Stephen Gold
618e890ddb
Fix issue 1360: ArmatureDebugAppState causes OpenGLException
2020-04-24 11:27:47 -07:00
Stephen Gold
1284671d6f
T key had to be pressed 2x before worked in jme3test.terrain (4 files)
2020-04-24 11:27:36 -07:00
Stephen Gold
d5339a1ec0
improve initial camera orientations in jme3test.terrain (9 files)
2020-04-24 11:27:27 -07:00
Stephen Gold
1491ffe775
remove an unused empty file jme3test/light/DlsfError.java
2020-04-24 11:26:47 -07:00
rvandoosselaer
4b62b70a5b
Set the minimum required OpenGL profiles for the geometry and tessellation shader test cases. Resolves #1357
2020-04-22 11:15:06 -07:00
Stephen Gold
9a5b3864b2
remove an unused empty file jme3test/collision/Main.java
2020-04-22 11:14:39 -07:00
Stephen Gold
f71c312338
Fixes issue #1350 for getters (MorphTrack documentation)
2020-04-22 11:14:25 -07:00
Stephen Gold
e09adbf014
Fixes issue #1350 (MorphTrack documentation)
2020-04-22 11:14:16 -07:00
Stephen Gold
415a52df51
convert tabs to blanks in FixedScale100.frag
2020-04-22 11:14:01 -07:00
Stephen Gold
5d969f29a1
correct a typographic error in TestUseAfterFree output
2020-04-22 11:12:34 -07:00
Stephen Gold
a667f5e8cd
Revert "Fixes issue #1336 : AWTPanels forcing OpenGL 2.0 (Compat Profile)"
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This reverts commit 84912d5803431063083be125944597966d658e8e.
2020-04-21 08:29:56 -07:00
Stephen Gold
a150deb8be
improve format and rm trailing whitespace (10 files in com.jme3.opencl)
2020-04-19 10:44:15 -07:00
Stephen Gold
1fa283f06a
correct the javadoc of Matrix4f.set(float[][]) -- missing "not"!
2020-04-19 10:42:53 -07:00
Stephen Gold
06a8a056c1
clarify the javadoc of Quaternion.toString() "displaced"?
2020-04-19 10:42:40 -07:00
Stephen Gold
d99c378bdc
add missing javadoc tags to BufferUtils
2020-04-19 10:39:57 -07:00
Stephen Gold
33ebbef214
add some missing javadoc (2 files in com.jme3.util)
2020-04-19 10:39:53 -07:00
Stephen Gold
84912d5803
Fixes issue #1336 : AWTPanels forcing OpenGL 2.0 (Compat Profile)
2020-04-19 10:39:32 -07:00
Stephen Gold
e1d5e3c64d
FastMathTest: test the reversibility of coordinate transformations
2020-04-19 10:38:41 -07:00
Stephen Gold
a1fb4837f5
add missing javadoc tags to 10 files in the com.jme3.math package
2020-04-19 10:38:11 -07:00
Stephen Gold
72de37be21
resolve an unknown HTML tag in the ColorRGBA javadoc
2020-04-19 10:38:01 -07:00
Stephen Gold
4731069110
javadoc correction: Quaternion.negate() doesn't "invert" anything
2020-04-19 10:37:14 -07:00
Stephen Gold
8896cd5a68
don't refer to transforms as "matrices" in the Transform javadoc
2020-04-19 10:37:00 -07:00
Stephen Gold
ede7af0573
remove the javadoc reference to the mythical USE_FAST_TRIG setting
2020-04-19 10:36:25 -07:00
Stephen Gold
a124fcd284
remove all javadoc references to the mythical JmeException
2020-04-19 10:36:17 -07:00
Stephen Gold
e98df18a9c
improve formatting and rm trailing whitespace (16 files in jme3-core)
2020-04-19 10:35:53 -07:00
Stephen Gold
ce862bc09e
IndexBuffer: resolve a javadoc warning
2020-04-19 10:29:04 -07:00
Stephen Gold
3a5f9661ab
jme3-terrain: handle 2 more ByteBuffer cases
2020-04-19 10:28:50 -07:00
matthias plasser
c85e2bcfd4
Fixes #1341 : AudioBuffer.updateData only allows direct buffers ( #1342 )
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* only allowing direct buffers now, see: https://hub.jmonkeyengine.org/t/solved-playing-audio-from-audiobuffer-in-audionode-causes-jre-to-die/43091/12
* style correction
Co-authored-by: Stephen Gold <sgold@sonic.net>
2020-04-19 10:28:28 -07:00
Stephen Gold
98a283beb6
remove unnecessary casts and tests for null, discovered using NetBeans ( #1285 )
2020-04-18 22:33:15 -07:00
rvandoosselaer
9a84e72f03
Clean up the test case and add some more context. #1340
2020-04-18 22:22:03 -07:00
rvandoosselaer
227de6f22a
Add a check to see if the NB_PROBES identifier is defined. Fixes #1340
2020-04-18 22:21:47 -07:00
rvandoosselaer
ded268a660
Add a check to see if the NB_PROBES identifier is defined. Fixes #1340
2020-04-18 22:21:24 -07:00
Riccardo Balbo
6d2ea28108
Fix last query not closed in profiler
2020-04-18 22:18:51 -07:00
Ali-RS
0bdb0159be
Fixed an issue with AndroidNativeImageLoader which was opening stream twice. ( #1338 )
2020-04-18 22:18:24 -07:00
Stephen Gold
969e2808e4
correct some typographic errors in Billboard100.frag comments
2020-04-18 22:17:47 -07:00
Stephen Gold
a96dbe8604
elimiate incidental hard tabs from jme3-examples
2020-04-18 22:17:39 -07:00
Stephen Gold
efc9c443de
elimiate incidental hard tabs from jme3-core
2020-04-18 22:17:25 -07:00
Jérôme
1acd1d299a
Removes tabs
2020-04-18 22:16:54 -07:00
Jérôme
0e0c75c85c
Migrate TestOgreComplexAnim to new anim system
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Lots of code that did nothing in old test (on feet, hand). Only eft hand anim with the bone anim in simpleUpdate works. So I rework the test to do how actionSquence work and manipulate Armature and Joint with ArmatureMask apply.
So I think there is a bug in ArmatureDebugger when apply PointSize in material. In the render view all points on armature debug have same size.
2020-04-18 22:14:24 -07:00
Jérôme
61cbaa72ee
Migrate TestBlenderObjectAnim to new anim system
2020-04-18 22:13:54 -07:00
Jérôme
821a18be21
Migrate TestCutomAnim to the new Animation system
2020-04-18 22:11:35 -07:00
Jérôme
68c6f71c73
Migrate TestSpatialAnim to the new Anim class
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Remove all deprecated class and migrate to the new animation system.
2020-04-18 22:11:33 -07:00
Grabli66
21cbdb5da3
Fixes error of loading assets
2020-04-18 22:11:30 -07:00
MeFisto94
7e3ae5e8ca
Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized
2020-04-18 22:06:43 -07:00
MeFisto94
828ca9212a
UBO: Re-order the caps detection for a more clean code.
2020-04-18 22:06:10 -07:00
MeFisto94
5100d0b995
UBO: GL_INVALID_ENUM on Mesa
2020-04-18 22:06:06 -07:00
MeFisto94
66f316b3aa
Fixes SSBO causing GL_INVALID_ENUM in Debug Mode
2020-04-18 22:06:03 -07:00
MeFisto94
f68d88937f
GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available.
2020-04-18 22:05:29 -07:00
MeFisto94
728a07a25f
Fixing PBR on <= GLSL 130:
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- GLSLCompat now implements mat3(mat4) and determinant() and inverse() for mat2 and mat3
- PBR.glslib uses this functions again instead of one-off workarounds
2020-04-18 22:05:24 -07:00
MeFisto94
4c2c3fa375
GLDebug: Throw an IllegalArgumentException instead of an IllegalStateException
2020-04-18 22:04:49 -07:00