+>Defenders have been reworked!
+>Defenders now change their playstyle based on whether they are
blocking/sneaking.
+>See website/wiki (http://45.33.13.215/wiki/index.php/Modes#Defender)
or in-game Defender link (Click Defender in '/stats') for more info.
+>Songsteel set now improves Threat Generation.
+>Songsteel base HP for 2-piece set increased.
+>Songsteel base Defense for 4-piece set increased.
+>Protector set base Defense increased.
+>Sustenance set base Health increased.
+>Added Songsteel set 5-piece stat bonuses: Extra Damage Reduction +
Bonus Health
+>Sustenance set new 5-piece effect:
Increases the Regeneration Pool for other party members by X whenever
you get hit. When party members are below half health, they will slowly
steal health from you as long as your Health is above 50%.
+>Striker passive damage increased from 10% -> 20%.
+>Striker critical strike chance increased from 20% -> 40%.
+>Line Drive cooldown decreased from 12 -> 6 seconds.
+>World Shop item prices are now consistent regardless of world
location.
+>New players that join are now given a Command guide and a Survival
guide that they can read to learn about the server!
+>When clicking the mode in '/stats' to learn about the perks, you are
given a book to read instead so there is less clutter.
>Protector set now requires you to use Unstoppable Team while
Rejuvenation is on cooldown (Since they use the same key input).
>Protector set 5-piece stat bonuses changed from Armor
Penetration+Damage to Party Damage Reduction+Bonus Party Health.
>Sustenance set 5-piece stat bonuses changed from Armor
Penetration+Damage to Lifesteal+Bonus Health.
>Fixed a bug where setting the damage of EntityDamagedEvent did not
reflect the changes in the damage formula.
>Fixed a bug causing certain damage calculations to not be applied for
basic attacking.
>Fixed a bug causing Ranger mode to not activate without set gear /
artifact gear.
->Absorption Health is now capped to your Maximum Health.
->All old Defender perks no longer apply. See 'Defender Rework' info
above.
->Songsteel set no longer provides Block Chance.
detection of linked items to allow for multiple items to be linked at
once and have proper detection. Added new ways to link items. Fixed bugs
related to PvP and finally found a good fix for Bow Cooldown packet
sending without loss of bow usage.
Shrapnel DoT effects.
>Fixed UUID issues with World Shops and Daily Challenge scoreboards.
>Minibosses no longer spawn in player-built locations (Similar to Elite
spawning behavior.)
dealing damage appropriately. Damage Balances / Adjustments were made
based on basic judgements. Basic PvP setup / voting system was made to
initialize PvP with other players.
Fixed bugs with Minibosses, enabled spawning for them. All loot is
setup. Added Daily challenge tokens, added new signs for daily
challenges. Created notifications for scoreboard resets. Added
scoreboards/record-keeping system for each daily challenge.