Commit Graph

2920 Commits (0ff6cb8fc3abea48771b0a23b8f691826e5b35de)
 

Author SHA1 Message Date
nor..67 d918cefc17 - add more javadoc to TextureAtlas 13 years ago
nor..67 d18460ae33 - small javadoc fixes for TextureAtlas 13 years ago
nor..67 64c5e75684 - add lots of javadoc with examples etc to TextureAtlas 13 years ago
nor..67 1dab3c2172 - fix svn 13 years ago
nor..67 5a451b3aa6 - use assetKey.toString() in TextureAtlas to account for flipped textures 13 years ago
nor..67 bfa0bf6a1e - some javadoc fixes in TextureAtlas 13 years ago
nor..67 d83815847a - add size warning to TextureAtlas 13 years ago
nor..67 1d742f1d07 - do not store useless reference to image in TextureAtlas 13 years ago
Sha..om b0b3f1b55e * FrameBuffer.setTargetIndex() will set refresh needed on FrameBuffer 13 years ago
nor..67 576428d2ef SDK: 13 years ago
nor..67 3031875264 - TextureAtlas: move some things from static methods to object methods 13 years ago
nor..67 14daceaabd - TextureAtlas javadoc fixes 13 years ago
nor..67 550499a0d6 - add some more static helper methods to TextureAtlas 13 years ago
nor..67 a265e72759 - move TextureAtlas methods out of GeometryBatchFactory 13 years ago
nor..67 f04654ee20 - fix inverted alpha for non-alpha textures 13 years ago
nor..67 d5c766cc8b - make GeometryBatchFactory check for diffuse texture before applying normal textures 13 years ago
nor..67 48ce86e607 - throw exception on unsupported format in TextureAtlas 13 years ago
nor..67 29b9a64e12 - add size check for normal etc. maps, have to fit to main texture size 13 years ago
nor..67 c4b1205fda - remove tangent generation from batch factory 13 years ago
nor..67 a6154e2608 - fix texture atlas not cheking for existing textures anymore 13 years ago
nor..67 d3c92b586f - make TextureAtlas more strict 13 years ago
nor..67 99c7797ea5 - fix moved update calls 13 years ago
nor..67 bb1ff2e9e5 - improve atlas test, display quad with atlas texture 13 years ago
Sha..om fc5c7d06d2 * Prevent constant exception in FrameBuffer.setTargetIndex() 13 years ago
nor..67 1aabed9bc5 - add normal and specular (lighting) support to TextureAtlas generation 13 years ago
nor..67 58a08eb570 - add test for TextureAtlas 13 years ago
nor..67 81b2e7ca51 - add more formats to TextureAtlas 13 years ago
nor..67 fddcbf6d6c - add texture coordinate buffer updating to TextureAtlas 13 years ago
nor..67 41d1b5996c - add multi-texture support to TextureAtlas 13 years ago
nor..67 00454ed0f3 - add jme3 Texture compatible TextureAtlas class 13 years ago
rem..om 70782dd431 removed typo in lwjglCanvas preventing the engine to build 13 years ago
Sha..rd bd828d629c * Fixed issue with default samples value causing "No support for WGL_ARB_multisample" error 13 years ago
Sha..rd 9c6ca69b34 * Fixed GLSL version parsing issue on Android 4.0 13 years ago
nor..67 2863208dbe SDK: 13 years ago
bre..ns ef1652490f fixed some spelling mistakes, thanks @glaucomardano 13 years ago
bre..ns 981356539a javadoc spelling fix thanks @bortreb 13 years ago
Sha..om ba15cc68ca * determinate -> determinant in Matrix3f 13 years ago
Sha..rd 3695f8f1fc * Blender loader now writes color as a normalized byte buffer, reduces mem usage by 4 times 13 years ago
Sha..rd 3e6d649c48 * Fixed incorrect byte->float conversion when loading color buffer in Blender loader 13 years ago
Sha..rd 8cca61b3ef * Fixed crash in blender loader when given textures without extension 13 years ago
Sha..rd c30bc66f76 * Fixed crash in MeshLoader when loading LOD levels 13 years ago
Sha..rd 95efa5b2ff * Mesh.extractVertexData() will copy max weights per vert as well, this is needed for animation to work 13 years ago
Sha..rd 64d9c60142 * BIHTree will exit early if ray limit is lower than the farthest collision point with the model's bound 13 years ago
Sha..rd 8d7aed43d1 * Removed useless vPosition varying from Lighting shader 13 years ago
nor..67 5d6ac60c58 SDK: 13 years ago
Sha..rd 3d54ab3378 * Blender loader will now extract vertex data into separate vertex buffers for meshes that use multiple materials instead of sharing them 13 years ago
Sha..rd 03fb684b10 * Blender now supports loading color for shadeless materials 13 years ago
Sha..rd 3478012756 * OgreXML loader will accept models that use shared geometry but instead will extract the data to avoid sharing vertex buffers. This fixes issues when cloning animated shared geometry OgreXML models 13 years ago
Sha..rd 77252b4304 * Geometry will now automatically de-share VertexBuffers if it detects it 13 years ago
Sha..rd ed07d685bf * Added Mesh.extractVertexData() to extract vertex data from another mesh based on this mesh's index buffer. Used to "de-share" VertexBuffers. 13 years ago