Commit Graph

1311 Commits (5b95f8a4b0e70a9ef5839be199f5274a94247f02)

Author SHA1 Message Date
Nehon 001f3f8f0e SDK : Fixed an issue where the shader cide template was not generated properly when creating a shader node definition. 10 years ago
Maselbas 0d95422d53 revert some changes in MoveTool 10 years ago
Maselbas 5ef1292484 SDK : SceneComposer 10 years ago
Maselbas abb1a69d6f SDK : SceneComposer 10 years ago
Maselbas b27f86a3ae fix SceneEditTool : 10 years ago
Maselbas 684c923632 Fix issue #255 - scenecomposer : forcedCamera 10 years ago
iwgeric d00c8a109f SDK: Switch android projects to use an Android Fragment 10 years ago
iwgeric b095158bc0 SDK: Add temporary fix to remove android.jar from mobile/libs folder during build. 10 years ago
iwgeric 664dfc037c SDK: Update creation of MainActivity and AndroidManifest to support jME 3.1 10 years ago
iwgeric be6416b736 SDK: Add layout.xml and strings.xml to Important Files node in Android projects. 10 years ago
iwgeric 00a2a84447 SDK: fix message during android build 10 years ago
iwgeric 32275596bf SDK: Update mobile-impl.xml in user projects for jME 3.1 libraries 10 years ago
iwgeric 1fa4eb441d SDK: Remove android.jar from jme3-android global library 10 years ago
iwgeric ca76754889 SDK: Add missing global library for android native bullet 10 years ago
shadowislord b7c2050487 SDK: fix compliation 10 years ago
Normen Hansen 5ac1d63bb9 - check for animations being present before importing them in ExternalChangeScanner 10 years ago
Normen Hansen b61656ffaa - update external change scanner to allow import of animations 10 years ago
Nehon 851af2f7bc MaterialPreviewRenderer now loads the material in a separate thread to avoid to stall the awt thread. 10 years ago
Nehon 33222e33be Texture previews in the Material Editor are now processed in a separate thread 10 years ago
Nehon f31fee4f9a Warning clean up in DDSPreview, TexturePanel and WidgetFactory before making an actual change 10 years ago
Nehon 440009c3ac Remove warnings from MaterialEditorTopComponent 10 years ago
Nehon 2fb6eac744 Used a LinkedHashMap for mat params map in the Material editor in the SDK so that mat params are displayed in the same order as in the j3md file. 10 years ago
shadowislord a374e73376 AssetManager: adjust usage according to latest changes 10 years ago
shadowislord 40926dc32d AssetConfig: Platform asset config now returned as URL 10 years ago
Nehon 7037d8cc62 Changed j3o icon 10 years ago
Nehon 00e939b32b SDK About dialog update, with year's copyright, correct website URL and credits for icon sets 10 years ago
Nehon 160aa13942 Complete SDK icons overhaul. 10 years ago
Nehon b3cdc1c3d2 Warning cleanup. 10 years ago
Nehon c3ab5b3748 SceneToolController AppState is now always after the CameraController in the AppState list in the SceneApplication 10 years ago
Nehon 52ebd9090c Prevented scaling to kick in when pressing ctrl+S in the SDK to save the scene. 10 years ago
Nehon 9f4d72cfc0 Tweaked the background colors of the viewports in the SDK 10 years ago
Nehon 0e1619c01b Fixed an issue that prevented the preview to be displayed properly in the material editor 10 years ago
Nehon 55195bd996 SDK scene viewer and previews are now gamma corrected 10 years ago
Normen Hansen ea2e25c2e6 - update SDK library definitions for NiftyGUI 1.4.1 10 years ago
Nehon f1b038796e One can now add a new technique to a mat def with the node Editor. 10 years ago
Nehon f9d8a88bba Silenced the TangentBinormalGenrator logger for the shader node editor as the warnings are irrelevant. 10 years ago
Nehon ff877160e8 One can now select the technique in the shader node editor through a combo box in the tool bar 10 years ago
Nehon 1286fa0fba More controls when connecting inputs and outputs in the node editor 10 years ago
Nehon 2670026552 Fixed a documentation issue in the shader node definition wizard 10 years ago
Nehon 76fe370cf1 Removed the code display button for nodes that don't have code. 10 years ago
Nehon ae8474cb57 Added some icons to edit and delete a node in the shader node editor 10 years ago
Nehon 2066c98dd0 Fixed background color in some node editor windows to fit with a dark theme 10 years ago
Nehon edf5db0f44 Fixed context menu display in the node editor 10 years ago
Nehon ac7d8d0674 integrated change described in this thread to the ColorRGBAPropertyEditor 10 years ago
Nehon 58480c0926 New Colors for the node editor 10 years ago
Nehon 400a03c507 Shader Node's editor connections are now curved lines. 10 years ago
shadowislord 7f50f906aa Upgrade to LWJGL 2.9.3 10 years ago
Nehon 0351f9e60f added a drag and drop to scroll feature to the node editor with the mouse wheel click. 10 years ago
Nehon 212a2d6e96 Millions of fixes, fixes for me 10 years ago
Nehon e14c30a3cf Enhanced the ShaderNodeDefinition creation wizard 10 years ago