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@ -1,5 +1,5 @@ |
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/* |
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* Copyright (c) 2009-2012 jMonkeyEngine |
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* Copyright (c) 2009-2019 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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@ -31,43 +31,51 @@ |
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*/ |
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package jme3test.bullet; |
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import com.jme3.animation.*; |
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import com.jme3.anim.AnimComposer; |
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import com.jme3.anim.tween.Tweens; |
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import com.jme3.anim.tween.action.Action; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.asset.TextureKey; |
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import com.jme3.bullet.BulletAppState; |
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import com.jme3.bullet.PhysicsSpace; |
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import com.jme3.bullet.collision.*; |
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import com.jme3.bullet.animation.DynamicAnimControl; |
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import com.jme3.bullet.animation.PhysicsLink; |
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import com.jme3.bullet.animation.RagdollCollisionListener; |
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import com.jme3.bullet.collision.PhysicsCollisionEvent; |
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import com.jme3.bullet.collision.PhysicsCollisionObject; |
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import com.jme3.bullet.collision.shapes.SphereCollisionShape; |
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import com.jme3.bullet.control.KinematicRagdollControl; |
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import com.jme3.bullet.control.RigidBodyControl; |
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import com.jme3.font.BitmapText; |
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import com.jme3.input.KeyInput; |
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import com.jme3.input.MouseInput; |
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import com.jme3.input.controls.*; |
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import com.jme3.input.controls.ActionListener; |
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import com.jme3.input.controls.KeyTrigger; |
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import com.jme3.input.controls.MouseButtonTrigger; |
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import com.jme3.light.DirectionalLight; |
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import com.jme3.material.Material; |
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import com.jme3.math.*; |
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import com.jme3.math.ColorRGBA; |
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import com.jme3.math.Quaternion; |
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import com.jme3.math.Transform; |
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import com.jme3.math.Vector3f; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.debug.SkeletonDebugger; |
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import com.jme3.scene.shape.Sphere; |
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import com.jme3.scene.shape.Sphere.TextureMode; |
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import com.jme3.texture.Texture; |
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/** |
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* PHYSICS RAGDOLLS ARE NOT WORKING PROPERLY YET! |
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* @author normenhansen |
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*/ |
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//TODO rework this Test when the new animation system is done.
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public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisionListener, AnimEventListener { |
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private BulletAppState bulletAppState; |
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Material matBullet; |
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Node model; |
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KinematicRagdollControl ragdoll; |
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float bulletSize = 1f; |
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Material mat; |
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Material mat3; |
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public class TestBoneRagdoll |
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extends SimpleApplication |
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implements ActionListener, RagdollCollisionListener { |
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private AnimComposer composer; |
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private DynamicAnimControl ragdoll; |
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private float bulletSize = 1f; |
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private Material matBullet; |
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private Node model; |
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private PhysicsSpace physicsSpace; |
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private Sphere bullet; |
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private SphereCollisionShape bulletCollisionShape; |
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@ -76,276 +84,162 @@ public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisi |
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app.start(); |
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} |
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public void simpleInitApp() { |
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initCrossHairs(); |
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initMaterial(); |
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cam.setLocation(new Vector3f(0.26924422f, 6.646658f, 22.265987f)); |
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cam.setRotation(new Quaternion(-2.302544E-4f, 0.99302495f, -0.117888905f, -0.0019395084f)); |
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bulletAppState = new BulletAppState(); |
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bulletAppState.setEnabled(true); |
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stateManager.attach(bulletAppState); |
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bullet = new Sphere(32, 32, 1.0f, true, false); |
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bullet.setTextureMode(TextureMode.Projected); |
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bulletCollisionShape = new SphereCollisionShape(1.0f); |
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// bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace()); |
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setupLight(); |
