Need to force initial state.

Co-authored-by: r3cp3ct <45179536+r3cp3ct@users.noreply.github.com>
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
main
sigonasr2, Sig, Sigo 3 years ago committed by GitHub
parent 85e03eaab8
commit fac19d6b9a
  1. BIN
      bin/RabiClone.jar
  2. 2
      src/sig/objects/actor/PhysicsObject.java

Binary file not shown.

@ -89,7 +89,7 @@ public abstract class PhysicsObject extends AnimatedObject implements PhysicsObj
protected PhysicsObject(AnimatedSprite spr, double animationSpd, Panel panel) {
super(spr, animationSpd, panel);
setCollisionBox(setCollisionBounds());
setPhysicsBasedOnLandOrUnderwaterStatus();
underwaterState=!isUnderwater(); //Slight hack that forces an update to physics at the start.
}
@Override

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