generated from sigonasr2/CPlusPlusProjectTemplate
commit
257d8fb28f
@ -0,0 +1,31 @@ |
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{ |
||||
// Use IntelliSense to learn about possible attributes. |
||||
// Hover to view descriptions of existing attributes. |
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 |
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"version": "0.2.0", |
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"configurations": [{ |
||||
"preLaunchTask": "Build", |
||||
"name": "(gdb) Launch", |
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"type": "cppdbg", |
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"request": "launch", |
||||
"program": "${workspaceFolder}/a.out", |
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"args": [], |
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"stopAtEntry": false, |
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"cwd": "${fileDirname}", |
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"environment": [], |
||||
"externalConsole": false, |
||||
"MIMode": "gdb", |
||||
"setupCommands": [ |
||||
{ |
||||
"description": "Enable pretty-printing for gdb", |
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"text": "-enable-pretty-printing", |
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"ignoreFailures": true |
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}, |
||||
{ |
||||
"description": "Set Disassembly Flavor to Intel", |
||||
"text": "-gdb-set disassembly-flavor intel", |
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"ignoreFailures": true |
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} |
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] |
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}] |
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} |
@ -0,0 +1,64 @@ |
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{ |
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"files.associations": { |
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"map1": "plaintext", |
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"iostream": "cpp", |
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"array": "cpp", |
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"atomic": "cpp", |
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"bit": "cpp", |
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"*.tcc": "cpp", |
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"cctype": "cpp", |
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"chrono": "cpp", |
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"clocale": "cpp", |
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"cmath": "cpp", |
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"codecvt": "cpp", |
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"compare": "cpp", |
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"concepts": "cpp", |
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"cstdarg": "cpp", |
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"cstddef": "cpp", |
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"cstdint": "cpp", |
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"cstdio": "cpp", |
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"cstdlib": "cpp", |
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"cstring": "cpp", |
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"ctime": "cpp", |
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"cwchar": "cpp", |
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"cwctype": "cpp", |
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"deque": "cpp", |
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"list": "cpp", |
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"map": "cpp", |
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"string": "cpp", |
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"unordered_map": "cpp", |
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"vector": "cpp", |
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"exception": "cpp", |
||||
"algorithm": "cpp", |
||||
"functional": "cpp", |
||||
"iterator": "cpp", |
||||
"memory": "cpp", |
||||
"memory_resource": "cpp", |
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"numeric": "cpp", |
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"random": "cpp", |
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"ratio": "cpp", |
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"string_view": "cpp", |
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"system_error": "cpp", |
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"tuple": "cpp", |
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"type_traits": "cpp", |
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"utility": "cpp", |
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"fstream": "cpp", |
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"initializer_list": "cpp", |
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"iomanip": "cpp", |
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"iosfwd": "cpp", |
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"istream": "cpp", |
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"limits": "cpp", |
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"new": "cpp", |
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"numbers": "cpp", |
||||
"ostream": "cpp", |
||||
"semaphore": "cpp", |
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"sstream": "cpp", |
||||
"stdexcept": "cpp", |
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"stop_token": "cpp", |
||||
"streambuf": "cpp", |
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"thread": "cpp", |
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"cinttypes": "cpp", |
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"typeinfo": "cpp", |
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"strstream": "cpp" |
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} |
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} |
@ -0,0 +1,18 @@ |
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{ |
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"version": "2.0.0", |
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"tasks": [ |
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{ |
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"label": "Build", |
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"command": "g++ *.cpp -std=c++17 -lX11 -lGL -lpthread -lpng -lstdc++fs -lpulse -lpulse-simple -o a.out", |