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model = (Node) assetManager.loadModel("Models/Sinbad/SinbadOldAnim.j3o"); |
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// model.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_X));
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//debug view
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AnimControl control = model.getControl(AnimControl.class); |
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SkeletonDebugger skeletonDebug = new SkeletonDebugger("skeleton", control.getSkeleton()); |
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Material mat2 = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); |
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mat2.getAdditionalRenderState().setWireframe(true); |
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mat2.setColor("Color", ColorRGBA.Green); |
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mat2.getAdditionalRenderState().setDepthTest(false); |
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skeletonDebug.setMaterial(mat2); |
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skeletonDebug.setLocalTranslation(model.getLocalTranslation()); |
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//Note: PhysicsRagdollControl is still TODO, constructor will change
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ragdoll = new KinematicRagdollControl(0.5f); |
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setupSinbad(ragdoll); |
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ragdoll.addCollisionListener(this); |
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model.addControl(ragdoll); |
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float eighth_pi = FastMath.PI * 0.125f; |
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ragdoll.setJointLimit("Waist", eighth_pi, eighth_pi, eighth_pi, eighth_pi, eighth_pi, eighth_pi); |
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ragdoll.setJointLimit("Chest", eighth_pi, eighth_pi, 0, 0, eighth_pi, eighth_pi); |
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//Oto's head is almost rigid
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// ragdoll.setJointLimit("head", 0, 0, eighth_pi, -eighth_pi, 0, 0);
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getPhysicsSpace().add(ragdoll); |
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speed = 1.3f; |
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rootNode.attachChild(model); |
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// rootNode.attachChild(skeletonDebug);
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flyCam.setMoveSpeed(50); |
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animChannel = control.createChannel(); |
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animChannel.setAnim("Dance"); |
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control.addListener(this); |
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inputManager.addListener(new ActionListener() { |
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public void onAction(String name, boolean isPressed, float tpf) { |
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if (name.equals("toggle") && isPressed) { |
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Vector3f v = new Vector3f(); |
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v.set(model.getLocalTranslation()); |
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v.y = 0; |
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model.setLocalTranslation(v); |
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Quaternion q = new Quaternion(); |
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float[] angles = new float[3]; |
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model.getLocalRotation().toAngles(angles); |
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q.fromAngleAxis(angles[1], Vector3f.UNIT_Y); |
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model.setLocalRotation(q); |
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if (angles[0] < 0) { |
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animChannel.setAnim("StandUpBack"); |
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ragdoll.blendToKinematicMode(0.5f); |
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} else { |
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animChannel.setAnim("StandUpFront"); |
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ragdoll.blendToKinematicMode(0.5f); |
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} |
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} |
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if (name.equals("bullet+") && isPressed) { |
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bulletSize += 0.1f; |
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} |
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if (name.equals("bullet-") && isPressed) { |
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bulletSize -= 0.1f; |
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} |
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if (name.equals("stop") && isPressed) { |
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ragdoll.setEnabled(!ragdoll.isEnabled()); |
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ragdoll.setRagdollMode(); |
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public void onStandDone() { |
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composer.setCurrentAction("IdleTop"); |
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} |
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if (name.equals("shoot") && !isPressed) { |
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@Override |
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public void onAction(String name, boolean isPressed, float tpf) { |
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if (name.equals("boom") && !isPressed) { |
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Geometry bulletg = new Geometry("bullet", bullet); |
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bulletg.setMaterial(matBullet); |
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bulletg.setLocalTranslation(cam.getLocation()); |
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bulletg.setLocalScale(bulletSize); |
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bulletCollisionShape = new SphereCollisionShape(bulletSize); |
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RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, bulletSize * 10); |
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BombControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1f); |
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bulletNode.setForceFactor(8f); |
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bulletNode.setExplosionRadius(20f); |
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bulletNode.setCcdMotionThreshold(0.001f); |
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bulletNode.setLinearVelocity(cam.getDirection().mult(80)); |
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bulletNode.setLinearVelocity(cam.getDirection().mult(180f)); |
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bulletg.addControl(bulletNode); |
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rootNode.attachChild(bulletg); |
