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9c207e2f2a
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New String class system that wraps a builder and keeps track of text bounds. Added background to editor message logs
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-09 16:09:03 +00:00 |
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6c5c2b1c67
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Include draw line function and better visuals to indicate deleting a keybind
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-09 15:13:01 +00:00 |
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7387ced9e5
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Listen for controller components and allow inputs from controllers
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-07 18:39:38 -05:00 |
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ec26ebadcc
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Display actions and keys assigned
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-07 18:29:43 +00:00 |
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unknown
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3310a549c2
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Sprite flipping added
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-05 10:04:30 +03:00 |
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e593e6d9ec
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Add fall,idle, jump states
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-04 05:44:05 -05:00 |
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8ba9307465
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Implement Animated Sprites
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-04 02:51:12 -05:00 |
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5a5eb5f2fb
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Create test backgrounds
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-03 16:22:30 -05:00 |
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3ebcae317f
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Remove old length, it's not required
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-02 16:58:18 -05:00 |
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636aac9bfc
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Final changes to text drawing system to make it appear correctly
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-02 16:54:58 -05:00 |
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76c39a84a7
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Use specified color instead of normal color by default
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-02 19:47:04 +00:00 |
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f9de8a5eed
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Forgot to change the regex pattern to look for 0x1a instead
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-02 19:45:43 +00:00 |
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8690a10474
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Change text color string to an unprintable character
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-02 18:56:31 +00:00 |
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e5185e97e9
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Color codes in the middle of text parsing when drawing text.
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-02 18:22:29 +00:00 |
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bf59e5c7c2
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Implement text drawing features
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-01 18:16:26 -05:00 |
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6a418eb9db
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Add drawing color options for sprites
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-06-01 17:40:14 -05:00 |
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bf52570b25
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Final palette adjustments and implementations
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-30 03:57:50 -05:00 |
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1d8438bc9a
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Load images as gif indexed images
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-30 03:16:04 -05:00 |
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e2ebedca4d
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Introduce indexed color palette
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-30 01:37:16 -05:00 |
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unknown
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64a12df0b8
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Map Editing features
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-29 21:40:45 +03:00 |
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f9b0aadd30
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Make selected drawn tile be transparent. Add boundary building code
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-29 12:50:06 -05:00 |
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dc048c8fd7
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Selected tile changes with scroll whell
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-29 12:28:25 -05:00 |
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95a923fad3
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Incorporate tile drawing and partial sprite drawing functions
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-24 20:17:56 +00:00 |
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9ba0af090e
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include non-transparent drawing code
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-23 19:36:18 -05:00 |
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8bee6dd30c
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Pixel upscaling based on monitor size
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-23 19:31:54 -05:00 |
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daf471db93
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Implement object system
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-23 18:22:22 -05:00 |
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868d5ac87d
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Implement object system
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-23 17:38:45 -05:00 |
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121dc6acb6
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Isolate the draw loop
Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2022-05-23 16:57:00 -05:00 |
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