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Patch 8
sigonasr2 edited this page 2023-07-02 08:46:39 -05:00

Patch occured on 2 July 2023

Mob Behavior Changes!

Been debating how to handle this for awhile, players who out-level the mobs no longer have a method to farm gear, meaning they can't catch up to the expected power curve and also don't get many chances to farm what they want to.

In Fiesta once your level difference from monsters is greater than 10, drops just completely stop appearing.

To counteract this I have made all quests give 10x more EXP than they did before, encouraging quest task completion and made it so monsters are now always able to drop items. Internally the monsters are level 150, but their stats are untouched.

This has the unfortunate side effect of every mob no longer giving experience points. But I think it's a small price to pay to allow players the freedom to farm gear and items they want to, even at higher levels.

What this also means though is you don't have to progress your level ups until you want to (via turning in quests).

If I could've found a better way I would have. But I'm just tired of not being able to get certain drops because the mob I want to farm is no longer in my level range. I get stronger to make farming easier, not to be unable to farm. D: I think choosing which quests you want to do is fun anyways.