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@ -84,21 +84,6 @@ public class GLRenderer implements Renderer { |
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private final EnumSet<Caps> caps = EnumSet.noneOf(Caps.class); |
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private final EnumMap<Limits, Integer> limits = new EnumMap<Limits, Integer>(Limits.class); |
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// private int vertexTextureUnits;
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// private int fragTextureUnits;
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// private int vertexUniforms;
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// private int fragUniforms;
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// private int vertexAttribs;
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// private int maxFBOSamples;
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// private int maxFBOAttachs;
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// private int maxMRTFBOAttachs;
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// private int maxRBSize;
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// private int maxTexSize;
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// private int maxCubeTexSize;
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// private int maxVertCount;
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// private int maxTriCount;
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// private int maxColorTexSamples;
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// private int maxDepthTexSamples;
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private FrameBuffer mainFbOverride = null; |
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private final Statistics statistics = new Statistics(); |
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private int vpX, vpY, vpW, vpH; |
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