sigonasr2
|
9707503149
|
get rid of junk lines
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
828186c550
|
Remove other options
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
6b93bcd50e
|
Remove d3d requirement
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
dd62b04556
|
Include vsync options
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
feef654498
|
Double buffering code fixed. Also added additional properties for Windows optimizations
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
e31c04c198
|
Use buffer strategy with proper buffer rotation
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
dec88d32f5
|
Use double buffering.
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
7f2bbb855b
|
Add Hardware rendering to options
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
2e9be3bf1b
|
create constants to reduce magic numbers
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
d5bb96b29a
|
Add a thread sleep to keep the game running at speed
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
6ffcf0be3b
|
Added a hack due to timing values updating slower without a print Java maps
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
c115ff4a7e
|
Correct walk direction upon landing from a reversed direction after sliding
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
96160bd35c
|
Remove garbage collection running as it seems to have a negative impact
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
7762489fe6
|
Adjust physics numbers to feel like previous settings. Made it so walk animation doesn't reset when walking into walls
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
31f9bb513b
|
Game update system now respects frame update time
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
5e97719ccf
|
Timing of loop is now based on accumulated time
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
d6b17fce95
|
Game should be running with highest potential game loop setting
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
b5e5e1c611
|
Sync updateMult with frame time
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
8a46cb56a6
|
Game update loop runs at a set rate.
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
a3a2c62d4b
|
Add a clear function to String
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
9ba3105b1b
|
120
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
8d26b031cd
|
Minimum update time is 144FPS
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
27d5e9ec64
|
Run garbage collector when game is reset or started
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
effdf8b79f
|
allocate 2G
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
2c0ef99871
|
remove iterators for slight performance gains
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
8717d2270b
|
Only draw player velocity while player exists
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
17953e0589
|
Increase acceleration value and max speed.
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
d296527e2f
|
Add sliding acceleration and slowdown via holding a key while sliding. Additionally add a walking speed limit. Allow slides to go above the walking limit
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
537bc7c744
|
Add a slide buffer so it can be queued prior to landing.
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
72565d2b02
|
Did not check the correct string
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
c0379543e6
|
When text is replaced the bounds of the string have to be complely re-analyzed
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
9c207e2f2a
|
New String class system that wraps a builder and keeps track of text bounds. Added background to editor message logs
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
6c5c2b1c67
|
Include draw line function and better visuals to indicate deleting a keybind
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
56cef8c828
|
Allow removal of unwanted keybinds
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
8a13331af0
|
Update to jinput2.10.1. Mouseover for text bits inside of Action control change list
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
c24c6a3972
|
Remove controller from list when polling errors occur.
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
7f6aa67e1e
|
Use higher version of jinput without reflection required
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
bcd48205cc
|
Allow for manual refreshing of controller data
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
ff0c7bf1af
|
Update jinput to include latest windows releases
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
990ee807e3
|
rescan reload controllers documentation included
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
5ccc30b296
|
Allow keyboard binds to be added as inputs
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
135f3d07e0
|
Update Program Name
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
a21683b391
|
Update SigScript. No longer complains about duplicate lines in manifest
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
c13899dee4
|
Don't poll keyboards and mice
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
2ba526d92b
|
-m Remove extra manifests
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
0275a491e4
|
-m Refactor controller polling and set rescan to be every 5 seconds
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Nic0Nic0Nii
|
c658751c39
|
Include vscode settings for library inclusion.
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
a43f1f7189
|
COntinued modifications to controller monitoring
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
f8cbb5abfa
|
Beta version of re-polling controller system
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2
|
c911caef80
|
Revert hotswapping controller code for now.
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |