A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-bullet-native-android/build.gradle

131 lines
3.6 KiB

Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
String jmeBulletNativeProjectPath = project(":jme3-bullet-native").projectDir
String localUnzipPath = jmeBulletNativeProjectPath
String localZipFile = jmeBulletNativeProjectPath + File.separator + bulletZipFile
String localZipFolder = jmeBulletNativeProjectPath + File.separator + bulletFolder
String bulletSrcPath = localZipFolder + File.separator + 'src'
String jmeAndroidPath = 'src/native/android'
String jmeCppPath = jmeBulletNativeProjectPath + '/src/native/cpp'
//Working directories for the ndk build.
String ndkWorkingPath = "${buildDir}" + '/bullet'
String jniPath = ndkWorkingPath + '/jni'
String ndkOutputPath = ndkWorkingPath + '/libs'
//Pre-compiled libs directory
String bulletPreCompiledLibsDir = 'libs'
if (!hasProperty('mainClass')) {
ext.mainClass = ''
}
dependencies {
compile project(':jme3-bullet')
}
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
// Java source sets for IDE access and source jar bundling / mavenization
sourceSets {
main {
java {
srcDir jmeCppPath
srcDir jmeAndroidPath
}
}
}
// Download bullet if not available
task downloadBullet(type: MyDownload) {
sourceUrl = bulletUrl
target = file(localZipFile)
}
// Unzip bullet if not available
task unzipBullet(type: Copy) {
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
from zipTree(localZipFile)
into file(localUnzipPath)
}
unzipBullet.dependsOn {
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
if (!file(localZipFile).exists()) {
downloadBullet
}
}
// Copy Bullet files to jni directory
task copyBullet(type: Copy) {
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
from file(bulletSrcPath)
into file(jniPath)
}
copyBullet.dependsOn {
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
if (!file(localZipFolder).isDirectory()) {
unzipBullet
}
}
// Copy jME cpp native files to jni directory
task copyJmeCpp(type: Copy) {
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
from file(jmeCppPath)
into file(jniPath)
}
// Copy jME android native files to jni directory
task copyJmeAndroid(type: Copy) {
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
from file(jmeAndroidPath)
into file(jniPath)
}
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
task buildBulletNativeLib(type: Exec, dependsOn: [copyJmeAndroid, ':jme3-bullet:compileJava', copyJmeCpp, copyBullet]) {
// args 'TARGET_PLATFORM=android-9'
// println "buildBulletNativeLib ndkWorkingPath: " + ndkWorkingPath
// println "buildBulletNativeLib rootProject.ndkCommandPath: " + rootProject.ndkCommandPath
workingDir ndkWorkingPath
executable rootProject.ndkCommandPath
args "-j" + Runtime.runtime.availableProcessors()
}
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
/* The following two tasks: We store a prebuilt version in the repository, so nobody has to build
* natives in order to build the engine. When building these natives however, the prebuilt libraries
* can be updated (which is what the CI does). That's what the following two tasks do
*/
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
task updatePreCompiledBulletLibs(type: Copy, dependsOn: buildBulletNativeLib) {
from file(ndkOutputPath)
into file(bulletPreCompiledLibsDir)
}
// Copy pre-compiled libs to build directory (when not building new libs)
task copyPreCompiledBulletLibs(type: Copy) {
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
from file(bulletPreCompiledLibsDir)
into file(ndkOutputPath)
}
// ndkExists is a boolean from the build.gradle in the root project
// buildNativeProjects is a string set to "true"
if (ndkExists && buildNativeProjects == "true") {
// build native libs and update stored pre-compiled libs to commit
compileJava.dependsOn { updatePreCompiledBulletLibs }
} else {
// use pre-compiled native libs (not building new ones)
compileJava.dependsOn { copyPreCompiledBulletLibs }
}
jar.into("lib") { from ndkOutputPath }
Build android bullet-native on Travis (#1175) * First attempt at building android-natives. * Use OpenJDK because native build is broken without * Try OpenJDK 10 * Try openJDK 9 * Try openJDK11 again but "enable" the EE Module * OpenJDK 11 has no Java EE Module anymore. * Try to fix Android Header Generation * Fix invalid flag error with javac by removing empty quotes * Try to fix build of decode. * Remove jni generated headers from the repository. * Adjust .gitignore as those header files won't appear at that location anymore * Fix Android Build: Fill the jme3-android-native headers during the build of jme3-android. This works because jme3-android-native already depends on jme3-android. Due to technical reasons, the headers share the same location and thus the include directives have been adjusted slightly. * Copy jni headers to the jni directory. * Adjust the path slightly * Try to silence android sdk's license print out * Also fix openAL * Solve task name conflict * Really silence license now * Tasks seem shared but Strings are not... * Only build Android-Native * Trying to reduce the amount of dependencies needed. * Remove even more dependencies * Even more removal * Prepare Deployment * Fix Deployment * Cleanup: Remove feature branch from branches for travis. * Revert a few unnecessary things * Removed NDK Comments. * Bullet Android: Some cosmetic changes (removed commented debug code) and generate bullet-native headers during jme3-bullet compilation. * Fix Bullet Build by using GNU libstdc++ instead of STLPort (discontinued) * Fix Bullet-Native Compilation
5 years ago
// Helper class to wrap ant download task
class MyDownload extends DefaultTask {
@Input
String sourceUrl
@OutputFile
File target
@TaskAction
void download() {
ant.get(src: sourceUrl, dest: target)
}
}