GLRenderer: remove commented out limits

This commit is contained in:
Kirill Vainer 2015-05-11 19:32:48 -04:00
parent 5c35b9bb22
commit 0dc77b4d6e

@ -84,21 +84,6 @@ public class GLRenderer implements Renderer {
private final EnumSet<Caps> caps = EnumSet.noneOf(Caps.class);
private final EnumMap<Limits, Integer> limits = new EnumMap<Limits, Integer>(Limits.class);
// private int vertexTextureUnits;
// private int fragTextureUnits;
// private int vertexUniforms;
// private int fragUniforms;
// private int vertexAttribs;
// private int maxFBOSamples;
// private int maxFBOAttachs;
// private int maxMRTFBOAttachs;
// private int maxRBSize;
// private int maxTexSize;
// private int maxCubeTexSize;
// private int maxVertCount;
// private int maxTriCount;
// private int maxColorTexSamples;
// private int maxDepthTexSamples;
private FrameBuffer mainFbOverride = null;
private final Statistics statistics = new Statistics();
private int vpX, vpY, vpW, vpH;