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af6908808e
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Fixing aliasing issues.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-12-09 05:47:50 +00:00 |
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cc3a6baf15
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Corrected error in pixel interpolating.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-12-08 06:38:58 +00:00 |
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23fdde1a2f
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Add in one blending pass to reduce gaps.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-12-08 05:00:24 +00:00 |
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8cc20d4518
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Snap pixel to nearest region for cleaner tiling.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-12-08 04:48:10 +00:00 |
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f7c532e759
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Fix click detection.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-12-08 03:46:57 +00:00 |
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048c8fd983
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Scene fades out as view distance becomes greater.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-12-08 03:28:48 +00:00 |
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2868869bdd
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Everything
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2021-12-07 19:54:42 +09:00 |
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23f46a1e8b
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Baseline setup for texel control.
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2021-12-07 19:07:17 +09:00 |
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d345b3d2a9
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Add some notes about optimizations to make.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-11-29 07:03:37 +00:00 |
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a4c086f976
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Merge branch 'main' of https://github.com/sigonasr2/SigRenderer2 into main
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2021-11-20 02:50:58 +09:00 |
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8c698eb3c7
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Textured triangle implementation.
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2021-11-20 02:50:56 +09:00 |
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546c8f60bb
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Fix coauthors
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-11-18 23:09:29 +00:00 |
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9e680ac9cb
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Merge commit '9642d25c34ae83ac68a28d0365d64e97cc84a1ab' into main
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2021-11-17 22:48:27 +09:00 |
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9642d25c34
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Fix threading issues.
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2021-11-17 22:47:02 +09:00 |
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6b64e29689
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Save a test kernel for later experimentation.
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2021-11-17 22:12:44 +09:00 |
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a3ff6f7e3b
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8 threads for rendering.
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2021-11-17 17:50:05 +09:00 |
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c9366ba541
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Fix plant texture coordinates
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2021-11-17 16:26:14 +09:00 |
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d1f61e878c
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Update neighboring faces so plants can compile.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-11-16 07:23:18 +00:00 |
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86c03cf7d2
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Newly textured plant model.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-11-16 07:12:38 +00:00 |
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0a84a43070
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Create plant model.
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2021-11-14 22:39:40 +09:00 |
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d5c15f7ee3
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Implement translucent/transparent rendering neighbor checking.
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2021-11-13 20:44:19 +09:00 |
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52ccce0610
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Fix texture disappearing on rotation and block placing for cubes.
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2021-11-13 20:26:21 +09:00 |
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1f5cbd514a
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Jumping on staircases.
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2021-11-13 19:54:58 +09:00 |
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d63f8ea2fa
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Fixed staircase climbing collision stuck/bugs
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2021-11-13 19:09:36 +09:00 |
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817231fc49
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Staircase stuck collision check.
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2021-11-13 01:21:11 +09:00 |
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1922be6cd5
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Fix staircase rooftop collisions.
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2021-11-13 01:14:28 +09:00 |
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cc9bcb988d
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Stashing old staircase physics
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2021-11-13 01:05:43 +09:00 |
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9c922e3de8
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Block to staircase edge cases.
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2021-11-12 18:00:29 +09:00 |
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3644040528
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Proper staircase triangle neighbor calculations.
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2021-11-12 17:40:07 +09:00 |
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ef9d56cdca
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Rotational neighbor culling for staircase cases.
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2021-11-12 16:03:48 +09:00 |
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928052fbd0
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Staircase climbing added.
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2021-11-12 14:21:53 +09:00 |
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c0e7b06055
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Fix bug causing falling through blocks.
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2021-11-11 22:51:46 +09:00 |
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decc6535b7
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Add rotation of non-cube blocks.
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2021-11-11 22:38:41 +09:00 |
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81c8ece1c3
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Implement staircase model
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2021-11-11 22:11:43 +09:00 |
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21e2e19e67
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Automatically clamp vertex texture coords between 0.0~1.0
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2021-11-11 10:12:46 +09:00 |
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46f41f2c86
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Re-vectorize movespeed and friction physics.
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2021-11-10 06:14:52 +09:00 |
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0a020ab3a7
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Constrain camera bounds
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2021-11-10 05:00:55 +09:00 |
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98f521289d
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Add small collision radius around player.
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2021-11-10 04:20:45 +09:00 |
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9e4ce2dd12
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Have invisibleCursor available in a variable.
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2021-11-09 17:52:24 +09:00 |
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8e3ba7554a
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Mouse camera controls, hide cursor.
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2021-11-09 17:50:49 +09:00 |
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8997902c7c
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Gravity added. Camera offset and height set.
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2021-11-09 17:27:04 +09:00 |
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5912e0e07e
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Normalize diagonal movement. Implement movement speed and friction.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-11-09 07:14:31 +00:00 |
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8e79afdf99
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Strafe controls to replace turn controls. Ignore Y axis when not in flying mode.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-11-09 06:17:35 +00:00 |
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6f48971a74
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Prevent camera from going through blocks.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-11-09 05:13:49 +00:00 |
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b0f0961260
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Randomly face randomly generated objects for testing purposes.
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2021-11-08 18:13:52 +09:00 |
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cf808fd849
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Removed the extra min required.
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2021-11-08 18:10:43 +09:00 |
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27fd83af6d
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Fix a rounding error to remove gridlines that appear around blocks.
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2021-11-08 18:10:05 +09:00 |
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90d55de494
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Top and bottom edges now rotate accordingly.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-11-08 07:21:26 +00:00 |
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80873eec27
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Change the front facing direction of a block programmatically.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2021-11-08 06:12:29 +00:00 |
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8d152ff06a
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Implement intersection function of line segments.
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2021-11-08 05:55:20 +09:00 |
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