491 Commits

Author SHA1 Message Date
c3dff18aef Force version number change. 2018-07-04 02:35:43 -05:00
862b7399d6 Rename version to 3.X. Remove daily bot message spam. 2018-07-04 02:33:15 -05:00
fb8d30b9c5 Recycling Center search improved with Recycling Centers getting names.
Damage limits added for all boss monsters.
2017-10-11 21:19:58 -05:00
1a285cbf7d Add the '!search' bot command fix to master. 2017-10-03 18:59:52 -05:00
ea59b4890c Implement basic Pet AI behaviors. Add /search command. 2017-10-03 18:31:40 -05:00
8e9053f308 Baseline commit. 2017-10-02 17:35:43 -05:00
bca56c165c Implementation of glow control, and targeting via looking at mobs. 2017-10-01 02:26:33 -05:00
6d82052571 Made Labels smoother and implemented better. Implemented Custom Models
and fixed a bug allowing Slayers to get HP from the Dawntracker set.
2017-09-29 00:01:12 -05:00
ae2148bed7 Habitat levels properly work again. 2017-09-28 21:03:46 -05:00
65f025a640 Emergency Patch. Items disappearing glitch. 2017-09-28 00:52:57 -05:00
506661479c Update version number. 2017-09-27 23:39:09 -05:00
ffe7d5adb5 Defender rework complete.
+>Defenders have been reworked!
+>Defenders now change their playstyle based on whether they are
blocking/sneaking.
+>See website/wiki (http://45.33.13.215/wiki/index.php/Modes#Defender)
or in-game Defender link (Click Defender in '/stats') for more info.
+>Songsteel set now improves Threat Generation.
+>Songsteel base HP for 2-piece set increased.
+>Songsteel base Defense for 4-piece set increased.
+>Protector set base Defense increased.
+>Sustenance set base Health increased.
+>Added Songsteel set 5-piece stat bonuses: Extra Damage Reduction +
Bonus Health
+>Sustenance set new 5-piece effect:
	Increases the Regeneration Pool for other party members by X whenever
you get hit. When party members are below half health, they will slowly
steal health from you as long as your Health is above 50%.
+>Striker passive damage increased from 10% -> 20%.
+>Striker critical strike chance increased from 20% -> 40%.
+>Line Drive cooldown decreased from 12 -> 6 seconds.
+>World Shop item prices are now consistent regardless of world
location.
+>New players that join are now given a Command guide and a Survival
guide that they can read to learn about the server!
+>When clicking the mode in '/stats' to learn about the perks, you are
given a book to read instead so there is less clutter.
>Protector set now requires you to use Unstoppable Team while
Rejuvenation is on cooldown (Since they use the same key input).
>Protector set 5-piece stat bonuses changed from Armor
Penetration+Damage to Party Damage Reduction+Bonus Party Health.
>Sustenance set 5-piece stat bonuses changed from Armor
Penetration+Damage to Lifesteal+Bonus Health.
>Fixed a bug where setting the damage of EntityDamagedEvent did not
reflect the changes in the damage formula.
>Fixed a bug causing certain damage calculations to not be applied for
basic attacking.
>Fixed a bug causing Ranger mode to not activate without set gear /
artifact gear.
->Absorption Health is now capped to your Maximum Health.
->All old Defender perks no longer apply. See 'Defender Rework' info
above.
->Songsteel set no longer provides Block Chance.
2017-09-27 23:36:56 -05:00
b0f634c1d8 Merge branch 'daily_nerf'
Conflicts:
	TwosideKeeper.jar
2017-09-27 18:26:29 -05:00
20a4a5dd14 Implement Item Queue Max Buffer to Filter Cube Handling. 2017-09-27 18:22:40 -05:00
bfd185d562 Implement max item queue buffer to Filter Cube handling. 2017-09-27 18:21:28 -05:00
ffb784dcd2 Merge branch 'daily_nerf'
Conflicts:
	TwosideKeeper.jar
2017-09-26 01:52:33 -05:00
85ec1bf6fc Reduce the number of item operations and damage operations allowed in
one tick to help circumvent possible lag.
2017-09-26 01:43:33 -05:00
b4e8aed1f3 Merge branch 'daily_nerf'
Conflicts:
	TwosideKeeper.jar

	
Continued work on Defender Revamp.
2017-09-26 01:09:08 -05:00
64901cd703 -Nerf Daily Challenge Loot, making passive daily rewards a lot less
valuable while awarding players that actually do them actively.
-Added !roll bot command.
2017-09-18 09:58:56 -05:00
ba7af310ac Defender Updates included here. More to be announced. 2017-09-18 09:46:27 -05:00
5bcf1a2dea Merge remote-tracking branch 'origin/vogog'
Conflicts:
	TwosideKeeper.jar
2017-09-04 00:22:27 -05:00
aa1b74716a Implement Defender Stances. Begin work on Defender Rework. 2017-09-03 23:36:23 -05:00
Vogog
6b7ca1808f Slayer mode backstabs now deal 4x damage, up from 3x. The Assassin set
backstab damage multiplier is now 8x damage, up from 6x.
