Commit Graph

6583 Commits (251511ee00acafe1aa96d4947645463f861c77ab)
 

Author SHA1 Message Date
TehLeo af11f870f1 Update GL3.java 8 years ago
Nehon 78fa00bedf Changed the minimum value of a float when converting it to half float. It was 5.96046E-8f and it's now 3.054738E-5f. This values seems to be the lowest one before 0 when converting back half to float. 8 years ago
Nehon 3205b8be35 Added an option to display the generated maps on screen in the TestPBRLighting 8 years ago
Nehon bc86161831 fixed some javadoc in AbstractShadowRenderer 8 years ago
Nehon 17a853e3a8 Fixed post shadow filter for glsl1.5 8 years ago
Nehon 584b822eb7 Defaulted the render back faces shadows in the AbstractShadowRenderer to true to keep the same behavior as in 3.0 8 years ago
MeFisto94 10a80b4352 Fixes #566 - XML Serialization handles empty buffers properly now. 8 years ago
Nehon ad6da79ad1 Fixed the link to the paper for convertHalfToFloat 8 years ago
Nehon 81830c4146 ShaderNodes now move all the declared extensions at the top of the generated shader source 8 years ago
Nehon 9cf67b902e Fixed SpotLight constructor to properly compute the invSpotRange see https://github.com/jMonkeyEngine/jmonkeyengine/issues/563 8 years ago
Rémy Bouquet be6d2765e3 Added a setLocalTranslation and setLocalScale to the Bone class. Similarly to setLocalRotation it only works when userControl is set to true and fails otherwise. 8 years ago
Nehon cd70630502 Changed the order of import of the PBR.glsllib in the PBR material as it enables the texture lod extension and this fails on some GPU when it's not at the beginning of the shader. 8 years ago
Nehon cf6951af34 MikktSpace tangent generator now properly generates the BindPoseTangent buffer when necessary 8 years ago
Sebastian Weiß 2e58f2774c #503 fixed 8 years ago
Sebastian Weiß cbb9014028 added conditional include of lwjgl3 if java8 is supported; edited .travis.yml so that the project is compiled against multiple jdks 8 years ago
javasabr ddfa6e703a updated the window implementation 8 years ago
javasabr 190f30afe5 added supporting window icons for LWJGL3 8 years ago
Kirill Vainer 903522de91 Merge pull request #549 from shamanDevel/LWJGL3-update 8 years ago
Rémy Bouquet c50b4dbeaa Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine 8 years ago
Rémy Bouquet 907ee122a1 Fixed wiki links in the realm.md 8 years ago
Nehon f642e56517 Clean up in the PBR j3md file to remove warnings 8 years ago
Rémy Bouquet 445f7ed010 Merge pull request #557 from shamanDevel/FrameBuffer.addColorBuffer(Image.Format) 8 years ago
Sebastian Weiß 97cac35105 Fix for #502 8 years ago
Paul Speed 9e5d9613ec Merge pull request #556 from Ali-RS/master 8 years ago
Ali-RS 8937e93cce Minor fix in javadoc for Camera.java class 8 years ago
Kirill Vainer 86c2c7f341 minor cleanup in GLRenderer 8 years ago
Sebastian Weiß 4e79ccfa68 changed source compatibility only for lwjgl3 8 years ago
Kirill Vainer c872cb2fdb Merge pull request #555 from JavaSaBr/master-original 8 years ago
Kirill Vainer eadec4c5ad Merge pull request #554 from TehLeo/patch-2 8 years ago
javasabr 651c3cc29e fixed missing Cloneable in the Triangle. 8 years ago
TehLeo 28281f7962 Fix for MTR Framebuffers 8 years ago
empirephoenix c947e12bfd Merge pull request #551 from Ali-RS/master 8 years ago
Ali-RS bdd15b7f3e fixed a typo 8 years ago
shaman 309f751c4d Maybe fixed 'warning: [options] bootstrap class path not set in conjunction with -source 1.7' 8 years ago
empirephoenix aa839beb71 Merge pull request #543 from tonihele/issue-537-master 8 years ago
shaman 26be6d896c Updated .travis.yml to build against Java8 instead of Java7 8 years ago
Sebastian Weiß ed68a7b749 fixed formatting 2 8 years ago
Sebastian Weiß dccec876c5 fixed formatting 8 years ago
Sebastian Weiß e8f76d43fe implemented all changes regarding OpenCL (and some missing stuff) 8 years ago
Sebastian Weiß e40ebdc5c6 updated GL and AL 8 years ago
Sebastian Weiß 6ad6f658b0 updated lwjgl version to the 3.0.0 release 8 years ago
Rémy Bouquet 977610bbd7 Merge pull request #546 from MeFisto94/ios-legacyapplication-master 8 years ago
MeFisto94 0262b72258 Using LegacyApplication in the iOS Harness just like it has been done for Android in 3c56afe 8 years ago
Nehon 9665b985e4 Fixed wrong alpha handling in the pbr shader 8 years ago
Rémy Bouquet 2c388e489a null check on the lightList in SinglePassAndImageBasedLightingLogic.makeCurrent. as it may be null when you preload 8 years ago
Rémy Bouquet beb5033747 added GLSL compat to the pbr shader 8 years ago
Rémy Bouquet 5aa8af28cd fixed Lod functions overload in GLSLCompat lib 8 years ago
Rémy Bouquet 85c119c132 Changed the way IBL is switched on and off in the PBR shader and in the technique def logic because the old way was causing some issues on mac... for some unknown reason. 8 years ago
Rémy Bouquet 8f701460aa used enable instead of require for the textureCubeLod extension 8 years ago
Rémy Bouquet aeb4daf04f Fixed some issue with textureCubeLod in the PBR shader with early versions of glsl 8 years ago