Commit Graph

3416 Commits (58684996f9f9b68d7472b8feed195b35d72d25a0)
 

Author SHA1 Message Date
jul..om 724eeb3407 Updates JogAmp JARs (GlueGen build 640, JOAL build 404, JOGL build 921) and adds the missing JARs for ARM V6 soft float & hard float 12 years ago
rem..om 531d50f7a8 SDK core : Moved camera toolbar images to the common icons folder 12 years ago
rem..om a73cd439bb SDK removed generic signature from DefaultComboModel in the SDK 12 years ago
rem..om ec7624e10d Committing the project files for the material editor i forgot to commit 12 years ago
rem..om 054458aedf Remove Inputmappingloc.java from repo 12 years ago
rem..om 103b666e06 ry to fix InputMappingBlock file 12 years ago
rem..om a400851908 Fixed imports in TestShaderNodes 12 years ago
rem..om 7a79d7160e Reverted accidental commit of GeometryList 12 years ago
rem..om 4752376c01 SDK :New Material Definition editor based on shader nodes 12 years ago
jul..om ce31958ece Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto (with small changes), converts ABGR to RGBA only if the extension GL_EXT_abgr is not supported 12 years ago
rem..om 39b75a4aa6 SDK : Material editor : abtracted a preview renderer to use both in the material editor and in the material definition editor 12 years ago
rem..om ce86297979 SDK : Material editor fixed an npe in MaterialProperty when a param value was null 12 years ago
rem..om 6a86bf034e SDK : ProjectAssetManager now can separateley fetch files with an extension from current project and from dependencies 12 years ago
rem..om 929504dae1 SDK : TexturePropertyEditor now properly triggers a change event when the property is changed 12 years ago
rem..om 1091069059 Shader Nodes implementation : 12 years ago
rem..om 241cbce7e6 Shader Nodes implementation : 12 years ago
jul..om 0360f9a44a Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, uses the default profile 12 years ago
rem..om 55d065ab78 Shader Nodes implementation : 12 years ago
rem..om 9e3a98931a AndroidInput : Discarded new events when the eventQueue is full to avoid an overflow error. This should only append when more than 1024 events are generated before they've been transformd to JME input events. 12 years ago
rem..om a5dbe2306c Removed some code that was forcing nearest filtering for textures filtering on android 12 years ago
rem..om 304878c712 Fixed issue where effect and audio tracks were looping even if they shouldn't 12 years ago
Kae..pl 0a90ff21d2 Refactoring: removed unused class. 12 years ago
Kae..pl 687c1216ab Refactoring: removing unused code. 12 years ago
rem..om e296b717b7 Commit Paul's MemoryUtils to JME3 util package 12 years ago
bre..om 7360c789fa fixed typo in MultiTerrainLodControl causing terrains not to be removed 12 years ago
bre..om 13758bd985 terrain will clear any caches it has now when detached from the scene graph 12 years ago
nor..67 133d153bbb - remove setScale override from Sphere and Box 12 years ago
rem..om bc62609746 OGLESShaderRenderer now only force mediump precision for float in the fragment shader. 12 years ago
nor..67 c8446baa77 - fix desktop deployment for OSX by using Oracles stub instead of Apples 12 years ago
nor..67 55d3153721 - adapt AndroidAudioRenderer to new AudioSource 12 years ago
nor..67 651734af98 - fix sound dependencies for nifty 12 years ago
nor..67 5746d0be4d - fix some dependencies for AudioNode 12 years ago
nor..67 7b4f4b8678 - remove some unnecessary methods from AudioSource interface 12 years ago
nor..67 22eb83fd9a - add generic AudioSource to abstract audio system away from AudioNode 12 years ago
rem..om df5afb1524 MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model... 12 years ago
nor..67 f8de35a9e8 - change BetterCharacterControl damping to be framerate decoupled 12 years ago
rem..om b81ac2be61 Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o 12 years ago
nor..67 bc36506776 - add black fog to WoI 12 years ago
nor..67 39205d3b21 - add damping for local x/z forces to BetterCharacterControl, remove debug 12 years ago
nor..67 cb1920eaff - cleanup state detaching in WoI 12 years ago
nor..67 8f5a8500a6 - fix coord display for WorldOfInception 12 years ago
nor..67 50b7ed3b91 - fix coord display for WorldOfInception 12 years ago
nor..67 bd76d72ec7 - add coord display for WorldOfInception 12 years ago
nor..67 e100931c1f - add first version of WorldOfInception 12 years ago
nor..67 fe20cbb55f - cleanup BulletAppState startPhysics/stopPhysics 12 years ago
Kae..pl 31e327bbac Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint. 12 years ago
Kae..pl 4de3be91a9 Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning. 12 years ago
Kae..pl 28ea9d8a0d Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) ) 12 years ago
Kae..pl ecc8d8387b Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab) 12 years ago
Kae..pl 9f4544a3a8 Added length of the bone to the BoneContext (this will be needed later by some of the constraints). 12 years ago