* set terrainLighting mat default shininess to 0

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8747 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
bre..ns 13 years ago
parent 791c33aaa2
commit 08cb3182bd
  1. 2
      engine/src/terrain/Common/MatDefs/Terrain/TerrainLighting.j3md

@ -22,7 +22,7 @@ MaterialDef Terrain Lighting {
Color Specular
// Specular power/shininess
Float Shininess : 1
Float Shininess : 0
// Texture map #0
Texture2D DiffuseMap

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