This website works better with JavaScript.
Explore
Help
Register
Sign In
sigonasr2
/
hamster
Watch
1
Star
0
Fork
You've already forked hamster
0
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
37
Commits
1
Branch
3
Tags
32 MiB
Tag:
Branch:
Tree:
b77f355ba6
main
jam-submission
post-jam-minor-fix
post-jam-rotational-movement
Branches
Tags
${ item.name }
Create tag
${ searchTerm }
Create branch
${ searchTerm }
from 'b77f355ba6'
${ noResults }
Commit Graph
30 Commits (b77f355ba6ee728335958141a04efb20e40aad3f)
Author
SHA1
Message
Date
sigonasr2
b77f355ba6
Implemented SpecialRenderable class.
3 months ago
sigonasr2
d662b3d6a5
Add Matrix texture animating. And prepare jet sprite.
3 months ago
Moros Smith
3d95c8b00f
comment out emscripten SetWindowTitle implementation
3 months ago
sigonasr2
5e66fd009e
Convert entire loaded map into a giant decal for performance reasons.
3 months ago
sigonasr2
946c329b37
Fix the zoom! Finally!
3 months ago
sigonasr2
530fdc7494
Scale and camera correction almost fixed. Still need to solidify zoom factors somehow.
3 months ago
sigonasr2
66622c84f7
Scale correction on right edge of camera.
3 months ago
sigonasr2
f47d49417b
Add in burning and drowning states and all terrain effects.
3 months ago
sigonasr2
9673cadd7c
Add in basic terrain powerup effect modifiers.
3 months ago
sigonasr2
b1e418bbc7
Add powerup collection and powerup collection effect.
3 months ago
sigonasr2
cb16ce831a
Update graphics to match new palette. Powerup reading and parsing/spawning completed.
3 months ago
sigonasr2
7cf2bb7c3a
Add in wheel and extra Animate2D helper functions.
3 months ago
sigonasr2
13908da158
Adjust all physics values to be modified by terrain types.
3 months ago
sigonasr2
32f6165f7d
Detection of terrain types.
3 months ago
sigonasr2
6822a4916c
Implement multi-layer map rendering. Fix bug with GetLayers() returning a reference to a temporary copy of MapData. For whatever reason...oops.
3 months ago
sigonasr2
972dd827e9
Prepare gameplay loop documentation.
3 months ago
sigonasr2
4be0ebc161
Added animated water and lava tiles.
3 months ago
sigonasr2
506b5f99ae
Add basic collision resolution between Hamsters.
4 months ago
sigonasr2
f234f1a4fe
Added TMX Map Parsing. Added more color cycling to default border template.
4 months ago
sigonasr2
3f9a30c16a
Added a Border class and cycle timers for some cool color cycling.
4 months ago
sigonasr2
7df7b5cbec
Add missing camera update call. Fix player flag being set on NPCs instead of the player. Add friction and movement.
4 months ago
sigonasr2
cf7121701a
Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player.
4 months ago
sigonasr2
36eb4ce61e
Setup game camera and player transformed view following/offset.
4 months ago
sigonasr2
2b20570eb3
Remove dependency on olcPGEX_ViewPort. Add olcPGEX_TransformedView. Update border to be in front of the rest of the game drawing.
4 months ago
sigonasr2
1a6980b3d4
Add in Hamsters and player flags. Fix up animation loading systems. Setup main game loop and load level function.
4 months ago
sigonasr2
bc05757b84
Wrote Animation loading functions.
4 months ago
sigonasr2
593841971d
Add border image + setup asset loading and animation loading for images.
4 months ago
sigonasr2
e6ba1e88c7
Setup main game frame, initial assets and files.
4 months ago
sigonasr2, Sig, Sigo
278edfcb2b
Initial commit
4 months ago