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"type": "shell", |
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"args": [], |
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"problemMatcher": [ |
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"$tsc" |
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], |
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"presentation": { |
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"reveal": "always" |
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}, |
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"group": "build" |
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} |
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] |
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} |
@ -0,0 +1,8 @@ |
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#include "Block.h" |
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|
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Block::Block(int x, int y, int R, int B, int G) |
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{ |
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X = x; |
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Y = y; |
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color = std::make_tuple(R, G, B); |
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} |
@ -0,0 +1,14 @@ |
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#pragma once |
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#include <tuple> |
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|
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class Block
|
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{ |
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public: |
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Block(){}; |
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Block(int x, int y, int R, int B, int G); |
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void display(float CameraX, float CameraY, float Zoom); |
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private: |
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int X; |
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int Y; |
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std::tuple<int, int, int> color; |
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}; |
@ -0,0 +1,7 @@ |
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#Compiles the entire program then runs it, producing an executable. |
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#C++ |
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printf "Running program...\n\n\n" |
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if g++ $(find . -type f -name "*.cpp") ${CUSTOM_PARAMS} -o ${PROJECT_NAME}; then |
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./${PROJECT_NAME} "$@" |
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fi |
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printf "\n\n" |
@ -0,0 +1,20 @@ |
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#Adds a commit message and pushes project to github repository. |
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#C++ |
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COMMIT_MESSAGE="$*" |
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FIRST_LINE=true |
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while IFS= read -r line |
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do |
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if [ "$FIRST_LINE" = true ]; then |
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COMMIT_MESSAGE+=" |
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|
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Co-authored-by: $line" |
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FIRST_LINE=false |
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else |
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COMMIT_MESSAGE+=" |
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Co-authored-by: $line" |
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fi |
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done < utils/.coauthors |
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git add -u |
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git add * |
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git commit -m "$COMMIT_MESSAGE" |
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git push |
@ -0,0 +1,5 @@ |
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build.sh |
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commit.sh |
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lines.sh |
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temp |
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web.sh |
@ -0,0 +1,14 @@ |
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#Returns the line counts of your project. |
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#C++ |
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shopt -s extglob |
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ls -1 @(*.h|*.cpp) > temp |
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while read a; do |
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if [ "$a" != "pixelGameEngine.h" ] && [ "$a" != "soundwaveEngine.h" ] && [ "$a" != "splash.h" ]; |
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then |
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echo -e "$a\n" >> temp2 |
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fi |
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done < temp |
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wc -l $(cat temp2) |
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|
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rm temp |
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rm temp2 |
@ -0,0 +1,5 @@ |
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build.sh:530634457ea9041267c05d4ced95eee1 - |
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commit.sh:d03a46e721060c22ccb146e19d27e70a - |
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lines.sh:3b907786f7fc9204025993016c9080de - |
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temp:d41d8cd98f00b204e9800998ecf8427e - |
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web.sh:3dcc2fe7e036359eedd257a864e9a1e1 - |
@ -0,0 +1,18 @@ |
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#Compiles emscripten instance of this project for the web. |
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#C++ |
