Commit Graph

5432 Commits (03b351f26c686f2be3cd06aa14ae8cb75bf0d268)
 

Author SHA1 Message Date
Dokthar 4be09e3505 light : replaced duplicated code by methods from Intersection 9 years ago
Daniel Johansson d48a1bb998 Removed native library jemalloc.dll for LWJGL3 as this will not be needed until 3.0.0b and after. 9 years ago
Dokthar 505aa23048 light : added unit tests for the new support of bounding spheres intersections (for lightFilter) 9 years ago
Kirill Vainer 9f130a9cb3 Merge pull request #366 from MeFisto94/Issue46 9 years ago
MeFisto94 7d07cedc4c Fixed Issue #46 : The MaterialViewer will now simply ignore not available textures instead of crashing 9 years ago
Dokthar cfdb9a8759 Lights (see #362) : added light v. sphere intersection, and implementations of intersectsSphere(), second attempt 9 years ago
Kirill Vainer 3412c0cf2b Merge pull request #361 from Dokthar/bullet_RigidBody 9 years ago
Dokthar 06d6f08616 GImpactCollisionShape : fix for #188, added a call to updateBound() in native jni binding, just after creating the shape, (native createShape() method) 9 years ago
kaelthas 953a301d5e Bugfix: fixed a bug that caused importer to crash when the author of the 9 years ago
kaelthas f1a0125dc2 Bugfix: fixed a bug that caused subdivision surface modifier to crash if 9 years ago
Daniel Johansson 14349695a9 The LWJGL 3 renderer was missing a call to GLContext.createFromCurrent(), sorted now. 9 years ago
Daniel Johansson 5da9fa6bc2 Changed the default app title in AppSettings to use the full name string from JmeVersion. This way no more manual changing of this will be needed for future versions. This also closes #320 which highlighted this issue. Thanks @8Keep. 9 years ago
Daniel Johansson 109c5e80cf Fixed #316 where some post processing effects were not working when using OPENGL_3 renderer due to an error in the fragment shader. 9 years ago
Daniel Johansson f470637361 Fixed a build issue regarding lwjgl 3.x by now using 3.0.0a for longer stability as 3.0.0b-SNAPSHOT is a moving target and APIs are changing constantly. 9 years ago
Kirill Vainer ed2c998f39 Merge pull request #340 from Kendanware/issue314 9 years ago
alexVengrovsk 2eb2cdac60 Delete close() of ByteArrayOutputStream type objecs 9 years ago
Kirill Vainer e4f3c06b1d ListMap: create unit test 9 years ago
Kirill Vainer 01227d31b0 Lighting: fix colorramp feature 9 years ago
Kirill Vainer 4a37a8f851 FXAA: quality regression fix 9 years ago
Kirill Vainer 4fef16ee9f GLRenderer: fix incorrect gl3 check 9 years ago
Kirill Vainer cba39fa0ff GLRenderer: make the class final 9 years ago
Kirill Vainer 62186362a8 GLDebugOutputHandler: dump stack on debug messages 9 years ago
Kirill Vainer aa54947ff3 GLRenderer: cleanup to shadow compare mode 9 years ago
Kirill Vainer efe600c38d GLRenderer: put max anisotropy into limits map 9 years ago
Kirill Vainer d269839efb FastMath: faster nearestPowerOfTwo and unit test 9 years ago
Kirill Vainer 4e6b4d885c Merge pull request #345 from Georgeto/patch_negscalebb 9 years ago
Julien Gouesse 5f77ff021b Fixes the NullPointerException in the demos when using JoglNewtDisplay 9 years ago
Julien Gouesse 9f56a45d56 Adds some options into AppSettings for JogAmp's JOGL and JOAL 9 years ago
Julien Gouesse daa18429d1 Removes the old JOGL renderer and uses the new unified renderer as it works correctly now 9 years ago
Julien Gouesse e3a45755c6 The JOGL backend doesn't need null-terminated strings for the attributes and the uniforms 9 years ago
Georg 495e0cf6d5 Fixed wrong BoundingBox transformation, when using negative scaling values 9 years ago
Daniel Johansson c375974a9a Fixed a compiler error where glfw input classes wanted to use the old LwjglTimer class. 9 years ago
Daniel Johansson 30cdca7ad7 Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key. 9 years ago
Kirill Vainer 500f57a64f AssetManager: set locator path only once per thread 9 years ago
Kirill Vainer 7659a7b986 TestCustomAnim: fix crash when enabling HW skinning 9 years ago
Kirill Vainer aee7d1f195 GLSLCompat.glsllib: fix incorrect preprocessor define 9 years ago
Kirill Vainer 6970c8db8a shapes: set static usage on all VBs 9 years ago
Kirill Vainer 1aaf806c65 test: fix crash due to deprecated material 9 years ago
Kirill Vainer 78d2d6e944 GLRenderer: fix invalid enum error when using framebuffers 9 years ago
Kirill Vainer f32d92ef30 bounding: add bound vs. spatial, also improve unit test 9 years ago
Kirill Vainer 81b5c48fb0 unit test: add unit tests for bounds and light filter / sort 9 years ago
Kirill Vainer c41058a5a0 spot light: fix broken filter for infinite range 9 years ago
Kirill Vainer 22dde7f718 point light: more accurate sphere vs box filter 9 years ago
Kirill Vainer 6238088688 light: minor non-functional changes 9 years ago
Kirill Vainer 31383778d9 light: ensure directional lights are sorted to be always first 9 years ago
Kirill Vainer 1fa6c4ac11 bounding: move intersection algorithms to shared class 9 years ago
Kirill Vainer 45f8893f13 bounding: properly implement collideWith against other bounds 9 years ago
Daniel Johansson d8e964b2f0 Added copyright headers to some files. 9 years ago
Daniel Johansson dd6356eff1 Reverted some more light code which should not be in this branch. 9 years ago
Daniel Johansson b68035570d Removed a TODO note and added key count implementation (rough for now). 9 years ago