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getPhysicsSpace().add(bulletNode); |
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physicsSpace.add(bulletNode); |
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} |
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if (name.equals("boom") && !isPressed) { |
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if (name.equals("bullet+") && isPressed) { |
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bulletSize += 0.1f; |
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} |
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if (name.equals("bullet-") && isPressed) { |
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bulletSize -= 0.1f; |
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} |
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if (name.equals("shoot") && !isPressed) { |
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Geometry bulletg = new Geometry("bullet", bullet); |
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bulletg.setMaterial(matBullet); |
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bulletg.setLocalTranslation(cam.getLocation()); |
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bulletg.setLocalScale(bulletSize); |
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bulletCollisionShape = new SphereCollisionShape(bulletSize); |
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BombControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1); |
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bulletNode.setForceFactor(8); |
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bulletNode.setExplosionRadius(20); |
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RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, bulletSize * 10f); |
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bulletNode.setCcdMotionThreshold(0.001f); |
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bulletNode.setLinearVelocity(cam.getDirection().mult(180)); |
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bulletNode.setLinearVelocity(cam.getDirection().mult(80f)); |
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bulletg.addControl(bulletNode); |
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rootNode.attachChild(bulletg); |
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getPhysicsSpace().add(bulletNode); |
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physicsSpace.add(bulletNode); |
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} |
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if (name.equals("stop") && isPressed) { |
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ragdoll.setEnabled(!ragdoll.isEnabled()); |
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ragdoll.setRagdollMode(); |
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} |
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if (name.equals("toggle") && isPressed) { |
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Vector3f v = new Vector3f(model.getLocalTranslation()); |
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v.y = 0f; |
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model.setLocalTranslation(v); |
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Quaternion q = new Quaternion(); |
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float[] angles = new float[3]; |
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model.getLocalRotation().toAngles(angles); |
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q.fromAngleAxis(angles[1], Vector3f.UNIT_Y); |
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Transform endModelTransform |
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= new Transform(v, q, new Vector3f(1f, 1f, 1f)); |
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if (angles[0] < 0f) { |
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composer.setCurrentAction("BackOnce"); |
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ragdoll.blendToKinematicMode(0.5f, endModelTransform); |
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} else { |
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composer.setCurrentAction("FrontOnce"); |
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ragdoll.blendToKinematicMode(0.5f, endModelTransform); |
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} |
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} |
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} |
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}, "toggle", "shoot", "stop", "bullet+", "bullet-", "boom"); |
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inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE)); |
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inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT)); |
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inputManager.addMapping("boom", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT)); |
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inputManager.addMapping("stop", new KeyTrigger(KeyInput.KEY_H)); |
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inputManager.addMapping("bullet-", new KeyTrigger(KeyInput.KEY_COMMA)); |
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inputManager.addMapping("bullet+", new KeyTrigger(KeyInput.KEY_PERIOD)); |
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@Override |
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public void simpleInitApp() { |
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flyCam.setMoveSpeed(50f); |
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cam.setLocation(new Vector3f(0.3f, 6.7f, 22.3f)); |
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cam.setRotation(new Quaternion(-2E-4f, 0.993025f, -0.1179f, -0.0019f)); |
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} |
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initCrossHairs(); |
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initMaterial(); |
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setupKeys(); |
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setupLight(); |
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private void setupLight() { |
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// AmbientLight al = new AmbientLight();
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// al.setColor(ColorRGBA.White.mult(1));
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// rootNode.addLight(al);
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BulletAppState bulletAppState = new BulletAppState(); |
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stateManager.attach(bulletAppState); |
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//bulletAppState.setDebugEnabled(true);
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physicsSpace = bulletAppState.getPhysicsSpace(); |
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DirectionalLight dl = new DirectionalLight(); |
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dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal()); |
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dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f)); |
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rootNode.addLight(dl); |
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} |
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bullet = new Sphere(32, 32, 1f, true, false); |
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bullet.setTextureMode(TextureMode.Projected); |
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bulletCollisionShape = new SphereCollisionShape(1f); |
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private PhysicsSpace getPhysicsSpace() { |
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return bulletAppState.getPhysicsSpace(); |
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} |
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PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, |
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physicsSpace); |
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public void initMaterial() { |
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model = (Node) assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml"); |
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rootNode.attachChild(model); |
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matBullet = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
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TextureKey key2 = new TextureKey("Textures/Terrain/Rock/Rock.PNG"); |
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key2.setGenerateMips(true); |
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Texture tex2 = assetManager.loadTexture(key2); |
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matBullet.setTexture("ColorMap", tex2); |
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} |
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composer = model.getControl(AnimComposer.class); |
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composer.setCurrentAction("Dance"); |
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protected void initCrossHairs() { |
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guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); |
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BitmapText ch = new BitmapText(guiFont, false); |
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ch.setSize(guiFont.getCharSet().getRenderedSize() * 2); |
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ch.setText("+"); // crosshairs
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ch.setLocalTranslation( // center
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settings.getWidth() / 2 - guiFont.getCharSet().getRenderedSize() / 3 * 2, |
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settings.getHeight() / 2 + ch.getLineHeight() / 2, 0); |
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guiNode.attachChild(ch); |
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} |
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Action standUpFront = composer.action("StandUpFront"); |
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composer.actionSequence("FrontOnce", |
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standUpFront, Tweens.callMethod(this, "onStandDone")); |
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Action standUpBack = composer.action("StandUpBack"); |
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composer.actionSequence("BackOnce", |
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standUpBack, Tweens.callMethod(this, "onStandDone")); |
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public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event) { |
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ragdoll = new DynamicAnimControl(); |
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TestRagdollCharacter.setupSinbad(ragdoll); |
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model.addControl(ragdoll); |
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physicsSpace.add(ragdoll); |
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ragdoll.addCollisionListener(this); |
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} |
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if (object.getUserObject() != null && object.getUserObject() instanceof Geometry) { |
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@Override |
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public void collide(PhysicsLink bone, PhysicsCollisionObject object, |
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PhysicsCollisionEvent event) { |
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if (object.getUserObject() != null |
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&& object.getUserObject() instanceof Geometry) { |
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Geometry geom = (Geometry) object.getUserObject(); |
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if ("Floor".equals(geom.getName())) { |
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return; |
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if ("bullet".equals(geom.getName())) { |
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ragdoll.setRagdollMode(); |
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} |
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} |
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ragdoll.setRagdollMode(); |
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} |
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private void setupSinbad(KinematicRagdollControl ragdoll) { |
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ragdoll.addBoneName("Ulna.L"); |
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ragdoll.addBoneName("Ulna.R"); |
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ragdoll.addBoneName("Chest"); |
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ragdoll.addBoneName("Foot.L"); |
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ragdoll.addBoneName("Foot.R"); |
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ragdoll.addBoneName("Hand.R"); |
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ragdoll.addBoneName("Hand.L"); |
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ragdoll.addBoneName("Neck"); |
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ragdoll.addBoneName("Root"); |
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ragdoll.addBoneName("Stomach"); |
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ragdoll.addBoneName("Waist"); |
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ragdoll.addBoneName("Humerus.L"); |
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ragdoll.addBoneName("Humerus.R"); |
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ragdoll.addBoneName("Thigh.L"); |
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ragdoll.addBoneName("Thigh.R"); |
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ragdoll.addBoneName("Calf.L"); |
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ragdoll.addBoneName("Calf.R"); |
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ragdoll.addBoneName("Clavicle.L"); |
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ragdoll.addBoneName("Clavicle.R"); |
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private void initCrossHairs() { |
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guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); |
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BitmapText ch = new BitmapText(guiFont, false); |
