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/* |
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* Copyright (c) 2009-2016 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package jme3test.renderer; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.light.DirectionalLight; |
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import com.jme3.material.Material; |
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import com.jme3.material.RenderState; |
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import com.jme3.math.ColorRGBA; |
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import com.jme3.math.Vector3f; |
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import com.jme3.renderer.queue.RenderQueue; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.shape.Quad; |
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public class TestBlendEquations extends SimpleApplication { |
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public static void main(String[] args) { |
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TestBlendEquations app = new TestBlendEquations(); |
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app.start(); |
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} |
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public void simpleInitApp() { |
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Geometry teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); |
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teaGeom.scale(6); |
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teaGeom.getMaterial().getAdditionalRenderState().setBlendEquation(RenderState.BlendEquation.Add); |
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teaGeom.move(0, -2f, 0); |
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DirectionalLight dl = new DirectionalLight(); |
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dl.setColor(ColorRGBA.Red); |
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dl.setDirection(Vector3f.UNIT_XYZ.negate()); |
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rootNode.addLight(dl); |
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rootNode.attachChild(teaGeom); |
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Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
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mat.setColor("Color", new ColorRGBA(0.5f, 0f, 1f, 0.3f)); |
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mat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Color); |
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mat.getAdditionalRenderState().setBlendEquation(RenderState.BlendEquation.Subtract); |
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Geometry geo = new Geometry("BottomLeft", new Quad(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2)); |
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geo.setMaterial(mat); |
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geo.setQueueBucket(RenderQueue.Bucket.Gui); |
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geo.setLocalTranslation(0, 0, 1); |
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guiNode.attachChild(geo); |
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Material m = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
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m.getAdditionalRenderState().setBlendEquation(RenderState.BlendEquation.ReverseSubtract); |
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m.setColor("Color", new ColorRGBA(0.0f, 1f, 1.f, 1f)); |
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m.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.AlphaAdditive); |
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geo = new Geometry("BottomRight", new Quad(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2)); |
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geo.setMaterial(m); |
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geo.setQueueBucket(RenderQueue.Bucket.Gui); |
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geo.setLocalTranslation(guiViewPort.getCamera().getWidth() / 2, 0, 1); |
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guiNode.attachChild(geo); |
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m = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
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m.getAdditionalRenderState().setBlendEquation(RenderState.BlendEquation.Min); |
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m.setColor("Color", new ColorRGBA(0.3f, 0f, 0.1f, 0.3f)); |
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m.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Additive); |
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geo = new Geometry("TopRight", new Quad(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2)); |
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geo.setMaterial(m); |
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geo.setQueueBucket(RenderQueue.Bucket.Gui); |
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geo.setLocalTranslation(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2, 1); |
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guiNode.attachChild(geo); |
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geo = new Geometry("OverTeaPot", new Quad(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2)); |
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geo.setMaterial(mat); |
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geo.setQueueBucket(RenderQueue.Bucket.Transparent); |
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geo.setLocalTranslation(0, -100, 5); |
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rootNode.attachChild(geo); |
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} |
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} |
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