sigonasr2
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dd853d147e
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Stage IV added. AI implemented. Fix AI quirks. Fix other AI types not loading.
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3 months ago |
sigonasr2
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34849a8518
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Add Stage III. Add Stage III AI. Fix up AI routines. Make lava border tiles transparent.
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3 months ago |
sigonasr2
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1f306af20e
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AI Boost actions implemented.
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3 months ago |
sigonasr2
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16b9ad521e
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Add missing variance for AI flight controls. Add HUD elements for Boost. Implemented Boost mechanic for Hamster Wheel powerup.
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3 months ago |
sigonasr2
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e967e00257
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Fix bump collision direction bug. Add AIs for Stages I and II
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3 months ago |
sigonasr2
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a235dc7ca3
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Added music tracks. Extended AI reading to be any number of files beyond the initial amount.
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3 months ago |
sigonasr2
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e3606ab931
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Added Stage 2, AI per-map difficulty settings.
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3 months ago |
sigonasr2
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9d56e9c564
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Add support for mirrored horizontal tiles.
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3 months ago |
sigonasr2
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faa063a11c
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Add Stage I
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3 months ago |
sigonasr2
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12432dd61a
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Added burrow animation effect.
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3 months ago |
sigonasr2
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a3214adc77
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Added tunnel connections to tmx/tsx parsing
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3 months ago |
sigonasr2
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fd6d186fb6
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Remove SpecialRenderable and all associated code related to it. Performance gains.
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3 months ago |
sigonasr2
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766eba4444
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Added a radar.
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3 months ago |
sigonasr2
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7eda510317
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Add checkpoint arrow indicators for offscreen checkpoints.
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3 months ago |
sigonasr2
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6ee7e293d5
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Add Viewport PGEX back in for radar stuff.
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3 months ago |
sigonasr2
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e37456f757
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Add display names for powerups.
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3 months ago |
sigonasr2
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98e0aa804f
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Center powerup icons, cleanup border. Select correct tile ID for rendering checkpoints.
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3 months ago |
sigonasr2
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fefbbceef4
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Fix acceleration / movement code issues, added race finished state, added checkpoints, added victory animation.
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3 months ago |
sigonasr2
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0df1760f15
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Added speedometer visual and text display.
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3 months ago |
sigonasr2
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002b00f018
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Added Fall-o-meter HUD elements, added crash landing mechanics, and fuel.
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3 months ago |
sigonasr2
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5b188afc85
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Fix respawn location bug. Prepare fuel meters
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3 months ago |
sigonasr2
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fa25cfa54c
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Added landing mechanic and landing animations. Add safe spot find algorithm. Prepare Fallometer graphics.
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3 months ago |
sigonasr2
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8720d20b82
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Moved Hamster Jet camera down, added targeting indicator, fix ground detection issues while in the air.
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3 months ago |
sigonasr2
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121061f3b8
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Clean up Hamster Jet animations. Add hamster jet flame animations and rockets activate during movement. Refined Hamster Jet controls.
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3 months ago |
sigonasr2
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2a821cb70a
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Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
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4 months ago |
sigonasr2
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132710d800
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Fix bug with terrain collisions not being read properly. Added movement resolution and collisions. Made boundary solid. Make blank tiles be solid. Add water void.
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4 months ago |
sigonasr2
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b77f355ba6
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Implemented SpecialRenderable class.
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4 months ago |
sigonasr2
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d662b3d6a5
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Add Matrix texture animating. And prepare jet sprite.
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4 months ago |
sigonasr2
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66622c84f7
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Scale correction on right edge of camera.
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4 months ago |
sigonasr2
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f47d49417b
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Add in burning and drowning states and all terrain effects.
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4 months ago |
sigonasr2
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9673cadd7c
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Add in basic terrain powerup effect modifiers.
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4 months ago |
sigonasr2
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b1e418bbc7
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Add powerup collection and powerup collection effect.
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4 months ago |
sigonasr2
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cb16ce831a
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Update graphics to match new palette. Powerup reading and parsing/spawning completed.
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4 months ago |
sigonasr2
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7cf2bb7c3a
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Add in wheel and extra Animate2D helper functions.
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4 months ago |
sigonasr2
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13908da158
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Adjust all physics values to be modified by terrain types.
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4 months ago |
sigonasr2
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32f6165f7d
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Detection of terrain types.
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4 months ago |
sigonasr2
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6822a4916c
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Implement multi-layer map rendering. Fix bug with GetLayers() returning a reference to a temporary copy of MapData. For whatever reason...oops.
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4 months ago |
sigonasr2
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4be0ebc161
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Added animated water and lava tiles.
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4 months ago |
sigonasr2
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f234f1a4fe
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Added TMX Map Parsing. Added more color cycling to default border template.
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4 months ago |
sigonasr2
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cf7121701a
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Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player.
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4 months ago |
sigonasr2
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2b20570eb3
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Remove dependency on olcPGEX_ViewPort. Add olcPGEX_TransformedView. Update border to be in front of the rest of the game drawing.
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4 months ago |
sigonasr2
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1a6980b3d4
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Add in Hamsters and player flags. Fix up animation loading systems. Setup main game loop and load level function.
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4 months ago |
sigonasr2
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bc05757b84
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Wrote Animation loading functions.
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4 months ago |
sigonasr2
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593841971d
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Add border image + setup asset loading and animation loading for images.
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4 months ago |
sigonasr2
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e6ba1e88c7
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Setup main game frame, initial assets and files.
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4 months ago |
sigonasr2, Sig, Sigo
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278edfcb2b
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Initial commit
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4 months ago |