Commit Graph

839 Commits (5ac90f46fa54595c3e08bcf5789b6eeb918b100e)

Author SHA1 Message Date
kim..ng a7974ac659 Android: Added first prototype of AndroidAudioRenderer 14 years ago
PSp..om 68bac95cd5 Added some more information to the logging. 14 years ago
ant..om e4983751c7 fixed collisiongroup check on grid change 14 years ago
nor..67 d21d74a110 - instantiate assetManager when deserializing FilterPostProcessor 14 years ago
nor..67 a1cc3326ce - add j3f format 14 years ago
Kae..pl 41cde21260 Fix to applying Y-up axis to rotated objects. 14 years ago
Kae..pl c67ab5bb8d NPE bugfix (properties are only applied for Geometries). 14 years ago
Kae..pl bb474ecbd2 Returning to the previous way of uv-mapping reading (the new one apparently caused troubles). 14 years ago
Kae..pl 82a718e413 Adding additional comments. 14 years ago
Kae..pl 1704f839b7 Update of testing asset. 14 years ago
Kae..pl aaeb948b9d Fix to object positioning when Y axis is set to be UP axis. 14 years ago
Kae..pl 491c164bd3 Using BoneAnimation cloning rather that internal method. 14 years ago
Kae..pl f1c1bc70e9 Fix to constraint's influence loading (if IPO of the influence was not present then NPE was raised). 14 years ago
nor..67 d1b0ff04d1 - remove misplaced model loading exception from BinaryImporter 14 years ago
nor..67 d6f7ebc89c - add getFilterIterator to FilterPostProcessor 14 years ago
PSp..om 98267c3d0f Added a check for no-arg constructor during initialize 14 years ago
rem..om 413f2b1e48 Implemented a new TempVars system, temp vars can now be requested without conflict. 14 years ago
ant..om dfeff3c6af Fix major bug: TerrainGrid.getHeight returned always 0 after first grid change happened 14 years ago
Kae..pl c30288febf Fix to texture loading: catching asset's manager AssetNotFoundException. 14 years ago
kim..ng f230997d93 Android: added customizable messages to exit dialog 14 years ago
Kae..pl 38eb3de309 Clone method added to BoneAnimation. 14 years ago
nor..67 19403e5660 - add fix for physics mesh generation and physics collision shape ignore flag to native bullet 14 years ago
Kae..pl 4a9f7ab979 Implementation of shrinkwrap constraint (+ several bugfixes and updated test asset file). 14 years ago
kim..ng fef0820ca6 Android: fixed bug - EGL_SURFACE_TYPE is checked now. Added ConfigType.FASTEST and .BEST to AndroidHarness 14 years ago
Kae..pl 697a02e7c5 Support for object animation constraints loading. 14 years ago
Kae..pl 542559738d Bugfix: constructor with 'scales' argument did not store it. 14 years ago
Kae..pl 48bfcaac18 Synchronization added during constraints functions initialization. 14 years ago
Kae..pl 52b40e7ae5 Refactoring. Moving Properties class to structures package. 14 years ago
Kae..pl e0188e7a13 Support for 'Fit curve' mode in array modifier added. 14 years ago
Kae..pl 88584ea76c Full support for loading mirror modifier added. 14 years ago
Kae..pl 16c60c7cde 'isNotNull' method added to pointer (so that the code reading is more clear). 14 years ago
Kae..pl fd2184784c Support for loading custom properties added. 14 years ago
sha..rd c410fae0a6 * Plane.normal is now created by default and set instead of using references 14 years ago
sha..rd e8069191a3 * Plane.normal is now created by default and set instead of using references 14 years ago
sha..rd ba88539817 * Improved performance of Matrix3/4f.fillFloatBuffer() by writing to an array first 14 years ago
sha..rd 8c69c7d205 * Shader now has accelerated access to attribute by using IntMap 14 years ago
sha..rd 31027a0b2c * Some javadoc for Mesh 14 years ago
nor..67 93d968a12b - fix compile error in renderer (vb.getBufferType().name()) 14 years ago
sha..rd c727d3e006 * Fixed crash in TestCinematic 14 years ago
sha..rd a6300ba55b * Initial docs for com.jme3.scene.debug, com.jme3.scene.shape, com.jme3.scene.control 14 years ago
sha..rd d62952a16e * Little bit of docs for RenderQueue 14 years ago
sha..rd f9b0a56c90 * Javadocs for com.jme3.renderer.queue 14 years ago
sha..rd 8a9e717ca9 * Small fixes in DDSLoader 14 years ago
sha..rd c6d887cf5a * Javadocs for com.jme3.scene 14 years ago
sha..rd 88a5109865 * Optimization to prevent garbage generation by replacing Arrays.sort() with SortUtil.msort() 14 years ago
sha..rd f9079171f1 * Optimization to prevent allocation of IntMap$Iterator in Renderer.renderMesh() 14 years ago
rem..om bc2de8626d Fixed material reading with new prefixedName in MatParam 14 years ago
sha..rd 447fd87d2c * Fixed heavy string allocation in Technique/MatParam due to m_ prefix workaround 14 years ago
bre..ns 2ded30739d * bumped up terrain material texture support 14 years ago
rem..om be366b5b53 FilterPostProcessor fixed resizing issue with canvas 14 years ago