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if [ -d "assets" ]; then |
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets |
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else |
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_SDL_MIXER=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h |
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fi |
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|
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cp buildtemplate.html ${PROJECT_NAME}.html |
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sed -i "s/_REPLACEME_/$PROJECT_NAME.js/" ${PROJECT_NAME}.html |
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|
||||
if [ "$1" == "headless" ]; then |
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echo "Running as headless web server" |
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emrun --no_browser ${PROJECT_NAME}.html |
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else |
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emrun --serve_after_close ${PROJECT_NAME}.html |
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fi |
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|
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@ -0,0 +1,75 @@ |
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|
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<!doctype html> |
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<html lang="en-us"> |
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<head> |
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<meta name="viewport" content="width=device-width, initial-scale=1"> |
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<meta charset="utf-8"> |
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
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<title>Emscripten-Generated Code</title> |
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<style> |
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html,body { width: 100%; height: 100%; } |
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body { font-family: arial; margin: 0; padding: 0; background: #000; } |
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|
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.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } |
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div.emscripten_border { border: none; } |
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|
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/* the canvas *must not* have any border or padding, or mouse coords will be wrong */ |
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canvas.emscripten { border: 0px none; background-color: black; } |
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</style> |
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</head> |
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<body> |
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<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> |
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<script type='text/javascript'> |
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var Module = { |
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preRun: [], |
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postRun: [], |
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canvas: (function() { |
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var canvas = document.getElementById('canvas'); |
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|
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// As a default initial behavior, pop up an alert when webgl context is lost. To make your |
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// application robust, you may want to override this behavior before shipping! |
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// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 |
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canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); |
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|
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return canvas; |
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})(), |
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}; |
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</script> |
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<script async type="text/javascript" src="C++ProjectTemplate.js"></script> |
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<script type="text/javascript"> |
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Module.canvas.addEventListener("resize", (e) => { |
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|
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var viewWidth = e.detail.width; |
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var viewHeight = e.detail.width / Module._olc_WindowAspectRatio; |
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|
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if(viewHeight > e.detail.height) |
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{ |
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viewHeight = e.detail.height; |
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viewWidth = e.detail.height * Module._olc_WindowAspectRatio; |
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} |
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|
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// update dom attributes |
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Module.canvas.setAttribute("width", viewWidth); |
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Module.canvas.setAttribute("height", viewHeight); |
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|
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var top = (e.detail.height - viewHeight) / 2; |
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var left = (e.detail.width - viewWidth) / 2; |
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|
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// update styles |
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Module.canvas.style.position = "fixed"; |
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Module.canvas.style.top = top.toString() + "px"; |
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Module.canvas.style.left = left.toString() + "px"; |
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Module.canvas.style.width = ""; |
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Module.canvas.style.height = ""; |
