You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
245 lines
9.8 KiB
245 lines
9.8 KiB
/*
|
|
* Copyright (c) 2009-2019 jMonkeyEngine
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
*
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
*
|
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
|
* may be used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
package jme3test.bullet;
|
|
|
|
import com.jme3.anim.AnimComposer;
|
|
import com.jme3.anim.tween.Tweens;
|
|
import com.jme3.anim.tween.action.Action;
|
|
import com.jme3.app.SimpleApplication;
|
|
import com.jme3.asset.TextureKey;
|
|
import com.jme3.bullet.BulletAppState;
|
|
import com.jme3.bullet.PhysicsSpace;
|
|
import com.jme3.bullet.animation.DynamicAnimControl;
|
|
import com.jme3.bullet.animation.PhysicsLink;
|
|
import com.jme3.bullet.animation.RagdollCollisionListener;
|
|
import com.jme3.bullet.collision.PhysicsCollisionEvent;
|
|
import com.jme3.bullet.collision.PhysicsCollisionObject;
|
|
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
|
|
import com.jme3.bullet.control.RigidBodyControl;
|
|
import com.jme3.font.BitmapText;
|
|
import com.jme3.input.KeyInput;
|
|
import com.jme3.input.MouseInput;
|
|
import com.jme3.input.controls.ActionListener;
|
|
import com.jme3.input.controls.KeyTrigger;
|
|
import com.jme3.input.controls.MouseButtonTrigger;
|
|
import com.jme3.light.DirectionalLight;
|
|
import com.jme3.material.Material;
|
|
import com.jme3.math.ColorRGBA;
|
|
import com.jme3.math.Quaternion;
|
|
import com.jme3.math.Transform;
|
|
import com.jme3.math.Vector3f;
|
|
import com.jme3.scene.Geometry;
|
|
import com.jme3.scene.Node;
|
|
import com.jme3.scene.shape.Sphere;
|
|
import com.jme3.scene.shape.Sphere.TextureMode;
|
|
import com.jme3.texture.Texture;
|
|
|
|
/**
|
|
* @author normenhansen
|
|
*/
|
|
public class TestBoneRagdoll
|
|
extends SimpleApplication
|
|
implements ActionListener, RagdollCollisionListener {
|
|
|
|
private AnimComposer composer;
|
|
private DynamicAnimControl ragdoll;
|
|
private float bulletSize = 1f;
|
|
private Material matBullet;
|
|
private Node model;
|
|
private PhysicsSpace physicsSpace;
|
|
private Sphere bullet;
|
|
private SphereCollisionShape bulletCollisionShape;
|
|
|
|
public static void main(String[] args) {
|
|
TestBoneRagdoll app = new TestBoneRagdoll();
|
|
app.start();
|
|
}
|
|
|
|
public void onStandDone() {
|
|
composer.setCurrentAction("IdleTop");
|
|
}
|
|
|
|
@Override
|
|
public void onAction(String name, boolean isPressed, float tpf) {
|
|
if (name.equals("boom") && !isPressed) {
|
|
Geometry bulletg = new Geometry("bullet", bullet);
|
|
bulletg.setMaterial(matBullet);
|
|
bulletg.setLocalTranslation(cam.getLocation());
|
|
bulletg.setLocalScale(bulletSize);
|
|
bulletCollisionShape = new SphereCollisionShape(bulletSize);
|
|
BombControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1f);
|
|
bulletNode.setForceFactor(8f);
|
|
bulletNode.setExplosionRadius(20f);
|
|
bulletNode.setCcdMotionThreshold(0.001f);
|
|
bulletNode.setLinearVelocity(cam.getDirection().mult(180f));
|
|
bulletg.addControl(bulletNode);
|
|
rootNode.attachChild(bulletg);
|
|
physicsSpace.add(bulletNode);
|
|
}
|
|
if (name.equals("bullet+") && isPressed) {
|
|
bulletSize += 0.1f;
|
|
}
|
|
if (name.equals("bullet-") && isPressed) {
|
|
bulletSize -= 0.1f;
|
|
}
|
|
if (name.equals("shoot") && !isPressed) {
|
|
Geometry bulletg = new Geometry("bullet", bullet);
|
|
bulletg.setMaterial(matBullet);
|
|
bulletg.setLocalTranslation(cam.getLocation());
|
|
bulletg.setLocalScale(bulletSize);
|
|
bulletCollisionShape = new SphereCollisionShape(bulletSize);
|
|
RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, bulletSize * 10f);
|
|
bulletNode.setCcdMotionThreshold(0.001f);
|
|
bulletNode.setLinearVelocity(cam.getDirection().mult(80f));
|
|
bulletg.addControl(bulletNode);
|
|
rootNode.attachChild(bulletg);
|
|
physicsSpace.add(bulletNode);
|
|
}
|
|
if (name.equals("stop") && isPressed) {
|
|
ragdoll.setEnabled(!ragdoll.isEnabled());
|
|
ragdoll.setRagdollMode();
|
|
}
|
|
if (name.equals("toggle") && isPressed) {
