Commit Graph

2291 Commits (3450b171c21eb47d213916706f19d89d3f584043)
 

Author SHA1 Message Date
nor..67 3450b171c2 - change TestSweepTest to apply the location to the spatial before adding the physics control to avoid having the obstacle at 0/0/0 in the first frame 13 years ago
Sha..rd 1ef93999a3 * Fix issue 391 13 years ago
rem..om e574e73b68 - Nifty : fixed gradient material 13 years ago
Sha..om 2f2c44d6b1 * TangentBinormalGenerator will replace the tangent buffer if it already exists on the mesh, instead of crashing 13 years ago
Sha..om 68551c8c17 * Fix issue 490 13 years ago
Sha..om 59336dee4d * Fix issue 464 13 years ago
Sha..om 3cdeb6ed4d * Fix issue 476 13 years ago
Sha..rd 4ee09fa52e * Ogre3D models exported from blender2ogre / Blender 2.63 now work by avoiding submeshname DTD violation 13 years ago
nor..67 95fb3eabbd - revert genfiles for jme project as the project uses the netbeans 7.0.1 ant build files and would not be updated in a newer version if only this file was updated in the project 13 years ago
Sha..rd fedcc577a2 * The javadoc will have the protected fields now 13 years ago
rem..om cd64f74898 - ANDROID fixed multitouch move taht was not sending additional pointers event. thanks to iwgeric 13 years ago
rem..om d76d58c0e9 - ANDROID audio renderer : added a state check on the MediaPlayer to prenvent it to throw errors 13 years ago
rem..om 0fe3b69f7d - ANDROID Reverted a change in resolution setting, as it apparently has bad side effects on GUI 13 years ago
nor..67 9292ac9898 - add Tests for physics raytest and sweeptest (thanks to @wezrule) 13 years ago
bre..ns 33a69d4536 Softened terrain API to allow for different tiling implementations. Added MultiTerrainLodControl 13 years ago
nor..67 b5aa49bc16 SDK: 13 years ago
nor..67 88e823ddc0 SDK: 13 years ago
Kae..pl dc646e048e Fixes to luminance textures IO operations. 13 years ago
Kae..pl a2b2a85cce Extending TexturePixel functionality. 13 years ago
nor..67 a00c8231c6 - update engine copylibs jar 13 years ago
Sha..rd 1009cd18b0 * Running jME3-android in emulator with GPU emulation now supported but sometimes there are opengl errors (?) 13 years ago
nor..67 f9dbfc1f7c SDK: 13 years ago
Sha..rd e18d1c261c * Prevent ActionListener.onAction( ... , true ) from being called repeatedly when using AWT panels 13 years ago
nor..67 4fe9fdf1f1 SDK: 13 years ago
nor..67 d49915480b SDK: 13 years ago
nor..67 7ee15bf908 SDK: 13 years ago
nor..67 6c08d94d5a SDK: 13 years ago
nor..67 210bf113d1 SDK: 13 years ago
nor..67 e2473c771c SDK: 13 years ago
nor..67 5af42b37ce SDK: 13 years ago
nor..67 781f7991a9 SDK: 13 years ago
Kae..pl 7ff1261d79 Adding uncommited methods (sorry for breaking the build). 13 years ago
roo..li 2b588f5298 jmp code palette - changed a normalize() to normalizeLocal() 13 years ago
nor..67 9e9053edb4 - add new blender page to SDK 13 years ago
sky..ok 1c1a6a0421 Javadoc fixes from wezrule: http://jmonkeyengine.org/groups/documentation-jme3/forum/topic/diff-for-quaternion-few-spelling-mistakes-and-inconsistencies/ 13 years ago
Kae..pl 027d448b7d Added support for the following texture types import: 13 years ago
nor..67 4a39f5f37a - remove setting of bounding box from CollisionShapeFactory 13 years ago
rem..om 4adaf86db9 fixed simple batch node : The SimpleBatchNode must NOT sets the refresh flag on its children when it is transformed. That's the very purpose of the SimpleBatchNode 13 years ago
Sha..rd c34189dfe5 * Removed all "verbose logging" parts of OGLESShaderRenderer, as it made the code hard to read. This sort of logging functionality should be done in a "GL Wrapper" sort of class instead. 13 years ago
Sha..rd 4be1d2be1e * AndroidImageInfo now supports getting notification when the bitmap has been successfully uploaded to GL 13 years ago
Sha..rd 8b5f4cba36 * BufferUtils.destroyDirectBuffer() now works on Android 13 years ago
Sha..rd 29b2596359 * Removed various misc handling code from AndroidHarness to OGLESContext/JmeAndroidSystem to ease using jME3 outside of AndroidHarness 13 years ago
Sha..rd 05d5c611e1 * AndroidAssetManager no longer fails on missing plugin classes 13 years ago
Sha..rd e71f33ef7a * Removed Geometry.setTransformRefresh() which was identical to Spatial.setTransformRefresh() 13 years ago
Sha..rd 45534ab0b8 * FlyByCamera now uses Quaternion.normalizeLocal() 13 years ago
Kae..pl e2652851c5 Issue 429: Blender loader doesn't specify that meshes are non-animated (fix) 13 years ago
Kae..pl 9e2f6b88ef Support for multilayered textures and textures with mipmaps. 13 years ago
Sha..rd 0090d4eaad * Fix spelling/grammer errors in BatchNode javadoc 13 years ago
Sha..rd a99d94c263 * Fix bug where animation loop mode "Cycle" would start at the end of the animation at each cycle causing discontinuities in the animation 13 years ago
roo..li 4dd46f4c5b jme3tests: Updated HUD code to use setDisplayStatView(false) instead of guideNode.detachAll(). Recentered crosshairs. 13 years ago