Commit Graph

29 Commits (33c9e6041bf17f29b30a4a43e5219eb665a6ae5e)

Author SHA1 Message Date
shadowislord fa41da59a4 * Fix outstanding cloning related issues in InstancedNode 11 years ago
shadowislord 564a08672f * Remove InstancedNode.setCullHint(CullHint.Never) from TestInstancedNode example as it is not neccessary 11 years ago
shadowislord eee43b470e * Added InstancedNode: easy to use instancing with similar API to BatchNode. The underlying scene graph will be automatically optimized so instancing is used as much as possible, thus reducing number of draw calls and improving performance. Unlike BatchNode, it does not copy the geometry's mesh around, but only its transform. In order for it to work, it requires the Renderer to support the GeometryInstancing capability. 11 years ago
shadowislord b090305865 * Make sure we load the auxilary jinput library as well (required on windows) 11 years ago
shadowislord fd63fcedb9 * Don't use native bullet specific method in TestNativeLoader - fix compile error 11 years ago
Nehon d8bbb4e9f9 Fixed an issue where you couldn't chain several shadow renderers. Thanks to Perjin for narrowing down the issue. 11 years ago
shadowislord e637cd0b7a * NativeLibraryLoader: More hacks .. Use the proper loading method based on the library name. 11 years ago
shadowislord 2e796444a5 * Enable mipmapping in TestTextureArray 11 years ago
shadowislord 36483c4b49 * Avoid conflicts when extracting both 64-bit and 32-bit libraries to the same folder .. This is mainly for the bulletjme library which doesn't specify "64" at the end of the filename 11 years ago
shadowislord 948fdb21eb * Add new flag to Platform enum which specifies if its 32-bit platform or 64-bit. 11 years ago
shadowislord 52cd458601 * Added two missing 32-bit image formats to TestImageRaster: ARGB8 and BGRA8 11 years ago
shadowislord 65d83b37f0 * Deprecated LTC and LATC texture formats, OpenGL3+ does not support them. Instead RGTC / BC5 must be used. 11 years ago
shadowislord 7cdc473e14 * Fix broken generation of classpath for jMonkeyEngine3.jar 11 years ago
shadowislord 99af4d9bd5 * Deprecate usage of TextureKey.setAsCube() and TextureKey.setAsTexture3D() - this is now handled by the TextureKey.setTextureTypeHint() method instead 11 years ago
shadowislord d694229335 * Make tone-mapping white-point adjustment logarithmic in the sample to have less sudden exposure transitions 11 years ago
shadowislord c01cbdd5e0 * Add option to toggle instancing either on or off to see the difference (if any) 11 years ago
shadowislord 35cfae5ef0 * Merge revision 11058 from experimental branch 11 years ago
shadowislord 3838216207 * Added tone mapping filter that does not rely on average luminance (unlike HDRProcessor). 11 years ago
Nehon c09a4b208d Fixed ColorRGBA javadoc, made the clamp method use FastMath.clamp, integrated @kwando's pull request 131 11 years ago
Nehon 95f215c180 Adjusted TestPostWater to gamma correction 11 years ago
Nehon 8ff6f8df24 Introduced a new Enum ColorSpace. 11 years ago
Nehon e4ba4e9e9e - Image loaders now assume ALL images are in sRGB space and set the flag accordingly 11 years ago
sgold@sonic.net 8d2b7a53e6 fix race in TestAwtPanels as discussed at http://hub.jmonkeyengine.org/forum/topic/fix-for-race-in-testawtpanels 11 years ago
Mayank Sharma 4c320f686d issue#85 short approach - setDefaultCloseOperation 11 years ago
Mayank Sharma 5b84be227a end application when TestChooser dialog is closed 11 years ago
Normen Hansen 54c6aa5afc fix checks for SDK and native builds 11 years ago
Normen Hansen d4546223fc - include SDK in gradle build 11 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
rem..om bea196baa2 Started the reimplementation of the ChaseCamera as an AppState. 11 years ago
sgold 5b530da4d3 remove TestOctree.java from gradle-restructure branch 11 years ago
nor..67 a845665cca gradle-restructure: 11 years ago
nor..67 511d045274 gradle: 11 years ago
PSp..om ed77d40c63 First pass at copying the source files with history into the 11 years ago