Nic0Nic0Nii
|
af6908808e
|
Fixing aliasing issues.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Nic0Nic0Nii
|
cc3a6baf15
|
Corrected error in pixel interpolating.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Nic0Nic0Nii
|
23fdde1a2f
|
Add in one blending pass to reduce gaps.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Nic0Nic0Nii
|
8cc20d4518
|
Snap pixel to nearest region for cleaner tiling.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Nic0Nic0Nii
|
f7c532e759
|
Fix click detection.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Nic0Nic0Nii
|
048c8fd983
|
Scene fades out as view distance becomes greater.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Joshua Sigona
|
2868869bdd
|
Everything
|
3 years ago |
Joshua Sigona
|
23f46a1e8b
|
Baseline setup for texel control.
|
3 years ago |
Nic0Nic0Nii
|
d345b3d2a9
|
Add some notes about optimizations to make.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Joshua Sigona
|
a4c086f976
|
Merge branch 'main' of https://github.com/sigonasr2/SigRenderer2 into main
|
3 years ago |
Joshua Sigona
|
8c698eb3c7
|
Textured triangle implementation.
|
3 years ago |
Nic0Nic0Nii
|
546c8f60bb
|
Fix coauthors
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Joshua Sigona
|
9e680ac9cb
|
Merge commit '9642d25c34ae83ac68a28d0365d64e97cc84a1ab' into main
|
3 years ago |
Joshua Sigona
|
9642d25c34
|
Fix threading issues.
|
3 years ago |
Joshua Sigona
|
6b64e29689
|
Save a test kernel for later experimentation.
|
3 years ago |
Joshua Sigona
|
a3ff6f7e3b
|
8 threads for rendering.
|
3 years ago |
Joshua Sigona
|
c9366ba541
|
Fix plant texture coordinates
|
3 years ago |
sigonasr2, Sig, Sigo
|
d1f61e878c
|
Update neighboring faces so plants can compile.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
86c03cf7d2
|
Newly textured plant model.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Joshua Sigona
|
0a84a43070
|
Create plant model.
|
3 years ago |
Joshua Sigona
|
d5c15f7ee3
|
Implement translucent/transparent rendering neighbor checking.
|
3 years ago |
Joshua Sigona
|
52ccce0610
|
Fix texture disappearing on rotation and block placing for cubes.
|
3 years ago |
Joshua Sigona
|
1f5cbd514a
|
Jumping on staircases.
|
3 years ago |
Joshua Sigona
|
d63f8ea2fa
|
Fixed staircase climbing collision stuck/bugs
|
3 years ago |
Joshua Sigona
|
817231fc49
|
Staircase stuck collision check.
|
3 years ago |
Joshua Sigona
|
1922be6cd5
|
Fix staircase rooftop collisions.
|
3 years ago |
Joshua Sigona
|
cc9bcb988d
|
Stashing old staircase physics
|
3 years ago |
Joshua Sigona
|
9c922e3de8
|
Block to staircase edge cases.
|
3 years ago |
Joshua Sigona
|
3644040528
|
Proper staircase triangle neighbor calculations.
|
3 years ago |
Joshua Sigona
|
ef9d56cdca
|
Rotational neighbor culling for staircase cases.
|
3 years ago |
Joshua Sigona
|
928052fbd0
|
Staircase climbing added.
|
3 years ago |
Joshua Sigona
|
c0e7b06055
|
Fix bug causing falling through blocks.
|
3 years ago |
Joshua Sigona
|
decc6535b7
|
Add rotation of non-cube blocks.
|
3 years ago |
Joshua Sigona
|
81c8ece1c3
|
Implement staircase model
|
3 years ago |
Joshua Sigona
|
21e2e19e67
|
Automatically clamp vertex texture coords between 0.0~1.0
|
3 years ago |
Joshua Sigona
|
46f41f2c86
|
Re-vectorize movespeed and friction physics.
|
3 years ago |
Joshua Sigona
|
0a020ab3a7
|
Constrain camera bounds
|
3 years ago |
Joshua Sigona
|
98f521289d
|
Add small collision radius around player.
|
3 years ago |
Joshua Sigona
|
9e4ce2dd12
|
Have invisibleCursor available in a variable.
|
3 years ago |
Joshua Sigona
|
8e3ba7554a
|
Mouse camera controls, hide cursor.
|
3 years ago |
Joshua Sigona
|
8997902c7c
|
Gravity added. Camera offset and height set.
|
3 years ago |
sigonasr2, Sig, Sigo
|
5912e0e07e
|
Normalize diagonal movement. Implement movement speed and friction.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
8e79afdf99
|
Strafe controls to replace turn controls. Ignore Y axis when not in flying mode.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
6f48971a74
|
Prevent camera from going through blocks.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Joshua Sigona
|
b0f0961260
|
Randomly face randomly generated objects for testing purposes.
|
3 years ago |
Joshua Sigona
|
cf808fd849
|
Removed the extra min required.
|
3 years ago |
Joshua Sigona
|
27fd83af6d
|
Fix a rounding error to remove gridlines that appear around blocks.
|
3 years ago |
sigonasr2, Sig, Sigo
|
90d55de494
|
Top and bottom edges now rotate accordingly.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
80873eec27
|
Change the front facing direction of a block programmatically.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Joshua Sigona
|
8d152ff06a
|
Implement intersection function of line segments.
|
3 years ago |