2017-09-04 16:19:31 +12:00
Vogog
1c79e6a3a0 Slayer mode backstabs now deal 4x damage, up from 3x. 2017-09-04 16:11:17 +12:00
9874633e69 Fixed AOE bug and Earth Wave vehicle bug. 2017-09-03 04:26:44 -05:00
3d9479b9f2 Implement aggro mechanics for monsters. 2017-09-02 19:31:40 -05:00
7a87c6ce4f Updates to PVP, team PVP clarity, bugfixes, balance changes. 2017-06-15 23:17:27 -05:00
15e872803f Fixed double death message bug. 2017-06-14 22:46:24 -05:00
abe745c0ac Added things to make Team PvP more distinguishable. Added custom PVP
spawnzones.
2017-06-14 22:10:23 -05:00
f438d3e16f Implemented custom item displays using server PHP GD system. Modified
detection of linked items to allow for multiple items to be linked at
once and have proper detection. Added new ways to link items. Fixed bugs
related to PvP and finally found a good fix for Bow Cooldown packet
sending without loss of bow usage.
2017-06-14 19:09:15 -05:00
7789fbe900 PvP Implementation completed. Rewards and loot are now taken care of. 2017-06-11 18:26:24 -05:00
abc03b5dc7 Implemented PVP Arenas, improved on PVP Balancing, fixed PVP bugs. 2017-06-11 05:31:27 -05:00
8570e2706f Added PVP Scoreboard displays, fleshed out more PVP bugs. Added
experimental anti-lag block breaking code in hopes of making Efficiency
X tools much better to use.
2017-06-07 21:12:55 -05:00
245b3f5e07 Added tank buffs. Minor bugfixes. Improvements. 2017-06-06 21:18:20 -05:00
28d1bca571 Vacuum Cube optimization. 2017-06-05 22:40:42 -05:00
d5969900b0 +>Alustine 3 set bonus now resists Infection, Bleeding, Burn, and
Shrapnel DoT effects.
 >Fixed UUID issues with World Shops and Daily Challenge scoreboards.
 >Minibosses no longer spawn in player-built locations (Similar to Elite
spawning behavior.)
2017-06-05 21:45:49 -05:00
2dbb09c8e0 Basic PvP System incorporated. All attacks are working as intended and
dealing damage appropriately. Damage Balances / Adjustments were made
based on basic judgements. Basic PvP setup / voting system was made to
initialize PvP with other players.
2017-06-04 16:48:35 -05:00
f5369018aa Bugfixes and Behavior fixes for Minibosses. Modified DPS Room and Tank
Room to better match their descriptions.
2017-06-04 12:37:14 -05:00
1a3ab570eb Maintenance / Quick Fixes to many bugs. 2017-05-31 22:11:30 -05:00
0869df5fad Daily Challenge Rooms completed, Rewards distribution system finished.
Fixed bugs with Minibosses, enabled spawning for them. All loot is
setup. Added Daily challenge tokens, added new signs for daily
challenges. Created notifications for scoreboard resets. Added
scoreboards/record-keeping system for each daily challenge.
2017-05-30 02:16:27 -05:00
51b39cc298 Implemented instanced room system in preparation for Challenge Rooms. 2017-05-28 23:19:33 -05:00
05582519fc Organized common attributes of Bosses into a GenericBoss class.
Completed Personal Loot system for defeating bosses. Implemented all
loot for new minibosses.
2017-05-28 17:38:22 -05:00
f404d2fd73 Finished implementation of Sniper Skeletons. 2017-05-27 22:51:31 -05:00
ab164df286 Finished Knight mechanic implementation. 2017-05-27 00:37:16 -05:00
5b4b52d56d Fixed all bug reports that came in earlier today. Filter Cubes work
properly again, Vacuum Cube bugs are gone (for players with old profiles
and /vac turned off), and shooting mobs above their heads is fixed.
2017-05-25 19:59:16 -05:00
f5641c7e88 Fixed a Glow bug and ConcurrentModification buff removal bug that was
introduced. Continued to implement Knight features.
2017-05-24 22:22:50 -05:00
7bafd04a6e Added Provoke ability to Artifact Axes. Created and began implementation
of Knight and Dark Spider.
2017-05-22 20:09:14 -05:00
80adc60e12 Finished implementation of all new Item Sets. Fixed soup eating bugs. 2017-05-21 01:15:10 -05:00
ed2f549416 Implemented PRIDE set. Began work on Assassin sword set. Fixed bug with
damage numbers not changing color with different attributes.
2017-05-20 19:57:12 -05:00
91841bba18 Majorly improved overlay system to have multiple sections that are timed
separately.
2017-05-20 01:06:49 -05:00