22 Commits (8ba9307465ccf025ce7b9c3d2e297bc18bc5b068)

Author SHA1 Message Date
sigonasr2 8ba9307465 Implement Animated Sprites 3 years ago
sigonasr2 5a5eb5f2fb Create test backgrounds 3 years ago
sigonasr2 3ebcae317f Remove old length, it's not required 3 years ago
sigonasr2 636aac9bfc Final changes to text drawing system to make it appear correctly 3 years ago
Nic0Nic0Nii 76c39a84a7 Use specified color instead of normal color by default 3 years ago
Nic0Nic0Nii f9de8a5eed Forgot to change the regex pattern to look for 0x1a instead 3 years ago
Nic0Nic0Nii 8690a10474 Change text color string to an unprintable character 3 years ago
Nic0Nic0Nii e5185e97e9 Color codes in the middle of text parsing when drawing text. 3 years ago
sigonasr2 bf59e5c7c2 Implement text drawing features 3 years ago
sigonasr2 6a418eb9db Add drawing color options for sprites 3 years ago
sigonasr2 bf52570b25 Final palette adjustments and implementations 3 years ago
sigonasr2 1d8438bc9a Load images as gif indexed images 3 years ago
sigonasr2 e2ebedca4d Introduce indexed color palette 3 years ago
unknown 64a12df0b8 Map Editing features 3 years ago
sigonasr2 f9b0aadd30 Make selected drawn tile be transparent. Add boundary building code 3 years ago
sigonasr2 dc048c8fd7 Selected tile changes with scroll whell 3 years ago
Nic0Nic0Nii 95a923fad3 Incorporate tile drawing and partial sprite drawing functions 3 years ago
sigonasr2 9ba0af090e include non-transparent drawing code 3 years ago
sigonasr2 8bee6dd30c Pixel upscaling based on monitor size 3 years ago
sigonasr2 daf471db93 Implement object system 3 years ago
sigonasr2 868d5ac87d Implement object system 3 years ago
sigonasr2 121dc6acb6 Isolate the draw loop 3 years ago