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ch.setSize(guiFont.getCharSet().getRenderedSize() * 2f); |
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ch.setText("+"); // crosshairs
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ch.setLocalTranslation( // center
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settings.getWidth() / 2f - guiFont.getCharSet().getRenderedSize() / 3f * 2f, |
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settings.getHeight() / 2f + ch.getLineHeight() / 2f, 0f); |
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guiNode.attachChild(ch); |
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} |
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float elTime = 0; |
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boolean forward = true; |
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AnimControl animControl; |
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AnimChannel animChannel; |
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Vector3f direction = new Vector3f(0, 0, 1); |
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Quaternion rotate = new Quaternion().fromAngleAxis(FastMath.PI / 8, Vector3f.UNIT_Y); |
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boolean dance = true; |
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@Override |
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public void simpleUpdate(float tpf) { |
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// System.out.println(((BoundingBox) model.getWorldBound()).getYExtent());
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// elTime += tpf;
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// if (elTime > 3) {
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// elTime = 0;
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// if (dance) {
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// rotate.multLocal(direction);
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// }
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// if (Math.random() > 0.80) {
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// dance = true;
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// animChannel.setAnim("Dance");
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// } else {
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// dance = false;
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// animChannel.setAnim("RunBase");
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// rotate.fromAngleAxis(FastMath.QUARTER_PI * ((float) Math.random() - 0.5f), Vector3f.UNIT_Y);
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// rotate.multLocal(direction);
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// }
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// }
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// if (!ragdoll.hasControl() && !dance) {
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// if (model.getLocalTranslation().getZ() < -10) {
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// direction.z = 1;
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// direction.normalizeLocal();
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// } else if (model.getLocalTranslation().getZ() > 10) {
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// direction.z = -1;
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// direction.normalizeLocal();
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// }
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// if (model.getLocalTranslation().getX() < -10) {
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// direction.x = 1;
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// direction.normalizeLocal();
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// } else if (model.getLocalTranslation().getX() > 10) {
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// direction.x = -1;
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// direction.normalizeLocal();
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// }
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// model.move(direction.multLocal(tpf * 8));
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// direction.normalizeLocal();
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// model.lookAt(model.getLocalTranslation().add(direction), Vector3f.UNIT_Y);
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// }
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private void initMaterial() { |
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|
|
matBullet = new Material(assetManager, |
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|
|
"Common/MatDefs/Misc/Unshaded.j3md"); |
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|
|
TextureKey key2 = new TextureKey("Textures/Terrain/Rock/Rock.PNG"); |
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|
key2.setGenerateMips(true); |
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|
|
Texture tex2 = assetManager.loadTexture(key2); |
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|
matBullet.setTexture("ColorMap", tex2); |
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} |
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public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) { |
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|
|
// if(channel.getAnimationName().equals("StandUpFront")){
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|
|
|
// channel.setAnim("Dance");
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|
|
// }
|
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|
|
private void setupKeys() { |
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|
|
|
inputManager.addMapping("boom", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT)); |
|
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|
|
inputManager.addMapping("bullet+", new KeyTrigger(KeyInput.KEY_PERIOD)); |
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|
|
inputManager.addMapping("bullet-", new KeyTrigger(KeyInput.KEY_COMMA)); |
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|
|
inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT)); |
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|
|
inputManager.addMapping("stop", new KeyTrigger(KeyInput.KEY_H)); |
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|
|
inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE)); |
|
|
|
|
|
|
|
|
|
if (channel.getAnimationName().equals("StandUpBack") || channel.getAnimationName().equals("StandUpFront")) { |
|
|
|
|
channel.setLoopMode(LoopMode.DontLoop); |
|
|
|
|
channel.setAnim("IdleTop", 5); |
|
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|
|
channel.setLoopMode(LoopMode.Loop); |
|
|
|
|
} |
|
|
|
|
// if(channel.getAnimationName().equals("IdleTop")){
|
|
|
|
|
// channel.setAnim("StandUpFront");
|
|
|
|
|
// }
|
|
|
|
|
inputManager.addListener(this, |
|
|
|
|
"boom", "bullet-", "bullet+", "shoot", "stop", "toggle"); |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
public void onAnimChange(AnimControl control, AnimChannel channel, String animName) { |
|
|
|
|
private void setupLight() { |
|
|
|
|
DirectionalLight dl = new DirectionalLight(); |
|
|
|
|
dl.setDirection(new Vector3f(-0.1f, -0.7f, -1f).normalizeLocal()); |
|
|
|
|
dl.setColor(new ColorRGBA(1f, 1f, 1f, 1f)); |
|
|
|
|
rootNode.addLight(dl); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|