63 Commits (31bb16e54e15484f151f4a44e0a7e273a5dc5619)

Author SHA1 Message Date
sigonasr2, Sig, Sigo b39957091c Include latest commits in package 2 years ago
sigonasr2, Sig, Sigo 5dba393f27 Include GC info when running 2 years ago
sigonasr2, Sig, Sigo 6ec8dd01ba Move keyboard controls into respective renderer objects 2 years ago
sigonasr2, Sig, Sigo 3dc3129ac1 Include rendering settings. 2 years ago
sigonasr2, Sig, Sigo 3f92046a1f actually write saved data 2 years ago
sigonasr2, Sig, Sigo 6790816a3a Implement profiling on scaling image up, fix missing null when loading map 2 years ago
sigonasr2 271a6c0f78 Add event data parsing 2 years ago
unknown e1aa57b7f1 Clean sh does not wipe your classes 3 years ago
unknown 0fc9aee919 SLope but it works 3 years ago
unknown 4edcc62e99 Slopes now kind of work but not really 3 years ago
unknown 561c51da19 Windows build support 3 years ago
sigonasr2 f4d44b4431 remove classes 3 years ago
sigonasr2 9707503149 get rid of junk lines 3 years ago
sigonasr2 828186c550 Remove other options 3 years ago
sigonasr2 6b93bcd50e Remove d3d requirement 3 years ago
sigonasr2 dd62b04556 Include vsync options 3 years ago
sigonasr2 feef654498 Double buffering code fixed. Also added additional properties for Windows optimizations 3 years ago
sigonasr2 e31c04c198 Use buffer strategy with proper buffer rotation 3 years ago
sigonasr2 d5bb96b29a Add a thread sleep to keep the game running at speed 3 years ago
sigonasr2, Sig, Sigo 5e97719ccf Timing of loop is now based on accumulated time 3 years ago
sigonasr2, Sig, Sigo d6b17fce95 Game should be running with highest potential game loop setting 3 years ago
sigonasr2, Sig, Sigo b5e5e1c611 Sync updateMult with frame time 3 years ago
sigonasr2, Sig, Sigo 8a46cb56a6 Game update loop runs at a set rate. 3 years ago
sigonasr2, Sig, Sigo a3a2c62d4b Add a clear function to String 3 years ago
sigonasr2, Sig, Sigo 9ba3105b1b 120 3 years ago
sigonasr2, Sig, Sigo 8d26b031cd Minimum update time is 144FPS 3 years ago
sigonasr2, Sig, Sigo 27d5e9ec64 Run garbage collector when game is reset or started 3 years ago
sigonasr2, Sig, Sigo 2c0ef99871 remove iterators for slight performance gains 3 years ago
sigonasr2, Sig, Sigo 8717d2270b Only draw player velocity while player exists 3 years ago
sigonasr2, Sig, Sigo 17953e0589 Increase acceleration value and max speed. 3 years ago
sigonasr2, Sig, Sigo d296527e2f Add sliding acceleration and slowdown via holding a key while sliding. Additionally add a walking speed limit. Allow slides to go above the walking limit 3 years ago
sigonasr2, Sig, Sigo 537bc7c744 Add a slide buffer so it can be queued prior to landing. 3 years ago
sigonasr2, Sig, Sigo 72565d2b02 Did not check the correct string 3 years ago
sigonasr2, Sig, Sigo c0379543e6 When text is replaced the bounds of the string have to be complely re-analyzed 3 years ago
sigonasr2, Sig, Sigo 9c207e2f2a New String class system that wraps a builder and keeps track of text bounds. Added background to editor message logs 3 years ago
sigonasr2, Sig, Sigo 6c5c2b1c67 Include draw line function and better visuals to indicate deleting a keybind 3 years ago
sigonasr2, Sig, Sigo 56cef8c828 Allow removal of unwanted keybinds 3 years ago
sigonasr2, Sig, Sigo 8a13331af0 Update to jinput2.10.1. Mouseover for text bits inside of Action control change list 3 years ago
sigonasr2 c24c6a3972 Remove controller from list when polling errors occur. 3 years ago
sigonasr2, Sig, Sigo a21683b391 Update SigScript. No longer complains about duplicate lines in manifest 3 years ago
sigonasr2, Sig, Sigo 2ba526d92b -m Remove extra manifests 3 years ago
Nic0Nic0Nii ec26ebadcc Display actions and keys assigned 3 years ago
Nic0Nic0Nii 6db59a796e Update all key press checks to use events. Clean up warnings 3 years ago
Nic0Nic0Nii 6d8c698220 Include a run script for all operating systems. 3 years ago
Nic0Nic0Nii a6f74d9e2d Correct initial release 3 years ago
Nic0Nic0Nii 7b2228e0d8 Include packaging and release system 3 years ago
sigonasr2 96304c507e Fix all jar build systems to incorporate external jars 3 years ago
Nic0Nic0Nii 62e2c75f00 Set view boundaries between room areas to prevent bleeding screens between each other 3 years ago
Nic0Nic0Nii 4a5c8508ff Display View and Type value per screen. 3 years ago
Nic0Nic0Nii 76c39a84a7 Use specified color instead of normal color by default 3 years ago