|
|
Vector3f v = new Vector3f(model.getLocalTranslation());
|
|
v.y = 0f;
|
|
model.setLocalTranslation(v);
|
|
Quaternion q = new Quaternion();
|
|
float[] angles = new float[3];
|
|
model.getLocalRotation().toAngles(angles);
|
|
q.fromAngleAxis(angles[1], Vector3f.UNIT_Y);
|
|
Transform endModelTransform
|
|
= new Transform(v, q, new Vector3f(1f, 1f, 1f));
|
|
if (angles[0] < 0f) {
|
|
composer.setCurrentAction("BackOnce");
|
|
ragdoll.blendToKinematicMode(0.5f, endModelTransform);
|
|
} else {
|
|
composer.setCurrentAction("FrontOnce");
|
|
ragdoll.blendToKinematicMode(0.5f, endModelTransform);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void simpleInitApp() {
|
|
flyCam.setMoveSpeed(50f);
|
|
cam.setLocation(new Vector3f(0.3f, 6.7f, 22.3f));
|
|
cam.setRotation(new Quaternion(-2E-4f, 0.993025f, -0.1179f, -0.0019f));
|
|
|
|
initCrossHairs();
|
|
initMaterial();
|
|
setupKeys();
|
|
setupLight();
|
|
|
|
BulletAppState bulletAppState = new BulletAppState();
|
|
stateManager.attach(bulletAppState);
|
|
//bulletAppState.setDebugEnabled(true);
|
|
physicsSpace = bulletAppState.getPhysicsSpace();
|
|
|
|
bullet = new Sphere(32, 32, 1f, true, false);
|
|
bullet.setTextureMode(TextureMode.Projected);
|
|
bulletCollisionShape = new SphereCollisionShape(1f);
|
|
|
|
PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager,
|
|
physicsSpace);
|
|
|
|
model = (Node) assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml");
|
|
rootNode.attachChild(model);
|
|
|
|
composer = model.getControl(AnimComposer.class);
|
|
composer.setCurrentAction("Dance");
|
|
|
|
Action standUpFront = composer.action("StandUpFront");
|
|
composer.actionSequence("FrontOnce",
|
|
standUpFront, Tweens.callMethod(this, "onStandDone"));
|
|
Action standUpBack = composer.action("StandUpBack");
|
|
composer.actionSequence("BackOnce",
|
|
standUpBack, Tweens.callMethod(this, "onStandDone"));
|
|
|
|
ragdoll = new DynamicAnimControl();
|
|
TestRagdollCharacter.setupSinbad(ragdoll);
|
|
model.addControl(ragdoll);
|
|
physicsSpace.add(ragdoll);
|
|
ragdoll.addCollisionListener(this);
|
|
}
|
|
|
|
@Override
|
|
public void collide(PhysicsLink bone, PhysicsCollisionObject object,
|
|
PhysicsCollisionEvent event) {
|
|
if (object.getUserObject() != null
|
|
&& object.getUserObject() instanceof Geometry) {
|
|
Geometry geom = (Geometry) object.getUserObject();
|
|
if ("bullet".equals(geom.getName())) {
|
|
ragdoll.setRagdollMode();
|
|
}
|
|
}
|
|
}
|
|
|
|
private void initCrossHairs() {
|
|
guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
|
|
BitmapText ch = new BitmapText(guiFont, false);
|
|
ch.setSize(guiFont.getCharSet().getRenderedSize() * 2f);
|
|
ch.setText("+"); // crosshairs
|
|
ch.setLocalTranslation( // center
|
|
settings.getWidth() / 2f - guiFont.getCharSet().getRenderedSize() / 3f * 2f,
|
|
settings.getHeight() / 2f + ch.getLineHeight() / 2f, 0f);
|
|
guiNode.attachChild(ch);
|
|
}
|
|
|
|
private void initMaterial() {
|
|
matBullet = new Material(assetManager,
|
|
"Common/MatDefs/Misc/Unshaded.j3md");
|
|
TextureKey key2 = new TextureKey("Textures/Terrain/Rock/Rock.PNG");
|
|
key2.setGenerateMips(true);
|
|
Texture tex2 = assetManager.loadTexture(key2);
|
|
matBullet.setTexture("ColorMap", tex2);
|
|
}
|
|
|
|
private void setupKeys() {
|
|
inputManager.addMapping("boom", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
|
|
inputManager.addMapping("bullet+", new KeyTrigger(KeyInput.KEY_PERIOD));
|
|
inputManager.addMapping("bullet-", new KeyTrigger(KeyInput.KEY_COMMA));
|
|
inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
|
|
inputManager.addMapping("stop", new KeyTrigger(KeyInput.KEY_H));
|
|
inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
|
|
|
|
inputManager.addListener(this,
|
|
"boom", "bullet-", "bullet+", "shoot", "stop", "toggle");
|
|
|
|
}
|
|
|
|
private void setupLight() {
|
|
DirectionalLight dl = new DirectionalLight();
|
|
dl.setDirection(new Vector3f(-0.1f, -0.7f, -1f).normalizeLocal());
|
|
dl.setColor(new ColorRGBA(1f, 1f, 1f, 1f));
|
|
rootNode.addLight(dl);
|
|
}
|
|
}
|
|
|