Commit Graph

12 Commits (6c4a13dddeb6e60f9eb0ab7b02762e42176d2f73)

Author SHA1 Message Date
sha..rd 80ac165e67 * Removed evil code 14 years ago
sha..rd a24becee32 * Replaced all usages of ByteBuffer.allocateDirect() with BufferUtils.create***Buffer() so that memory can be tracked 14 years ago
sha..rd 235646f38f * Minor shader formatting 14 years ago
sha..rd 108e124323 * Fix shader compile error in Sky.frag 14 years ago
sha..rd f41584e966 * Applied abies fix to Sky rotation 14 years ago
sha..rd 951d9fe23a J3O incompatibility issues fixed 14 years ago
sha..rd d03683deca * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
sha..rd 39e3e2d11f * Fix spelling error in Unshaded material Seperate => Separate, hopefully no-one was using it as otherwise it would break a lot of things 14 years ago
rem..om 29a4e7e01c Fixed shader compilation failure when using glow map and unshaded material 14 years ago
sha..rd 3b9cf4cd35 * Updated Particle.j3md so it works on pre GLSL 1.2 graphics cards 14 years ago
sha..rd 53da7c4de4 * Added CCD threshold to BoneRagdoll test so that balls collide more often 14 years ago
nor..67 9e53abbb7a move jme3 to trunk 14 years ago