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|
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// trigger PGE update |
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Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight); |
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|
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// ensure canvas has focus |
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Module.canvas.focus(); |
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e.preventDefault(); |
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}); |
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</script> |
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|
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</body> |
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</html> |
File diff suppressed because one or more lines are too long
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@ -0,0 +1,6 @@ |
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#include "Map.h" |
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|
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void Map::test(){ |
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printf("Hello Map\n"); |
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} |
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|
@ -0,0 +1,10 @@ |
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#pragma once |
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#include <stdio.h> |
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|
||||
class Player; |
||||
|
||||
class Map{ |
||||
public: |
||||
Player*p; |
||||
void test(); |
||||
}; |
@ -0,0 +1,6 @@ |
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#include "Player.h" |
||||
|
||||
void Player::test(){ |
||||
printf("Hello Player\n"); |
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} |
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|
@ -0,0 +1,10 @@ |
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#pragma once |
||||
#include <stdio.h> |
||||
|
||||
class Map; |
||||
|
||||
class Player{ |
||||
public: |
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Map*map; |
||||
void test(); |
||||
}; |
@ -0,0 +1,33 @@ |
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This repository contains general build scripts and pipelines for all languages that I incorporate in my projects. The goal is to provide an easy retrieval and update system for the project. Each script will be a shell script containing the following template: |
||||
```bash |
||||
#Short description about what I do |
||||
#Language[Folder] |
||||
# #The script's code goes in here. |
||||
# rm -Rf out/* |
||||
# javac -Xlint:unchecked -cp ${PROJECT_DIR}/.. -d ${OUT_DIR} ${PROJECT_DIR}/*.java |
||||
# printf "\n\n\nRunning Program...\n\n" |
||||
# cd $OUT_DIR |
||||
# java ${MAIN_CLASS} "$@" |
||||
# ../scripts/clean.sh |
||||
|
||||
``` |
||||
Each language will be in the following structure: |
||||
``` |
||||
-<Language> |
||||
--<scripts> |
||||
---[script files.sh] |
||||
``` |
||||
|
||||
The `sig` script will display by default any scripts in the `scripts` folder, therefore when creating a project, copy over the scripts folder of the desired language into your project then the `sig` script handles the rest appropriately. If your project requires multiple languages and build setups, then you can use the `sig2` command, which has an additional parameter to specify the language when running it. When setting up a multi-language setup, you'll just copy the entire folder to include the programming language itself. So a multi-language project structure may look something like this: |
||||
``` |
||||
-C |
||||
--scripts |
||||
---build.sh |
||||
---clean.sh |
||||
---make.sh |
||||
-Java |
||||
--scripts |
||||
---build.sh |
||||
---clean.sh |
||||
---jar.sh |
||||
``` |
@ -0,0 +1,75 @@ |
||||
|
||||
<!doctype html> |
||||
<html lang="en-us"> |
||||
<head> |
||||
<meta name="viewport" content="width=device-width, initial-scale=1"> |
||||
<meta charset="utf-8"> |
||||
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
||||
<title>Emscripten-Generated Code</title> |
||||
<style> |
||||
html,body { width: 100%; height: 100%; } |
||||
body { font-family: arial; margin: 0; padding: 0; background: #000; } |
||||
|
||||
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } |
||||
div.emscripten_border { border: none; } |
||||
|
||||
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */ |
||||
canvas.emscripten { border: 0px none; background-color: black; } |
||||
</style> |
||||
</head> |
||||
<body> |
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> |
||||
<script type='text/javascript'> |
||||
var Module = { |
||||
preRun: [], |
||||
postRun: [], |
||||
canvas: (function() { |
||||
var canvas = document.getElementById('canvas'); |
||||
|
||||
// As a default initial behavior, pop up an alert when webgl context is lost. To make your |
||||
// application robust, you may want to override this behavior before shipping! |
||||
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 |
||||
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); |
||||
|
||||
return canvas; |
||||
})(), |
||||
}; |
||||
</script> |
||||
<script async type="text/javascript" src="_REPLACEME_"></script> |
||||
<script type="text/javascript"> |
||||
Module.canvas.addEventListener("resize", (e) => { |
||||
|
||||
var viewWidth = e.detail.width; |
||||
var viewHeight = e.detail.width / Module._olc_WindowAspectRatio; |
||||
|
||||
if(viewHeight > e.detail.height) |
||||
{ |
||||
viewHeight = e.detail.height; |
||||
viewWidth = e.detail.height * Module._olc_WindowAspectRatio; |
||||
} |
||||
|
||||
// update dom attributes |
||||
Module.canvas.setAttribute("width", viewWidth); |
||||
Module.canvas.setAttribute("height", viewHeight); |
||||
|
||||
var top = (e.detail.height - viewHeight) / 2; |
||||
var left = (e.detail.width - viewWidth) / 2; |
||||
|
||||
// update styles |
||||
Module.canvas.style.position = "fixed"; |
||||
Module.canvas.style.top = top.toString() + "px"; |
||||
Module.canvas.style.left = left.toString() + "px"; |
||||
Module.canvas.style.width = ""; |
||||
Module.canvas.style.height = ""; |
||||
|
||||
// trigger PGE update |
||||
Module._olc_PGE_UpdateWindowSize(viewWidth, viewHeight); |
||||
|
||||
// ensure canvas has focus |
||||
Module.canvas.focus(); |
||||
e.preventDefault(); |
||||
}); |
||||
</script> |
||||
|
||||
</body> |
||||
</html> |
Binary file not shown.
