Commit Graph

6070 Commits (63b0600b81a250df7027456337571543f7e7f6c5)
 

Author SHA1 Message Date
Daniel Johansson e0c24cd73a Added a guard to ensure setSinglePassLightBatchSize() is set to a minimum of at least 1. 9 years ago
Paul Speed 98194e83aa Modified the RPC layer to pass exceptions over the wire 9 years ago
normen fd4f9789cc Merge pull request #391 from NemesisMate/patch-5 9 years ago
NemesisMate abdd739437 Fixed BetterCharacterControl "flickering" when not moving. 9 years ago
NemesisMate 19577c3288 Fixed a possible bug in TextureAtlas.java 9 years ago
Nehon ab76585ff2 More fine tuning calibration of roughness, and various visual fixes for PBR 9 years ago
Nehon 9e1a1f6131 PBR, fixed the way metallic material base color was handled for indirect lighting. 9 years ago
Alrik f9f3c0185e Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 9 years ago
Paul Speed b006204c0f Various warning-related cleanups. Added @Overrides 9 years ago
Paul Speed 3189323c2f Converted manual array + list management over to just use SafeArrayList. 9 years ago
Paul Speed 46794e251d Allow the caller to override the axis' default dead 9 years ago
Paul Speed 2a2c71dadf Modified to pay attention to the joystick axis' 9 years ago
Paul Speed 84ccd71873 Added additional information to the range check exception. 9 years ago
Paul Speed 14e84a4dd7 Added a constructor that just takes the service's 9 years ago
Paul Speed 99742a76f2 Added additional trace logging. 9 years ago
Paul Speed 15afcfb735 Added the error information to the toString() if 9 years ago
jmekaelthas 8958459ef9 Bugfix: fixed a bug that caused NURB lines did not use their proper 9 years ago
jmekaelthas 7e185b25df Bugfix: fixed a bug that caused Bezier objects to use only the vertices 9 years ago
jmekaelthas 153cb27d78 Bugfix: fixed error in Inverse Kinematics constraint (animations with 9 years ago
Nehon 1276dc583e Point Of Interest light probe blending start of implementation : basic structure, probes selection and blend factor computation. 9 years ago
Nehon 9fd90ab799 Merge branch 'master' into PBRisComing 9 years ago
Nehon 6b262e56c8 Fixed the javadoc fixes :D 9 years ago
Nehon e5608d6e38 Merge branch 'master' into PBRisComing 9 years ago
Nehon 2648f67b34 Javadoc in RenderManager : Fixed some typos and added some for light mode methods. 9 years ago
Nehon 52154e1cea Introduced a LightProbeBlendingStrategy, that can be passed to the default light filter upon construction. 9 years ago
Kirill Vainer d5ba6b92bd Merge pull request #384 from Dokthar/fix_physicsRigidBody_read 9 years ago
Paul Speed 197ed33c9e Added some missing @Overrides and finals. 9 years ago
Paul Speed 388a8a8bd7 Added a bunch of lower level logging that can be 9 years ago
Dokthar 00c687b4d8 fix #383 : in PhysicsRigidBody the old statement in read() (l.741) was always false 9 years ago
Nehon fcff7f6933 Merge branch 'master' into PBRisComing 9 years ago
Nehon 022899c199 Changed the way texture previews are done in the SDK. 9 years ago
Julien Gouesse 361cb0893a Merge pull request #379 from davidB/fix_opengl3 9 years ago
Nehon cedb4d3c3e Merge branch 'master' into PBRisComing 9 years ago
Nehon 50a9a8636b HDRLoader, reverted the change that loaded the HDR files in sRGB space, since the specs says that data is in linear space for this format. 9 years ago
Nehon ec8e7d6713 The LightProbe is now treated apart from other lights in the rendering pass as the Ambient light is and is always rendered on the first pass if there are several passes. 9 years ago
Nehon 6c2396f023 Used the proper Lod finction in the reflect debug material 9 years ago
Nehon f010f1be59 Fixed an outstanding issue with PBR lighting that was screwing reflection with normal maps. 9 years ago
Nehon 31d271d972 Changed the way indirect lighting is toggled on or of, there was silly problems with previous commit. 9 years ago
Nehon e438ad0928 LightProbe maps can now be re rendered in the engine and in the SDK 9 years ago
Nehon 20ec2f0797 Merge branch 'master' into PBRisComing 9 years ago
Nehon 822d327236 Image now properly save it's colorSpace when saved 9 years ago
Nehon d92171b153 Fixed LightProbe Saving and Loading 9 years ago
Nehon 667afa9ef3 SDK : the probe radius is now a dashed lines cirle 9 years ago
Nehon aa067ef60d Merge branch 'master' into PBRisComing 9 years ago
Nehon ad4634ce04 .hdr files are now loaded in sRGB color space as there is no reason it should be loaded in linear space. 9 years ago
Nehon 7734492c66 Some cleanup 9 years ago
Nehon 0929bb2845 Added a way to change the lightProbe radius in the property panel 9 years ago
Nehon 49c6705bcc Better LightProbe radius shape 9 years ago
Nehon 866bf8d694 Added a light gizmo for light probe. Refactored the way light markers were done 9 years ago
Paul Speed d57147e392 A small optimization. The BitmapTextPage does not 9 years ago