Commit Graph

1687 Commits (6dbc85234fc1019c68ce18eafd21f1a48ce391d6)

Author SHA1 Message Date
nor..67 9817fa4ef6 - fix GhostObject overlapping objects in native bullet (thanks to @ttrocha) (Fixes issue 457) 13 years ago
rem..om 26665e5df0 GeometryBatchFactory now correctly transforms tangents buffer (it was not taking the 4th component into account) 13 years ago
rem..om e1d4d66877 BatchNode now correctly accounts for tangents buffer. (the initial copy of the buffer was only accounting for 3 components instead of 4). 13 years ago
rem..om 82b1e94953 Added SpashScreen support for android thanks to iwgeric 13 years ago
Sha..om d6af43a5cb * Removed yet another check for "unknown" joystick type 13 years ago
Sha..rd ed1fd4a253 * Try to fix the guys problem with the joystick 13 years ago
rem..om 33b6bcb20c BatchNode now use bulk copy for untransformed buffers like GeometryBatchFactory 13 years ago
rem..om 4c7e271606 Fixed Garnaout issue with cinematic \o/ 13 years ago
PSp..om 38f56d3f2e GeometryBatchFactory now bulk copies the untransformed 13 years ago
PSp..om 1545a83abb Implemented a more efficient way of bulk copying 13 years ago
PSp..om e6dc1b7183 Modified GeometryBatchFactory to be thread safe 13 years ago
PSp..om 606b676d69 Modified so that read-only operations will not 13 years ago
Sha..om 0f41e1fee1 * nifty - fix incorrect conditional in InputSystemJme.onMouseButtonEvent() 13 years ago
nor..67 697d23ddc0 - fix FXAA shader BlindCoding(TM) bug 13 years ago
sha..rd d0699f5c60 * FXAA now supports baseline GLSL 1.00 instead of GLSL 1.3 13 years ago
sha..rd e9a28ced31 * Cleaned up FXAA shader, moved requirement to GLSL 1.3, removed dependency on EXT_gpu_shader4 13 years ago
Sha..rd b38e545036 * Fix Android 2.2 - 3.2 crash 13 years ago
bre..ns a59339054a moved some of the terrain utils into tool options in the scene explorer 13 years ago
bre..ns d28b580640 fixed bug in terrainQuad, uses worldTranslation for coordinate offset now for height adjustment 13 years ago
nor..67 1cede40383 - make AssetConfig more robust when loading assetmanager config from file 13 years ago
Sha..rd 22c28bf39a * Remove error message when loading old j3o with TerrainPatch 13 years ago
Sha..rd 9dfe1b12f3 * New J3O format version: fixed incorrect serialization of savable versions for certain class hierarchies 13 years ago
Sha..rd e7eba5b155 * Fixed error in TerrainPatch loading 13 years ago
Sha..rd 96bde02de6 * Fix compile error in FrameBuffer, setRefreshNeeded() -> setUpdateNeeded() 13 years ago
nor..67 60f7963cf4 - add storage folder support to android renderer, thanks @iwgeric 13 years ago
nor..67 b51c736e80 - rephrase and clarify some TextureAtlas javadoc 13 years ago
nor..67 3b91333636 - add ImageToAwt fallback (using reflection, no AWT dependency) to TextureAtlas conversion 13 years ago
nor..67 8a08f8d505 - add grayscale (Luminance8/Luminance8Alpha8) texture support to TextureAtlas 13 years ago
nor..67 2511d6960e - add VehicleWheel.getDeltaRotation(), thanks to @niclas 13 years ago
nor..67 d918cefc17 - add more javadoc to TextureAtlas 13 years ago
nor..67 d18460ae33 - small javadoc fixes for TextureAtlas 13 years ago
nor..67 64c5e75684 - add lots of javadoc with examples etc to TextureAtlas 13 years ago
nor..67 1dab3c2172 - fix svn 13 years ago
nor..67 5a451b3aa6 - use assetKey.toString() in TextureAtlas to account for flipped textures 13 years ago
nor..67 bfa0bf6a1e - some javadoc fixes in TextureAtlas 13 years ago
nor..67 d83815847a - add size warning to TextureAtlas 13 years ago
nor..67 1d742f1d07 - do not store useless reference to image in TextureAtlas 13 years ago
Sha..om b0b3f1b55e * FrameBuffer.setTargetIndex() will set refresh needed on FrameBuffer 13 years ago
nor..67 3031875264 - TextureAtlas: move some things from static methods to object methods 13 years ago
nor..67 14daceaabd - TextureAtlas javadoc fixes 13 years ago
nor..67 550499a0d6 - add some more static helper methods to TextureAtlas 13 years ago
nor..67 a265e72759 - move TextureAtlas methods out of GeometryBatchFactory 13 years ago
nor..67 f04654ee20 - fix inverted alpha for non-alpha textures 13 years ago
nor..67 d5c766cc8b - make GeometryBatchFactory check for diffuse texture before applying normal textures 13 years ago
nor..67 48ce86e607 - throw exception on unsupported format in TextureAtlas 13 years ago
nor..67 29b9a64e12 - add size check for normal etc. maps, have to fit to main texture size 13 years ago
nor..67 c4b1205fda - remove tangent generation from batch factory 13 years ago
nor..67 a6154e2608 - fix texture atlas not cheking for existing textures anymore 13 years ago
nor..67 d3c92b586f - make TextureAtlas more strict 13 years ago
nor..67 99c7797ea5 - fix moved update calls 13 years ago