- add texture coordinate buffer updating to TextureAtlas
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9025 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -39,6 +39,7 @@ import com.jme3.texture.Texture;
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import com.jme3.texture.Texture2D;
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import com.jme3.util.BufferUtils;
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import java.nio.ByteBuffer;
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import java.nio.FloatBuffer;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.TreeMap;
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@ -53,22 +54,17 @@ public class TextureAtlas {
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private static final Logger logger = Logger.getLogger(TextureAtlas.class.getName());
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private Map<String, byte[]> images;
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private int width, height;
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private Format format;
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private int atlasWidth, atlasHeight;
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private Format format = Format.ABGR8;
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private Node root;
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private Map<String, TextureLocation> locationMap;
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private Map<String, TextureAtlasTile> locationMap;
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private String rootMapName;
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public TextureAtlas(int width, int height) {
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this(Format.ABGR8, width, height);
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}
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public TextureAtlas(Format format, int width, int height) {
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this.format = format;
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this.width = width;
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this.height = height;
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this.atlasWidth = width;
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this.atlasHeight = height;
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root = new Node(0, 0, width, height);
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locationMap = new TreeMap<String, TextureLocation>();
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locationMap = new TreeMap<String, TextureAtlasTile>();
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}
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/**
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@ -107,7 +103,7 @@ public class TextureAtlas {
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if (sourceTextureName == null && !rootMapName.equals(mapName)) {
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throw new IllegalStateException("Cannot add texture to new map without source texture");
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}
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TextureLocation location;
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TextureAtlasTile location;
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if (sourceTextureName == null) {
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Node node = root.insert(image);
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if (node == null) {
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@ -133,7 +129,7 @@ public class TextureAtlas {
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}
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byte[] image = images.get(mapName);
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if (image == null) {
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image = new byte[width * height * 4];
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image = new byte[atlasWidth * atlasHeight * 4];
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images.put(mapName, image);
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}
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ByteBuffer sourceData = source.getData(0);
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@ -141,7 +137,7 @@ public class TextureAtlas {
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int width = source.getWidth();
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for (int yPos = 0; yPos < height; yPos++) {
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for (int xPos = 0; xPos < width; xPos++) {
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int i = ((xPos + x) + (yPos + y) * this.width) * 4;
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int i = ((xPos + x) + (yPos + y) * atlasWidth) * 4;
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if (source.getFormat() == Format.ABGR8) {
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int j = (xPos + yPos * width) * 4;
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image[i] = sourceData.get(j); //a
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@ -154,14 +150,14 @@ public class TextureAtlas {
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image[i + 1] = sourceData.get(j); //b
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image[i + 2] = sourceData.get(j + 1); //g
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image[i + 3] = sourceData.get(j + 2); //r
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}else{
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} else {
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logger.log(Level.WARNING, "Could not draw texture {0} ", mapName);
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}
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}
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}
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}
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public TextureLocation getTextureLocation(String assetName) {
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public TextureAtlasTile getAtlasTile(String assetName) {
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return locationMap.get(assetName);
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}
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@ -171,19 +167,23 @@ public class TextureAtlas {
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}
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byte[] image = images.get(mapName);
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if (image != null) {
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return new Texture2D(new Image(format, width, height, BufferUtils.createByteBuffer(image)));
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Texture2D tex = new Texture2D(new Image(format, atlasWidth, atlasHeight, BufferUtils.createByteBuffer(image)));
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tex.setMagFilter(Texture.MagFilter.Bilinear);
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tex.setMinFilter(Texture.MinFilter.BilinearNearestMipMap);
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tex.setWrap(Texture.WrapMode.Repeat);
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return tex;
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}
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return null;
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}
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private static class Node {
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private class Node {
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public TextureLocation location;
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public TextureAtlasTile location;
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public Node child[];
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public Image image;
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public Node(int x, int y, int width, int height) {
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location = new TextureLocation(x, y, width, height);
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location = new TextureAtlasTile(x, y, width, height);
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child = new Node[2];
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child[0] = null;
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child[1] = null;
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@ -234,14 +234,14 @@ public class TextureAtlas {
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}
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}
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public static class TextureLocation {
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public class TextureAtlasTile {
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private int x;
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private int y;
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private int width;
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private int height;
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public TextureLocation(int x, int y, int width, int height) {
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public TextureAtlasTile(int x, int y, int width, int height) {
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this.x = x;
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this.y = y;
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this.width = width;
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@ -249,13 +249,29 @@ public class TextureAtlas {
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}
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public Vector2f getLocation(Vector2f previousLocation) {
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float x = (float) getX() / (float) width;
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float y = (float) getY() / (float) height;
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float w = (float) getWidth() / (float) width;
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float h = (float) getHeight() / (float) height;
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float x = (float) getX() / (float) atlasWidth;
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float y = (float) getY() / (float) atlasHeight;
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float w = (float) getWidth() / (float) atlasWidth;
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float h = (float) getHeight() / (float) atlasHeight;
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Vector2f location = new Vector2f(x, y);
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Vector2f scale = new Vector2f(w, h);
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return location.add(previousLocation.multLocal(scale));
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return location.addLocal(previousLocation.multLocal(scale));
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}
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public void transformTextureCoords(FloatBuffer inBuf, int offset, FloatBuffer outBuf) {
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Vector2f tex = new Vector2f();
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// offset is given in element units
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// convert to be in component units
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offset *= 2;
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for (int i = 0; i < inBuf.capacity() / 2; i++) {
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tex.x = inBuf.get(i * 2 + 0);
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tex.y = inBuf.get(i * 2 + 1);
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Vector2f outLoc = getLocation(tex);
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outBuf.put(offset + i * 2 + 0, outLoc.x);
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outBuf.put(offset + i * 2 + 1, outLoc.y);
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}
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}
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public int getX() {
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