47 Commits

Author SHA1 Message Date
cda39a6c2b Keyboard movement checks, started on collision test checking
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-13 21:23:01 -07:00
d7ba1b4ded Corrected bug with loading players via game loading for less than 4 player countrs
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-09 00:19:29 -07:00
e1a2237684 Bugfixed the display of a move after transitioning from a battle to using something on the overworld.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-07 21:41:38 -07:00
1f939e4437 Fix collision bug and setup editor with proper camera pan to starting position.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-07 18:55:20 -07:00
a8da629107 Perplexing tile multiplier code caused random bug
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-07 17:34:32 -07:00
8a300c001b Add a display for what layers exist on the map, as well as editing coords.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-07 14:58:08 -07:00
06f2ff36c8 No more blue. Finish cutscene transition to player control
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-05 20:22:45 -07:00
1fd6c6507c Fix money not being saved and implement new tree tilesets
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-05 19:09:23 -07:00
5c307dd296 House collision shenanigans
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-05 16:21:58 -07:00
b33359a22f Fixed segfault issues with loading in a 6-layer map
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-05 15:28:52 -07:00
fde2f8948d Add new map layer for supporting ground tiles
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-05 15:20:01 -07:00
c3e3ececcc Player animations more or less under control now. Moved to a toggle animation speed system instead
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-28 01:06:41 -05:00
12bf5a5876 Setup subanimation system
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-27 21:38:54 -05:00
345217571a Dynamic Map transitions now completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-27 03:56:42 -05:00
f1c347207a Organize cutscenes and add map transition cutscene triggers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-26 22:41:36 -05:00
23f0a7b5d2 Loading and creating new maps
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-26 01:05:31 -05:00
b85db76ee5 Trigger implementation
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-25 22:30:09 -05:00
7361111292 Syntax for dialog options in message boxes
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-19 01:46:34 -05:00
46b113d3bb Implement a custom object with Interaction
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-09 01:26:44 -05:00
e06a261873 Dynamic Polymorphic Object refactoring
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-09 00:40:45 -05:00
e3310b2329 Correct casting for collision
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-04 21:10:29 -05:00
998d695cd6 Detect collisions against terrain, allow passthrough through units.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-01 19:36:36 -05:00
09ba8fd78c Enemy ranges
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-26 17:47:36 -05:00
5cfa2c4a03 Add in extra display labels for spells
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-22 02:50:39 -05:00
afcc310fa4 Power menu functionality completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-19 21:13:53 -05:00
7f2339ce19 Smooth movement with vectorized movement and single axis collision resolving
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-19 18:52:52 -05:00
5252d1ad70 Implemented ATB bars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-17 22:51:01 -05:00
c102ef41a0 Include text entry mode for editing the encounters
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-17 18:37:43 -05:00
2141cb88db Adding and removal of battle encounters from map editor
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-17 18:11:25 -05:00
8dbe57b0d4 Adding and removal of battle encounters from map editor
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-17 18:05:51 -05:00
67ccb1d0c8 Added encounter data to the save map file format
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-15 23:11:11 -05:00
dbc07b4eac Party member system setup
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-15 21:00:25 -05:00
29284803f2 Encounters now have player positions
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-15 20:11:20 -05:00
8cb3198549 Prep implementation of battle moves.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-15 01:08:53 -05:00
74e328c8f0 cutscene manager first pieces implementation
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-13 20:32:17 -05:00
a0f5e2efd6 Object reordering and layering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-12 21:08:38 -05:00
29fb6c2a0a Editing objects
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-12 00:37:18 -05:00
ba5039b59c Object editor implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-11 23:53:26 -05:00
d34f7cc044 Save maps
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-11 21:48:45 -05:00
6a357cb58d Setup tile reading a little differently to accomodate non-wide ASCII chars
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-10 23:18:58 -05:00
8f001a5013 Object layer depth ordering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-10 21:43:04 -05:00
afb8cd3127 Object layer depth ordering
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-10 21:42:00 -05:00
3e6ce41b08 Implement multiple layers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-10 00:16:51 -05:00
1a2bdd1895 Scrolling tile view
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-09 22:01:17 -05:00
258134bbac Basic map reading
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-09 20:59:58 -05:00
1cb932c151 Setup animation structures and framework
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-09 20:29:18 -05:00
ff6931f772 Basic data structures setup
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-09-09 19:20:24 -05:00