Commit Graph

58 Commits (13755fb75beb859bae29ede16f0ef9cdd9c27a28)

Author SHA1 Message Date
jmekaelthas be3dc06e28 Bugfix: fixed a bug that caused NPE during vertex groups loading when 9 years ago
jmekaelthas 13f68c623c Bugfix: fixed small bug in face triangulation and several computations 9 years ago
jmekaelthas 1b99896be4 Bugfix: fixed a bug that caused ClassCastException while loading linked 9 years ago
jmekaelthas c7dc73e85f Bugfix: fixed incorrect faces' triangulation. 9 years ago
jmekaelthas 84a38d1363 Bugfix: fixed an error that caused bad faces triangulation in some 9 years ago
jmekaelthas 7e185b25df Bugfix: fixed a bug that caused Bezier objects to use only the vertices 9 years ago
jmekaelthas 153cb27d78 Bugfix: fixed error in Inverse Kinematics constraint (animations with 9 years ago
jmekaelthas a80051c1ce Bugfix: very small wight values caused severe animation artifacts. 9 years ago
jmekaelthas b34649d399 Bugfix: fix to importing blend files with linked content. 9 years ago
kaelthas 953a301d5e Bugfix: fixed a bug that caused importer to crash when the author of the 9 years ago
kaelthas f1a0125dc2 Bugfix: fixed a bug that caused subdivision surface modifier to crash if 9 years ago
jmekaelthas 89fe2e57be Bugfix: fixed some issues with bones' animations. 9 years ago
jmekaelthas b0e751c81a Bugfix: avoiding infinite loops while applying constraints. 10 years ago
jmekaelthas 2d9a1b8737 Bugfix: include all bones in the chain of the IK constraint if the 10 years ago
jmekaelthas 483156f2ba Improvement: Inverse Kinematics now breaks the iteration if the computed 10 years ago
kaelthas 4cec908a50 Inverse Kinematics: several minor memory and CPU optimisations. 10 years ago
jmekaelthas f7a4fe9f25 Improvement of the Inverse Kinematics Constraint. 10 years ago
jmekaelthas 64ba4794e4 Bugfix: fixed a bug that occured for some users during logging out the 10 years ago
jmekaelthas 20ea38e97e Bugfix: fixed some of the artifacts (unfortunately no all of them) that 10 years ago
jmekaelthas cd97741f9c Bugfix: fix for IK constraint: rotation locks are now applied only on 10 years ago
jmekaelthas f9be42ee62 Bugfix: fixed problem with ipo curves computin during animations import. 10 years ago
Kai Börnert 9f32bcf7bb Hack fix for blenderloader. 10 years ago
jmekaelthas 15ec285b1a Feature: added support for linear and constant interpolation types for 10 years ago
jmekaelthas a5c98a59be Refactoring: catching up wth latest jme3 core changes. 10 years ago
jmekaelthas eb767e7580 Feature: added support for loading assets linked from external blender 10 years ago
jmekaelthas c90e50bb2e Feature: curves and surfaces now have their own temporal mesh which 10 years ago
jmekaelthas 7783e096cc Feature: added importing of Sun and Hemi lights from blender as 10 years ago
jmekaelthas c9eadcc762 Bugfix: fixed a bug that caused ugly artifacts to appear sometimes while 10 years ago
jmekaelthas 65c3ff668c Bugfix: sorting constraint computation in the proper order which should 10 years ago
jmekaelthas 05bdd7b1c9 Bugfix: fixed artifacts that were caused by adding bones with no weight 10 years ago
jmekaelthas 40c942ff66 Bugfix: fixed NullPointerExceptions and IndexOutOfBoundExceptions in 10 years ago
jmekaelthas 6a642ae1be Feature: added support for 'Use tail' option in Inverse Kinematics 10 years ago
shadowislord 62cfbc8a3e Remove usage of all deprecated image formats 10 years ago
jmekaelthas 30d89da190 Bugfix: fixed a crash that occured after changes in Materials' 10 years ago
kaelthas 550063367e Bugfix: fixed issues with subdivision surface modifier. 10 years ago
jmekaelthas 592d0a0793 Feature: added support for creased edges in subdivision surface 10 years ago
jmekaelthas 0c27026978 Bugfix: fixed a bug that caused NPE to be raised when Subsurface 10 years ago
jmekaelthas f364d66640 Feature: added support for subdivision surface modifier. 10 years ago
jmekaelthas 34cdd21488 Feature: improved IK algorithm by taking axis locks for bones into 10 years ago
jmekaelthas de2d7eebf7 Bugfix: fixed a bug that caused NPE to be raised when armature modifier 10 years ago
jmekaelthas 9efa32a250 Bugfix: improvements to Inverse Kinematics constraint. 10 years ago
jmekaelthas 90d62218ed Feature: added reading edge crease and if it belongs to a face or not 10 years ago
jmekaelthas 6dc8ff521a Feature: added an option to blender key that allows user to set the 10 years ago
jmekaelthas 13b433e434 Bugfix: fixed a bug that caused vertex colors to be improperly assigned 10 years ago
jmekaelthas 6e05304d26 Bugfix: fixed a bug that caused ba UV coordinates to be applied on the 10 years ago
jmekaelthas e18ffccf8a Feature: added support for mask modifier. 10 years ago
jmekaelthas e5cba265eb Bugfix: improved the computation precision for bezier curves (using 10 years ago
jmekaelthas 5842613c2b Bugfix: fixed a bug in skeleton animation constraints applying 10 years ago
jmekaelthas 676ea17465 Bugfix: applying traditional face triangulation when the new algorithm 10 years ago
jmekaelthas 6e21b0527c Feature: new triangulation modifier. 10 years ago