->Fixed a bug where Line Drive 5-set bonus was not properly working.
->Damage particles now appear appropriately when players deal damage and
critically strike.
->All damage dealt, including damage from skills now show up when damage
tracking is enabled via '/dps'.
->Malleable Base Drops are now invulnerable, so they do not get
destroyed while hunting.
the game with the Death Loot inventory open.
->Fixed a bug where shield durability would be subtracted when using
Defender's Rejuvenate skill even when it was on cooldown.
->Fixed a bug where Line Drive's cooldown was not visually correct with
the cooldown indicator.
->Fixed a bug where Thorns was not applying the proper amount of damage
to mobs and players.
->The new artifact tier cap is T15. All stats leading up to T15 have
been scaled accordingly.
->Added 'Survival' perk to Artifact Armor.
->The secondary explosion from mobs exploding now does proper damage to
players.
player was hit while invulnerable.
->Essences no longer spawn due to projectiles causing teleports and
water causing teleports.
->Armor penetration formula has been fixed.
->If /dps is on, damage per hit is displayed on screen.
->Rangers that shoot Endermen send them to oblivion...
->Damage from explosions is now x1.0 intended value (Up from x0.375)
->Damage dealt from Line Drive now scales from x1-x5, based on how much
health the mob is missing when performed.
->Line Drive Cooldown increased by 4 seconds.
->Habitats influence nearby habitats now.
->Killing a mob with Line Drive now lowers the cooldown of Line Drive by
2 seconds per kill.
->Improved internal settings for cleaning up the monster list of
despawned monsters.
->Leaders now gain their red glow back if they lost it after a few
seconds.
->'Greed' perk nerfed heavily. Requires a lot of point investments and
knocks off of items frequently. Only divides stats for each piece that
has Greed on it, instead of how many levels of greed exist.
->Fixed a bug where Greed divided all stats more than one time per
piece.
->Death count now shows in player list.
->Set piece tiers are no longer based on the type of piece they are
created on. Instead, tiers of higher rank require a lot more luck to
obtain than lower tiers.
->Fixed a bug where player death messages were appearing more than once.
->Fixed a bug where Strikers were not getting a passive 20% critical
chance.
->Minions from Zombie Pigman Leaders are now actually Zombie Pigmen
instead of regular Zombies.
->Critical Strike Chance is now displayed in /stats.
->Life Steal Amount is now displayed in /stats.
->New Item Sets are now available as mob drops! Find them, mix and match
set bonuses, or try for a full set for the extra 5 set perk!
->Recycling Centers now prevent common items from appearing inside
Recycling Centers. (If they are actually common.)
->Death Loot Manager now properly survives server restarts, so players
who have died and ragequitted no longer will have permanently lost their
loot.
->Added 'hasPermissionToBreakWorldShopSign(Sign,Player)' to API.
->API methods that relied on block checks but had arguments of type
Location have been updated to Block arguments.
->Shops now update their stocked amount properly if they are relocated
to another chest or if the server crashes.
->Item Localization Fixes
->Artifact Equips that despawn have a 100% chance of ending up in a
Recycling Center.
->Hellfire Endermen now create Endermites while they fight you.
->Leader mobs glow red now.
->Reinforcements no longer spawn additional leaders.
->Pre-emptive strikes are now calculated as mobs not having noticed you
yet. Mobs that do notice you become exempt from a pre-emptive strike.
->Durability on equipment properly decreases when hitting monsters.
Recycling Centers. (If they are actually common.)
->Death Loot Manager now properly survives server restarts, so players
who have died and ragequitted no longer will have permanently lost their
loot.
->Added 'hasPermissionToBreakWorldShopSign(Sign,Player)' to API.
->Added
->Shops now update their stocked amount properly if they are relocated
to another chest or if the server crashes.
->Item Localization Fixes