sha..RD
228a8e2ebd
* VertexBuffer.invariant() - check that buffer position is zero and limit is non zero
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* Remove unneeded null check when binding uniforms to uniform bindings
* Added Uniform.deleteNativeBuffers() to delete any buffers the uniform might be using (currently independent of Shader disposal)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10770 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
sha..RD
d048d5d6c1
* Avoid FD leaking in AbstractHeightMap save
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10769 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
sha..RD
f94bc8660c
* Avoid FD leaking in binary importer/exporter
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10768 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
d6a1b63206
Bugfix: fix to specular light loading. Taking intensity into consideration. Fix given by: pfannenwender.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10767 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
2bb849a0f3
- change build file to use build-zip target
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10765 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
e4ffcec925
SDK
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- update project genfile info
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10764 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
1b17c4fd04
Bugfix: fixes to specular shininess loading.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10763 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
b4dfd528ee
Bugfix: fixes to scale/rotation setting and reading.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10762 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
a3876e49de
- build engine zip release for stable build as well
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10760 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
92331fcc37
SDK:
...
- update dependencies for NetBeans 7.3.1, pt3
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10758 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
f9c5d22f80
SDK:
...
- update dependencies for NetBeans 7.3.1, pt2
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10756 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
20920e5241
SDK:
...
- update dependencies for NetBeans 7.3.1
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10754 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
630aabe9e0
- change use of branding.token in project.properties
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10753 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
b20905f08d
WaterFilter now use the built in global uniform ViewProjectionMatrixInverse instead of a custome material parameter
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10751 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
afa9376b26
- FilterPostProcessor no longer use a different camera to render the fulscreen quad. This greatly simplify the multiviewport filtering handling and global uniform matrix will now be usable in fliter's shaders, because it uses the same cam as the back buffer scene.
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- Changed the post.vert and post15.vert to do a very basic projection to screen, saves a 16 float uniform and replace 4 matrices multiplication with 4 MAD operations per filter.
- Used ResolutionInverse instead of Resolution in FXAA to multiply instead of dividing once per pixel
- Same in CartoonEdge
- LightScattering now uses the standard post.vert and post15.vert
- Various cleanups in SSAO
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10750 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
0bb9822322
Bugfix: fixed an issue that caused repeated meshes to be populated in the wrong direction when Y axis was set as up axis.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10748 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
roo..li
b49ab638c3
Updated some item names in SDK Palette.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10747 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
roo..li
951b650119
Updated SDK Palette to no longer use C-style object names -_-
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10746 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
roo..li
6f56c63703
Updated SDK Palette to include DirctionalShadow Renderer and Filter.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10745 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..se
92757f8a9d
Sends all key events (including repeat events) in the JOGL NEWT backend
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10744 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..se
166373230c
Possible fix for the bug on compressed DDS textures in the JOGL backend
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10743 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..se
b7042af8ce
Switches to JOGL 2.0.2, reverts my mistake
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10742 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
jul..se
e877d1f8c9
Switches to JOGL 2.0.2
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10741 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
07477b0be8
cloneForSpatial in LodControl now properly calls super.cloneForSpatial
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10740 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
b61192d71e
Formated LodControl before fixing a cloning issue
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10739 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
a33c7394e3
Slightly improved the terrain paint tool. Changed the terrain flatten tool to match documentation
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10738 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
Kae..pl
bf4447bc46
Feature: loading separate UV sets defined by user and loading LightMap.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10737 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
bre..om
d2d86d649b
switched the colors for Y & Z in the axis marker
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10736 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
b577a6c336
Fixed an issue with multiple shadow renderers.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10735 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
044ec5d66f
SDK:
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- fix update center locations (.org)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10734 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
55b2afde82
Made the DebugKeysAppState output something that you just have to copy paste into your code when outputing the position and rotation of the camera.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10733 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
20123c74ea
SDK : Scene composer MoveManager now accounts for parent node scale when moving a spatial in the scene composer. This is to avoid the spatial to "jump" when starting moving.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10732 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
e8d38b75f9
SDK : Scene composer : re introduced switch to front view with nupad 1 (not sure why it was removed in the first place)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10731 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
b0eb3b31a5
SDK : fixed an issue causing audio nodes to "fly around" when attached to a sub node with non zero translations.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10730 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
7e28558ece
SDK : fixed an issue causing "scene graph updated from another thread " error int he scenecomposer when adding an audio node
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10729 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
iwg..ic
a1316b4514
Android: Fix issue with AndroidHarness trying to pause audio after app.stop() closed down the audio renderer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10728 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
2143e17d99
SDK:
...
- use selected java platform for obfuscation (thanks to @dertroglodyt )
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10727 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
9f6c42f568
fixed imports in HelloTerrain, and made the same changes as in HelloCollision in HelloTerrainCollision
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10726 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
5962b6cc39
Removes the use of the deprecated Box contructor with the mesh origin in HelloPicking, made the crosshair properly centered. Also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10725 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
roo..li
2224767cbe
Removed depricated material example in hellomaterial, refactored some object names
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10724 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
6baff6f8d9
SDK:
...
- add hint that windows sucks to the desktop executable window
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10723 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
roo..li
3445985717
Replaced depricated material example in Palette by a colored code sample snippet
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10722 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
59857d7bc3
SDK:
...
- add information text on how to configure desktop executables further
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10721 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
e36241e74b
Removes the use of the deprecated Box contructor with the mesh origin in HelloPhysics. Also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10720 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
b01ac95cfc
Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10719 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
191e619bcc
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki and made the screenshot up to date to what the tutorial produces
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10718 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
c576d47c15
Removes the use of the deprecated Box contructor with the mesh origin in HelloLoop. also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10717 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
e530cf9ad6
Removes the use of the deprecated Box contructor with the mesh origin in HelloJME3. also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10716 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
97ccd701fe
Used var-args to register input listeners to the inpurManager in HelloInput instead of creating a string arrays. Also updated the wiki
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10715 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
rem..om
01d8f36a52
Changed the way the walkDirection is computed in HelloCollision to avoid instatiating vector3f on each update. Also updated the wiki to reflect the change
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10714 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago