Commit Graph

37 Commits (3122e8044d930e7076c1b64ab7b6128fdb4bc17e)

Author SHA1 Message Date
Stephen Gold 36e09ee456 comment corrections in jme3-vr: mostly spelling and grammar 6 years ago
Julien Seinturier 58a9211879 OpenVR 1.0.9 and Occulus Support (#779) 7 years ago
Rickard Edén 7c00561a3c reverting orientation changes. 7 years ago
Rickard Edén 30de635cdf Changing back orientation quat modification 7 years ago
Rickard Edén a65b0ba3af added functionality to use front mounted vive camera. 2nd try 7 years ago
Rickard Edén 2c044a29c5 Revert "added functionality to use front mounted vive camera" 7 years ago
Rickard Edén ae7a134f1e added functionality to use front mounted vive camera 7 years ago
Campbell Suter 63dd46b8a3
Switch OculusVR to logger (from system.println), commenting spree 7 years ago
Campbell Suter 0b37e56bd0
Add recentering support for Oculus Rift, improve associated Javadoc 7 years ago
Campbell Suter 2464dcd17a
Add OculusVRInput 7 years ago
Campbell Suter c26316d81c
Add Oculus Touch mappings to VRInputType 7 years ago
Campbell Suter 9747c556ff
OculusVR: Use correct coordinate space conversions, looking around now works 7 years ago
Campbell Suter 760277f61d
Make OculusVR.getHMDVectorPoseLeftEye return the HMD relative, not world relative, eye positions. 7 years ago
Campbell Suter b6b1687450
OculusVR: Fix eye-texture sizing issue, producing correct FOV 7 years ago
Campbell Suter da52de7f7f
OculusVR: Get basic projections working (mostly), however, VR cameras still don't work properly 7 years ago
Campbell Suter b1baa26ea1
Use two smaller textures for OculusVR, rather than a single large one 7 years ago
Campbell Suter 563c3eabff
OculusVR: Implement getType and rename eyePoses to hmdRelativeEyePoses 7 years ago
Campbell Suter 3082e63cfd
OculusVR: Implement further tracking methods 7 years ago
Campbell Suter 601ba1cfda
OculusVR: Add basic camera positioning 7 years ago
Campbell Suter 8a3336704a
Move rendering setup from Oculus VRViewManager to OculusVR, and implement cleanup 7 years ago
Campbell Suter 1c975918b1
OculusVR: Call GetPredictedDisplayTime to satasfy SubmitFrame 7 years ago
Campbell Suter 0844c9da04
Add getters to OculusVR input 7 years ago
Campbell Suter 3ac7888dc0
Add initialization logic to OculusVR input 7 years ago
Campbell Suter d96bf2c13e
Add skeleton OculusVR input 7 years ago
jseinturier 16b4dade2d Removing more static references. 8 years ago
jseinturier 2cacf16f69 Conform to... Oh you know what i mean... 8 years ago
jseinturier 0ecd38892c Conform to master... boring.... 8 years ago
jseinturier 9e945462f7 Conforming to last master branch 8 years ago
seint 651e77953a VR controller clean integration 8 years ago
Rickard Edén d6fb7d85f1 Fixed controller buttons: unControllerSize is size of struct in bytes. 8 years ago
Rickard Edén 1c22bd26b7 Support for Vive Tracker 8 years ago
Julien Seinturier 6cf1b57e00 Added VREnvironment class that gather the system related VR objetcs. 8 years ago
Julien Seinturier 41bead60e3 Creating a VRAppState 8 years ago
Julien Seinturier b9071513e7 Working on Controller interaction 8 years ago
Julien Seinturier e61eff13ae Updating Java native binds to OpenVR 1.0.6 with strict JNA direct access 8 years ago
Julien Seinturier 3520273dce Static lonks removal & OpenVR refactoring 8 years ago
Julien Seinturier 2af2b121ec Conforming to LWJGL3 library 8 years ago
Julien Seinturier 59d41c865b First jme3-vr commit 8 years ago