@ -0,0 +1,14 @@ |
||||
1114d1113 |
||||
< void SetFPSDisplay(bool display); |
||||
1176,1177c1175 |
||||
< int nFrameCount = 0; |
||||
< bool showFPS = true; |
||||
--- |
||||
> int nFrameCount = 0; |
||||
3203,3204d3200 |
||||
< void PixelGameEngine::SetFPSDisplay(bool display) |
||||
< { showFPS=display; } |
||||
3543c3539 |
||||
< std::string sTitle = "OneLoneCoder.com - Pixel Game Engine - " + sAppName + ((showFPS)?" - FPS: " + std::to_string(nFrameCount):""); |
||||
--- |
||||
> std::string sTitle = "OneLoneCoder.com - Pixel Game Engine - " + sAppName + " - FPS: " + std::to_string(nFrameCount); |
After Width: | Height: | Size: 35 KiB |
@ -0,0 +1,37 @@ |
||||
#define OLC_PGE_APPLICATION |
||||
#include "pixelGameEngine.h" |
||||
#include <unordered_map> |
||||
#include "Block.h" |
||||
|
||||
class Example : public olc::PixelGameEngine |
||||
{ |
||||
public: |
||||
Example() |
||||
{ |
||||
sAppName = "Example"; |
||||
} |
||||
|
||||
public: |
||||
std::unordered_map<int,Block> Blocks; |
||||
bool OnUserCreate() override |
||||
{ |
||||
// Called once at the start, so create things here
|
||||
Blocks[126]=Block(25,10,255,255,255); |
||||
return true; |
||||
} |
||||
|
||||
bool OnUserUpdate(float fElapsedTime) override |
||||
{ |
||||
return true; |
||||
} |
||||
}; |
||||
|
||||
|
||||
int main() |
||||
{ |
||||
Example demo; |
||||
if (demo.Construct(256, 240, 4, 4)) |
||||
demo.Start(); |
||||
|
||||
return 0; |
||||
} |
After Width: | Height: | Size: 21 KiB |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,9 @@ |
||||
export AUTO_UPDATE=true |
||||
|
||||
source utils/define.sh |
||||
|
||||
define PROJECT_NAME "C++ProjectTemplate" |
||||
define CUSTOM_PARAMS "-std=c++17 -lX11 -lGL -lpthread -lpng -lstdc++fs -lpulse -lpulse-simple" |
||||
define LANGUAGE "C++" |
||||
|
||||
source utils/main.sh |
@ -0,0 +1 @@ |
||||
sigonasr2 <sigonasr2@gmail.com> |
@ -0,0 +1,5 @@ |
||||
Java/ |
||||
C/ |
||||
C++/ |
||||
scripts/ |
||||
utils/ |
@ -0,0 +1,26 @@ |
||||
export VARS=("") |
||||
|
||||
export LANGUAGE="" |
||||
|
||||
function define() { |
||||
VARS+=("$1") |
||||
value="${*:2}" |
||||
eval export "$1"='$value' |
||||
} |
||||
|
||||
if [[ $(pwd) != *"SigScript" && $AUTO_UPDATE = "true" && $1 != "update" ]]; then |
||||
source utils/search.sh |
||||
|
||||
find . -type f -name md5 -delete |
||||
find . -type f -name filelist -delete |
||||
|
||||
#Check for hashes |
||||
FILES=$(cat utils/.updateDirectories) |
||||
for f in $FILES |
||||
do |
||||
search $f |
||||
check $f |
||||
done |
||||
else |
||||
echo "Dev build, no checks required." |
||||
fi |
@ -0,0 +1,5 @@ |
||||
.coauthors |
||||
define.sh |
||||
main.sh |
||||
search.sh |
||||
.updateDirectories |
@ -0,0 +1,28 @@ |
||||
if [ -z "$1" ] |
||||
then |
||||
echo "" |
||||
echo " Usage: ./sig <command> {args}" |
||||
echo "" |
||||
printf "====\tCurrent Configuration" |
||||
printf "\t=====================" |
||||
for t in ${VARS[@]} |
||||
do |
||||
printf "\n\t%-15s%20s" $t ${!t} |
||||
done |
||||
printf "\n=====================================================" |
||||
echo "" |
||||
echo "" |
||||
echo " Command List:" |
||||
FILES=$(ls -1A ./$LANGUAGE/scripts 2>/dev/null | sed -e 's/\.sh$//' | sed -e 's/^/ /') |
||||
for f in $FILES |
||||
do |
||||
if [ -f "./$LANGUAGE/scripts/$f.sh" ]; then |
||||
DESC="$(head -n1 ./$LANGUAGE/scripts/$f.sh)" |
||||
printf "\n\t%-15s%-65s" $f "${DESC:1}" |
||||
fi |
||||
done |
||||
echo "" |
||||
exit |
