A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-bullet-native-android/build.gradle

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String jmeBulletNativeProjectPath = '../jme3-bullet-native'
String localUnzipPath = jmeBulletNativeProjectPath
String localZipFile = jmeBulletNativeProjectPath + File.separator + bulletZipFile
String localZipFolder = jmeBulletNativeProjectPath + File.separator + bulletFolder
String bulletSrcPath = localZipFolder + File.separator + 'src'
String jmeAndroidPath = 'src/native/android'
String jmeCppPath = jmeBulletNativeProjectPath + '/src/native/cpp'
//Working directories for the ndk build.
String ndkWorkingPath = "${buildDir}" + '/bullet'
String jniPath = ndkWorkingPath + '/jni'
String ndkOutputPath = ndkWorkingPath + '/libs'
//Pre-compiled libs directory
String bulletPreCompiledLibsDir = 'libs'
if (!hasProperty('mainClass')) {
ext.mainClass = ''
}
dependencies {
compile project(':jme3-bullet')
}
// Java source sets for IDE acces and source jar bundling / mavenization
sourceSets {
main {
java {
srcDir jmeCppPath
srcDir jmeAndroidPath
}
}
}
// Download bullet if not available
task downloadBullet(type: MyDownload) {
sourceUrl = bulletUrl
target = file(localZipFile)
}
// Unzip bullet if not available
task unzipBullet(type: Copy) {
def zipFile = file(localZipFile)
def outputDir = file(localUnzipPath)
// println "unzipBullet zipFile = " + zipFile.absolutePath
// println "unzipBullet outputDir = " + outputDir.absolutePath
from zipTree(zipFile)
into outputDir
}
unzipBullet.dependsOn {
def zipFile = file(localZipFile)
// println "zipFile path: " + zipFile.absolutePath
// println "zipFile exists: " + zipFile.exists()
if (!zipFile.exists()) {
downloadBullet
}
}
// Copy Bullet files to jni directory
task copyBullet(type: Copy) {
def sourceDir = file(bulletSrcPath)
def outputDir = new File(jniPath)
// println "copyBullet sourceDir = " + sourceDir
// println "copyBullet outputDir = " + outputDir
from sourceDir
into outputDir
}
copyBullet.dependsOn {
def bulletUnzipDir = file(localZipFolder)
// println "bulletUnzipDir: " + bulletUnzipDir.absolutePath
// println "bulletUnzipDir exists: " + bulletUnzipDir.exists()
// println "bulletUnzipDir isDirectory: " + bulletUnzipDir.isDirectory()
if (!bulletUnzipDir.isDirectory()) {
unzipBullet
}
}
// Copy jME cpp native files to jni directory
task copyJmeCpp(type: Copy, dependsOn:copyBullet) {
def sourceDir = new File(jmeCppPath)
def outputDir = new File(jniPath)
// println "copyJmeCpp sourceDir = " + sourceDir
// println "copyJmeCpp outputDir = " + outputDir
from sourceDir
into outputDir
}
// Copy jME android native files to jni directory
task copyJmeAndroid(type: Copy, dependsOn:copyJmeCpp) {
def sourceDir = new File(jmeAndroidPath)
def outputDir = new File(jniPath)
// println "copyJmeAndroid sourceDir = " + sourceDir
// println "copyJmeAndroid outputDir = " + outputDir
from sourceDir
into outputDir
}
task generateNativeHeaders(dependsOn: copyJmeAndroid) {
doLast {
String destDirPath = jniPath
String classes = " \
com.jme3.bullet.PhysicsSpace, \
\
com.jme3.bullet.collision.PhysicsCollisionEvent, \
com.jme3.bullet.collision.PhysicsCollisionObject,\
com.jme3.bullet.objects.PhysicsCharacter, \
com.jme3.bullet.objects.PhysicsGhostObject, \
com.jme3.bullet.objects.PhysicsRigidBody, \
com.jme3.bullet.objects.PhysicsVehicle, \
com.jme3.bullet.objects.VehicleWheel, \
com.jme3.bullet.objects.infos.RigidBodyMotionState, \
\
com.jme3.bullet.collision.shapes.CollisionShape, \
com.jme3.bullet.collision.shapes.BoxCollisionShape, \
com.jme3.bullet.collision.shapes.CapsuleCollisionShape, \
com.jme3.bullet.collision.shapes.CompoundCollisionShape, \
com.jme3.bullet.collision.shapes.ConeCollisionShape, \
com.jme3.bullet.collision.shapes.CylinderCollisionShape, \
com.jme3.bullet.collision.shapes.GImpactCollisionShape, \
com.jme3.bullet.collision.shapes.HeightfieldCollisionShape, \
com.jme3.bullet.collision.shapes.HullCollisionShape, \
com.jme3.bullet.collision.shapes.MeshCollisionShape, \
com.jme3.bullet.collision.shapes.PlaneCollisionShape, \
com.jme3.bullet.collision.shapes.SimplexCollisionShape, \
com.jme3.bullet.collision.shapes.SphereCollisionShape, \
\
com.jme3.bullet.joints.PhysicsJoint, \
com.jme3.bullet.joints.ConeJoint, \
com.jme3.bullet.joints.HingeJoint, \
com.jme3.bullet.joints.Point2PointJoint, \
com.jme3.bullet.joints.SixDofJoint, \
com.jme3.bullet.joints.SixDofSpringJoint, \
com.jme3.bullet.joints.SliderJoint, \
com.jme3.bullet.joints.motors.RotationalLimitMotor, \
com.jme3.bullet.joints.motors.TranslationalLimitMotor, \
\
com.jme3.bullet.util.NativeMeshUtil, \
com.jme3.bullet.util.DebugShapeFactory"
String projectClassPath = configurations.runtime.asFileTree.matching {
exclude ".gradle"
}.asPath
exec {
executable org.gradle.internal.jvm.Jvm.current().getExecutable('javah')
args '-d', destDirPath
args '-classpath', projectClassPath
args classes.split(",").collect { it.trim() }
}
}
}
task buildBulletNativeLib(type: Exec, dependsOn: generateNativeHeaders) {
// args 'TARGET_PLATFORM=android-9'
// println "buildBulletNativeLib ndkWorkingPath: " + ndkWorkingPath
// println "buildBulletNativeLib rootProject.ndkCommandPath: " + rootProject.ndkCommandPath
workingDir ndkWorkingPath
executable rootProject.ndkCommandPath
args "-j" + Runtime.runtime.availableProcessors()
}
//task updatePreCompiledBulletLibs(type: Copy, dependsOn: generateNativeHeaders) {
task updatePreCompiledBulletLibs(type: Copy, dependsOn: buildBulletNativeLib) {
def sourceDir = new File(ndkOutputPath)
def outputDir = new File(bulletPreCompiledLibsDir)
// println "updatePreCompiledBulletLibs sourceDir: " + sourceDir
// println "updatePreCompiledBulletLibs outputDir: " + outputDir
from sourceDir
into outputDir
}
// Copy pre-compiled libs to build directory (when not building new libs)
task copyPreCompiledBulletLibs(type: Copy) {
def sourceDir = new File(bulletPreCompiledLibsDir)
def outputDir = new File(ndkOutputPath)
// println "copyPreCompiledBulletLibs sourceDir: " + sourceDir
// println "copyPreCompiledBulletLibs outputDir: " + outputDir
from sourceDir
into outputDir
}
// ndkExists is a boolean from the build.gradle in the root project
// buildNativeProjects is a string set to "true"
if (ndkExists && buildNativeProjects == "true") {
// build native libs and update stored pre-compiled libs to commit
compileJava.dependsOn { updatePreCompiledBulletLibs }
} else {
// use pre-compiled native libs (not building new ones)
compileJava.dependsOn { copyPreCompiledBulletLibs }
}
jar.into("lib") { from ndkOutputPath }
// Helper class to wrap ant dowload task
class MyDownload extends DefaultTask {
@Input
String sourceUrl
@OutputFile
File target
@TaskAction
void download() {
ant.get(src: sourceUrl, dest: target)
}
}