From 08cb3182bdf7ab68aa6ddfd001deb488f50f7e6d Mon Sep 17 00:00:00 2001 From: "bre..ns" Date: Mon, 21 Nov 2011 17:29:33 +0000 Subject: [PATCH] * set terrainLighting mat default shininess to 0 git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8747 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/terrain/Common/MatDefs/Terrain/TerrainLighting.j3md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/src/terrain/Common/MatDefs/Terrain/TerrainLighting.j3md b/engine/src/terrain/Common/MatDefs/Terrain/TerrainLighting.j3md index 0c48999ac..ceb2400ca 100644 --- a/engine/src/terrain/Common/MatDefs/Terrain/TerrainLighting.j3md +++ b/engine/src/terrain/Common/MatDefs/Terrain/TerrainLighting.j3md @@ -22,7 +22,7 @@ MaterialDef Terrain Lighting { Color Specular // Specular power/shininess - Float Shininess : 1 + Float Shininess : 0 // Texture map #0 Texture2D DiffuseMap