minor cleanup in GLRenderer

define_list_fix
Kirill Vainer 8 years ago
parent c872cb2fdb
commit 86c2c7f341
  1. 24
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java

@ -1648,15 +1648,13 @@ public final class GLRenderer implements Renderer {
if (fb.getNumColorBuffers() == 0) {
// make sure to select NONE as draw buf
// no color buffer attached.
if (gl2 != null) {
if (context.boundDrawBuf != NONE) {
gl2.glDrawBuffer(GL.GL_NONE);
context.boundDrawBuf = NONE;
}
if (context.boundReadBuf != NONE) {
gl2.glReadBuffer(GL.GL_NONE);
context.boundReadBuf = NONE;
}
if (context.boundDrawBuf != NONE) {
gl2.glDrawBuffer(GL.GL_NONE);
context.boundDrawBuf = NONE;
}
if (context.boundReadBuf != NONE) {
gl2.glReadBuffer(GL.GL_NONE);
context.boundReadBuf = NONE;
}
} else {
if (fb.getNumColorBuffers() > limits.get(Limits.FrameBufferAttachments)) {
@ -1687,11 +1685,9 @@ public final class GLRenderer implements Renderer {
} else {
RenderBuffer rb = fb.getColorBuffer(fb.getTargetIndex());
// select this draw buffer
if (gl2 != null) {
if (context.boundDrawBuf != rb.getSlot()) {
gl2.glDrawBuffer(GLFbo.GL_COLOR_ATTACHMENT0_EXT + rb.getSlot());
context.boundDrawBuf = rb.getSlot();
}
if (context.boundDrawBuf != rb.getSlot()) {
gl2.glDrawBuffer(GLFbo.GL_COLOR_ATTACHMENT0_EXT + rb.getSlot());
context.boundDrawBuf = rb.getSlot();
}
}
}

Loading…
Cancel
Save