f8f0e SDK : Fixed an issue where the shader cide template was not generated properly when creating a shader node definition. 2015-04-17 20:17:04 +02:00
Maselbas
0d95422d53 revert some changes in MoveTool 2015-04-16 18:22:50 +02:00
Maselbas
5ef1292484 SDK : SceneComposer
- Added support for Axis X,Y,Z scaling into the ScaleTool, still need some enhancement
2015-04-15 23:31:13 +02:00
Maselbas
abb1a69d6f SDK : SceneComposer
- Added support for Axis X,Y,Z movement into the MoveManager
2015-04-15 20:34:57 +02:00
Maselbas
b27f86a3ae fix SceneEditTool :
- axis pick is now available
2015-04-15 00:34:59 +02:00
Maselbas
684c923632 Fix issue #255 - scenecomposer : forcedCamera
- Now you can't use scenecomposer tool while overiding the camera control
 - Fixed a tool modificaton not undo/redo able.
2015-04-12 15:31:48 +02:00
iwgeric
d00c8a109f SDK: Switch android projects to use an Android Fragment 2015-04-02 23:50:37 -04:00
iwgeric
b095158bc0 SDK: Add temporary fix to remove android.jar from mobile/libs folder during build.
android.jar is being added to jme3-android.jar during the build.  Build script of jme3-android project needs to be updated to not add android.jar to begin with.
2015-04-02 13:16:03 -04:00
iwgeric
664dfc037c SDK: Update creation of MainActivity and AndroidManifest to support jME 3.1
Add screen orientation to manifest and update the min version to 9.
Update MainActivity creation to remove references to properties removed from AndroidHarness.
2015-04-02 13:14:16 -04:00
iwgeric
be6416b736 SDK: Add layout.xml and strings.xml to Important Files node in Android projects.
Useful to quickly modify the layout for the upcoming switch to Android Fragments.
2015-04-02 13:12:08 -04:00
iwgeric
00a2a84447 SDK: fix message during android build 2015-03-31 13:32:26 -04:00
iwgeric
32275596bf SDK: Update mobile-impl.xml in user projects for jME 3.1 libraries 2015-03-31 13:29:25 -04:00
iwgeric
1fa4eb441d SDK: Remove android.jar from jme3-android global library 2015-03-31 13:12:15 -04:00
iwgeric
ca76754889 SDK: Add missing global library for android native bullet 2015-03-29 23:02:05 -04:00
shadowislord
b7c2050487 SDK: fix compliation 2015-03-19 22:48:01 -04:00
Normen Hansen
5ac1d63bb9 - check for animations being present before importing them in ExternalChangeScanner 2015-03-10 15:08:57 +01:00
Normen Hansen
b61656ffaa - update external change scanner to allow import of animations 2015-03-10 15:07:15 +01:00
Nehon
851af2f7bc MaterialPreviewRenderer now loads the material in a separate thread to avoid to stall the awt thread.
This and the previous change makes the material editor a lot faster to open when the loaded material has big textures.
2015-03-01 23:35:02 +01:00
Nehon
33222e33be Texture previews in the Material Editor are now processed in a separate thread 2015-03-01 23:35:01 +01:00
Nehon
f31fee4f9a Warning clean up in DDSPreview, TexturePanel and WidgetFactory before making an actual change 2015-03-01 23:34:58 +01:00
Nehon
440009c3ac Remove warnings from MaterialEditorTopComponent 2015-03-01 23:34:56 +01:00
Nehon
2fb6eac744 Used a LinkedHashMap for mat params map in the Material editor in the SDK so that mat params are displayed in the same order as in the j3md file. 2015-03-01 23:34:55 +01:00
shadowislord
a374e73376 AssetManager: adjust usage according to latest changes 2015-03-01 15:14:30 -05:00
shadowislord
40926dc32d AssetConfig: Platform asset config now returned as URL
- Return back DesktopAssetManager constructor with boolean argument - this time it shall use platform config instead of always using Desktop.cfg
2015-03-01 15:11:57 -05:00