||||
fi |
||||
|
||||
./$LANGUAGE/scripts/$1.sh "${@:2}" |
@ -0,0 +1,4 @@ |
||||
define.sh:3ecab0dffe2adfb950f3eb7c7061b750 - |
||||
main.sh:4e6e9f0650ec790ce2c4364db94f0caa - |
||||
search.sh:30e1842e9a13452ea883bb6516d28e1c - |
||||
.updateDirectories:971afb892e8280cb4c9ad43fb72a46a0 - |
@ -0,0 +1,103 @@ |
||||
function search() { |
||||
FILES2=$(ls -A $1 2>/dev/null) |
||||
for g in $FILES2 |
||||
do |
||||
if [ -d $1$g ]; |
||||
then |
||||
echo "$1$g is a directory" |
||||
search $1$g/ |
||||
else |
||||
echo "$1$g is a file" |
||||
if [ $g != "md5" ] && [ $g != "filelist" ] && [ $g != ".package.files" ]; then |
||||
if [ $g != ".coauthors" ] && [ $g != "version_info" ]; then |
||||
SUM=$(md5sum < $1$g) |
||||
echo "$g:$SUM" >> $1md5 |
||||
fi |
||||
echo "$g" >> $1filelist |
||||
else |
||||
echo " ignoring $g..." |
||||
fi |
||||
fi |
||||
done |
||||
} |
||||
|
||||
function check() { |
||||
echo "Check $1" |
||||
FILES2=$(ls -A $1 2>/dev/null) |
||||
if [ -f "$1/md5" ]; |
||||
then |
||||
echo " md5: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" |
||||
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1md5" --output /tmp/out |
||||
cmp -s $1/md5 /tmp/out |
||||
if [ "$?" -ne 0 ] |
||||
then |
||||
echo " Differences detected!" |
||||
cat /tmp/out |
||||
while IFS= read -r line |
||||
do |
||||
IFS=':' read -ra split <<< $line |
||||
g="${split[0]}" |
||||
echo "LINE -- $g" |
||||
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
||||
if [ -f $1$g ]; |
||||
then |
||||
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
||||
echo "++Redownload $1$g..." |
||||
if [ -f "$1$g" ]; then |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
else |
||||
echo "===Could not find directory, assuming regular scripts directory exists." |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
||||
fi |
||||
fi |
||||
else |
||||
echo "++==Downloading $1$g..." |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
fi |
||||
fi |
||||
done < /tmp/out |
||||
fi |
||||
fi |
||||
if [ -f "$1/filelist" ]; |
||||
then |
||||
echo " filelist: http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" |
||||
curl -H 'Cache-Control: no-cache, no-store' -s "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1filelist" --output /tmp/out |
||||
cmp -s $1/filelist /tmp/out |
||||
if [ "$?" -ne 0 ] |
||||
then |
||||
echo " Differences detected!" |
||||
cat /tmp/out |
||||
while IFS= read -r line |
||||
do |
||||
IFS=':' read -ra split <<< $line |
||||
g="${split[0]}" |
||||
echo "LINE -- $g" |
||||
if [ "$g" != "md5" ] && [ "$g" != "filelist" ] && [ "$g" != ".package.files" ]; then |
||||
if [ -f $1$g ]; |
||||
then |
||||
if [ "$g" != ".coauthors" ] && [ "$g" != "version_info" ]; then |
||||
echo "++Redownload $1$g..." |
||||
if [ -f "$1$g" ]; then |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
else |
||||
echo "===Could not find directory, assuming regular scripts directory exists." |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $LANGUAGE/scripts/$g |
||||
fi |
||||
fi |
||||
else |
||||
echo "++==Downloading $1$g..." |
||||
curl -H 'Cache-Control: no-cache, no-store' "http://sig.projectdivar.com/sigonasr2/SigScript/raw/branch/main/$1$g" --output $1$g |
||||
fi |
||||
fi |
||||
done < /tmp/out |
||||
fi |
||||
fi |
||||
for g in $FILES2 |
||||
do |
||||
if [ -d $1$g ]; |
||||
then |
||||
echo "$1$g is a directory" |
||||
check $1$g/ |
||||
fi |
||||
done |
||||
} |
Loading…
Reference in new issue