Commit Graph

15 Commits (4b02c8a952aac09e5cec896305b1ba267d8257a5)

Author SHA1 Message Date
nor..67 0ec18dca80 - make jbullet mesh generation synchronized 12 years ago
sky..ok 28ce76245f Change all source licenses to say 2009-2012 13 years ago
nor..67 3cdaf0e051 jme3: 13 years ago
nor..67 c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
nor..67 2f45134fd5 - fix TerrainPatch recognition in terrain compound generation 13 years ago
nor..67 397c2acec8 - fix scaling in terrain compound generation 13 years ago
nor..om 197bba7fe8 - fix TerrainPatch method signature to not break old projects, deprecate getHeightmap, add new getHeightMap 13 years ago
nor..67 aa4b8d19e7 - create HeightFieldCollisionShapes in CollisionShapeFactory CompoundShape generation as well 13 years ago
nor..67 bd613fee2b - fix bullet CollisionShapeFactory for new terrain heightfield 13 years ago
sha..rd a24becee32 * Replaced all usages of ByteBuffer.allocateDirect() with BufferUtils.create***Buffer() so that memory can be tracked 14 years ago
rem..om 413f2b1e48 Implemented a new TempVars system, temp vars can now be requested without conflict. 14 years ago
sha..rd 31027a0b2c * Some javadoc for Mesh 14 years ago
nor..67 9853bd266d - add option to make heightfield collision shape for TerrainPatch 14 years ago
nor..67 e0e539c8bd - fix physics debug view rogue meshes by adding mesh.getFloatBuffer(Type.Position).clear() 14 years ago
nor..67 9e53abbb7a move jme3 to trunk 14 years ago