Commit Graph

5124 Commits (0d7dea20df9e3af986e16695a6eb54a80f00e70c)
 

Author SHA1 Message Date
nor..67 04445d2458 - use googlecode download for svn ant build 14 years ago
sha..rd adfead7ee3 * Replaced Beep.ogg with a better one 14 years ago
sha..rd 2f7e51cef2 * Deleted beach terrain model 14 years ago
sha..rd 2effd8cc25 * SceneLoader will no longer crash on missing material 14 years ago
sha..rd 36c51e12c6 * Compressed buggy textures 14 years ago
sha..rd 643eebb4bd * Deleted useless TestYCoCgDds test and related textures 14 years ago
sha..rd 3778400635 * More errors sent to Application.handleError() 14 years ago
bre..ns d5c2a14602 an only add one terrain to the scene now in jmp 14 years ago
sha..rd 6c776e7bb3 * Got rid of ADPCM stuff that didn't even work 14 years ago
nor..67 a724165a33 - update MaterialEditor to use getValueAsString() 14 years ago
sha..rd ff344c6a96 * Added MatParam.getValueAsString() to print out the material param value as it would appear in a J3M file. 14 years ago
sha..rd bb238c3c99 * Fixed bug with OGG audio having incorrect length 14 years ago
sha..rd c3b060be6d * Fixed bug with WAV audio getting truncated on import 14 years ago
nor..67 b24b3f78d4 - add suppress warnings for Spatial.getUserData() 14 years ago
nor..67 554a088ef1 - remove VehicleCreator from windows menu 14 years ago
nor..67 0e6e586c05 - some cleanups in Material Editor 14 years ago
nor..67 6407e5617d - use paul's awesome generics magic in Spatial.getUserData 14 years ago
nor..67 5c21723435 - account for flipped textures in material->j3m creation 14 years ago
nor..67 93308146ea - fix Color and Texture2D values in j3m creation using regex 14 years ago
rem..om 23e17164da Fixed ogreComplexAnim scale 14 years ago
rem..om 9c996bfc6d Ragdoll : 14 years ago
sha..rd cbbb261828 * Made sync system deprecated 14 years ago
nor..67 b9870753fc - add "last selected" available via SceneExplorer 14 years ago
rem..om 916f4f203c Ragdoll : 14 years ago
rem..om 0a82e1ee11 Lolilol the ragdoll 14 years ago
nor..67 c6a3a78b1e - show correct material j3m in SceneExplorer 14 years ago
nor..67 6cab407283 - change tool wizard actions to use AWT-safe org.openide.Node instead of spatial 14 years ago
nor..67 33596cb88f - serialize light&camera name 14 years ago
nor..67 d5db0aef1f - add name to camera and light (not being part of the scenegraph is no reason to be nameless) 14 years ago
PSp..om 041f47157d Modified serializer to throw an exception if it tries 14 years ago
nor..67 d1d082156f - use JmeFormatter in jMP output window 14 years ago
nor..67 0e10f7bdc3 - fix logging to only replace logger for jme3 packages 14 years ago
sha..rd 90bf137894 * Added new renderer capability: NonPowerOfTwoTextures 14 years ago
nor..67 b6386751e4 - refresh parent and created folder after model import 14 years ago
sha..rd 86a4ad3718 * J3O files will now automatically load J3M files if they were loaded via assetManager.loadMaterial() 14 years ago
sha..rd b774630160 * TextureKey.equals() now takes into account flip Y flag 14 years ago
nor..67 07f9cf0d23 - remove updateModelBounds() call from BasicGame template 14 years ago
nor..67 9ef10e5ac7 - remove deprecated material data from BasicGame template Main.java 14 years ago
rem..om db8034d894 Node : fixed setTransformRefresh to properly set the transform refresh to all the node's children. 14 years ago
rem..om c63c4a3e2b - Used TempVars for transform calculation in getOffsetTransform 14 years ago
PSp..om 70c1db322f Fixed an indexing bug introduced by the last change. 14 years ago
sha..rd 636339a432 * Proper TempVars lock/unlock usage in SkeletonControl ... Although it shouldn't really break anything since that class is the only one using the skinning arrays. 14 years ago
sha..rd 2611139702 * Fixed a possible issue where updateLogicalState could cause an IndexOutOfBoundsException 14 years ago
sha..rd 548eb26428 * Made Bone.getAttachmentsNode() private, instead the method in AnimControl should be used 14 years ago
PSp..om 8858ccf2ef Getting rid of a couple of compiler warnings. 14 years ago
rem..om 109c6b4ef7 Unreverted back change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 because change is so fun :D, and it's more logical...i guess 14 years ago
rem..om dc030c897f Bone animation : 14 years ago
nor..67 e4c8769be0 - fix SceneToolController AppState implementation 14 years ago
nor..67 cdd44058d8 - remove isActive from AppState interface 14 years ago
rem..om 6d27155e86 Fixed tests that use wildHouse.zip so that the loading append in the simple init and not in the main, because it fails since the testChooser change 14 years ago